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Basically, I want to make a medieval/fantasy play-through, and I want to take advantage of the Overlap removal improvements from this mod, but I want to still have the fantastical angle to the content.
I honesly love rimworlds worldbuilding, in part because of it's huge difference in technology between factions, tribals living on the same planet as highly advanced societies, obviously occasinaly having to interract with tech like wrecks or imperial/outlander gear, it makes you wonder how they treat it
Do they scavenge and try to utilise high tech gear or do they outlaw it? Do they respect the more developed factions for their knowledge or think they are fools for relying so much on tech for their survival? Do they have whole mythos centered around something that might seem basic to us? This mod just compliments that so much, despite basically only changing flavor text. Thank you for making this!
hey let me tell you about homestuck
hey let me tell you about homestuck
hey let me tell you about homestuck
hey let me tell you about homestuck
uuhm if you want ideas for mods to patch, how about some of the "big and small" mods
? then theres "bonereapers" and "the profaned"
Not my type of option since I don't like fantasy contextualized in a scientific manner, but very cool nonetheless and the fact you're taking it upon yourself to do this is amazing. Keep up the good work big man.
Does the changes to Roo's stuff also affect it's expanded version?