Ravenfield

Ravenfield

Artillery (Call-in)
43 条留言
clkerrx 9 月 23 日 上午 10:22 
time to give those ravens ptsd :D
sleepydriedtomatoes 9 月 13 日 下午 5:54 
tyriq. native linux has missing particles. proton fixes this.
A_197 7 月 21 日 下午 6:36 
By the way, if you use better bot trargeting you gonna get insta detected, especially on Spec Ops, saying by experience
Tyriq 6 月 11 日 上午 8:21 
A great mod, honestly, but the explosion textures don't load in for me. The map ends up being a huge mess of purple no texture particles.

This is probably a local issue because I use Ubuntu but does anyone know how I can fix this?
Augenstern 5 月 29 日 下午 11:00 
Can you remove the voice? It seems not completely eliminated, I can still hear sounds similar to Tom. You could also add a transition animation of the airplane, just like the transitions of the Stuka bomber and the V1 rocket. Thank you. :steamthumbsup:
Urocyon 4 月 23 日 下午 10:18 
Nice!
Gladius 4 月 7 日 上午 12:18 
Please make a supply drop call-in too! 🙏
Gladius 4 月 7 日 上午 12:18 
Your mods are awesome!
Cratq 3 月 29 日 下午 5:08 
It's a great mod man. Keep it up. I appreciate your work.💖
Cratq 3 月 29 日 下午 5:06 
It's a great mode honestly, it really enhances the battlefield experience. Though there is one issue, the radius of the the impact (the explosion affect radius) is too small. If you were to say for example play in Coastline, the artillery strike would most likely land on a building, minimizing the impact of the strike, and elevating its damage radius.

What I can suggest from what I've seen is to incorporate a permanent strike zone below the strike radius. To give you a clear idea. If a strike were to fall on a building, the zone would of course cover a sizable field, but since most of the targets are below the building (On the ground) the strike wouldn't affect them, since the initial impact is on the roof of the building.

Bomb
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Rooftop Building or elevated area Impact (explosion) (Area of effect i.e damage)
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On Ground Enemies (Unaffected) (shielded from the damage since the bomb didn't hit their spot but the roof that is directly on top)
ashrafazem2006 3 月 29 日 下午 12:41 
can you add option to lower the sound ?
Spooks 2 月 20 日 下午 7:18 
that explosion sounds giving me flashbacks to the rising front demo fr
MIKE WAZOWSKI 2 月 15 日 下午 10:05 
is it possible to lower the volume of the explosions? a lot of the times the sound of the explosion will be way too loud. I lowered the game volume and it'll still be loud. I don't want to get rid of it, it makes the game way more fun
OspreyGunner  [作者] 2 月 9 日 下午 10:02 
Yes sir on it
Vegan Steak 2 月 9 日 下午 6:02 
err can you get rid of those death sounds? i cant play with a straight face anymore
OspreyGunner  [作者] 2 月 6 日 上午 8:33 
should be fixed now
OspreyGunner  [作者] 2 月 6 日 上午 6:23 
I’ll check it right now thanks for reminders
Clinkz Eastwood 2 月 6 日 上午 6:19 
when I open it with better bot targeting, they don't spam too much, but rather the kill COUNTS FOR ME even when I didn't activate it
CapNJosh 2 月 2 日 下午 1:10 
Raven Let Loose
killerclown 2 月 2 日 上午 11:47 
i love it and i also want the katyusha call in
OspreyGunner  [作者] 2 月 2 日 上午 9:01 
@josh, your reading my mind
CapNJosh 2 月 2 日 上午 8:44 
katyusha call in?
Mahmood Perabot 2 月 1 日 上午 11:45 
Map shown?
OspreyGunner  [作者] 2 月 1 日 上午 12:04 
Hmmm that’s strange, I’ll try to fix that
Spinosauruswithgun 1 月 31 日 下午 3:55 
I like how it doesn't take that long for the artillery to come in. But i'm having a problem where bot artillery is recognized as my artillery. This gives me the kills based on where the bot selects where to shoot. Which isn't the best when they call artillery on an enemy tank that's in OUR base.
Dave1072 1 月 30 日 下午 5:31 
This does not seem to work on Mac. Oh well!
Antares_Pixel 1 月 30 日 上午 1:39 
Artillery strike coordinates, Charlie 3 destroy.
Charlie 3 destroy acknowledge, open fire.
CornMaruVT 1 月 30 日 上午 12:17 
thank you for making this as bots usable as well!!! <3
e 1 月 29 日 下午 7:46 
Seriously though, this is so insanely useful for clearing objectives.
他是一個很棒的人AGREATMAN 1 月 29 日 下午 7:27 
Thank you so much! You're the best
OspreyGunner  [作者] 1 月 29 日 下午 12:33 
thanks all!!
Novice_Rifleman 1 月 29 日 下午 12:18 
This is just perfect.

I love how the player-exclusive version is available for better bot targeting.

The strike itself is powerful but balanced, and counts for kills!

Seriously, you've outdone yourself! I'll be using this for the foreseeable future!
JackAttack16013 1 月 29 日 上午 8:02 
this is great. well done!
Victorlot7 1 月 29 日 上午 7:58 
very good
+ 350 Aura
royd3770 1 月 29 日 上午 4:21 
great
Nietabs 1 月 29 日 上午 2:07 
gamer
e 1 月 28 日 下午 11:41 
This made my classes config so much better.. Incredible.
C0nsuliuS 1 月 28 日 下午 11:17 
The true citizen likes this mod. :steamthumbsup:
Titanus 1 月 28 日 下午 12:51 
Noice
bigdogbacon 1 月 28 日 下午 12:37 
So cool!!
HKar_ 1 月 28 日 下午 12:20 
Dear OspreyGunner, I was looking in places that are not very legal for Ravenfield mods to find lost media and I found an old mod of yours of the Yokosuka MXY-7. Is it possible that there will be a remastering in the future?
bluedream 1 月 28 日 上午 11:17 
COOOOOOOOOOLLLLLL
kbbetournay 1 月 28 日 上午 11:06 
I like this a lot, though id love to see the shells right before they hit the ground. Also the click to set location works to kill.