武装突袭3

武装突袭3

Hetman War Stories: Multiplayer - Altis
25 条留言
Atlas  [作者] 9 月 17 日 下午 6:34 
Thanks Lector, I was talking about AI units.
Lector 9 月 17 日 上午 2:27 
VERY interesting mission.
Thank you!
But... mission for 20 or 100+ players WITHOUT Join In Progress?
Is it possible to fix this?
Atlas  [作者] 9 月 10 日 下午 6:27 
No need for HAL, this scenario is standalone
Yuri Prime 9 月 10 日 上午 10:44 
Do I need HAL installed?
Ice Cream Pimp 8 月 24 日 下午 4:55 
Love this and play it on my personal dedicated server. Would you please add arsenal within the start? Just started playing so maybe I've missed it somewhere; for now I just use personal arsenal, so it's it's not so bad. Also, maybe add a script on init that teleports the player to ground level because if I make a simple port to Takistan with Ace mod I just fall and die.

Otherwise, this is one of the best dynamic mission generator I've seen! Would love to see a campaign mode that doesn't involve restarting the mission (like TRGM2), and some roleplay side missions for retrieving casualties, vehicles, or DUWS-style ops (in-mission)

Great job and one love. :steamthumbsup:
Atlas  [作者] 7 月 7 日 下午 7:49 
Thanks WebKnight, 1.2.1 Hotfix released for the issues below.
WebKnight 7 月 7 日 下午 6:02 
Plus you can disable ability to use vanilla save and exit, it is breaking the mission
Use this command: enableSaving [false, false];
Put it into an init or initPlayerLocal file
WebKnight 7 月 7 日 下午 6:00 
Plus sometimes when we use the laptop and try to get into combat we have an infinite black screen.
WebKnight 7 月 7 日 下午 5:53 
Good job on the updated, everything works well for the most part. The main issue right now is that whenever i request a new role, it works for me but not for other players. Their kit is changing, but they remain on the same position. Tested with both vanilla and some other mods that might've caused that.
Atlas  [作者] 7 月 7 日 下午 5:28 
Updated to 1.2
Atlas  [作者] 7 月 7 日 下午 3:17 
Issues resolved and updated back to 1.1
WebKnight 7 月 7 日 上午 8:48 
@Atlas will test it out, cant wait. I love SP Hetman, would like to play it with my friends. You doing a good job, keep it up.
Atlas  [作者] 7 月 7 日 上午 5:46 
Reverted to 1.0 in the meantime
Atlas  [作者] 7 月 6 日 下午 8:12 
I see the issue, HAL can sometimes be initialized before all the required variables are ready and this breaks the scenario. Will fix ASAP. Also, it is an honor to have you here WebKnight, I'm sorry you're having issues with it.
Atlas  [作者] 7 月 6 日 下午 5:53 
Guys, thanks for the feedback, I will try to fix this tommorow. It helps to have people with different computer setups than mine. I have had this happen to me, but the markers appeared soon after and the mission played normally. Most likely a timing issue that is rather easy to fix. In the meantime, I would appreaciate a bug report here: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3412763627/664957644709106746/
This will give me more info to help fix this issue.
WebKnight 7 月 6 日 上午 11:27 
Same what Bobby said, mission dosent start no matter what we do.
Bobby Bodega 7 月 5 日 上午 10:20 
First, Thank you for making this multiplayer!

Bug report - I will test more and collect more data shortly.

The latest version seems to have an issue for me. After mission is created, and all units are spawned in (myself included) none of the markers/orders are being given. All units just stand and do nothing for both sides. Helicopters will spawn and land immediately, no tasks.

I have tested with minimal/no mods and both local coop server and dedicated server.

Previous versions worked great.

again, thank you for your time and effort.
León 6 月 28 日 下午 1:51 
Update, youre right, the issue was from my pc, i actually never encountered something like this, thanks for the replies nonetheless, cheers!
Atlas  [作者] 6 月 28 日 下午 1:45 
Indeed, that's an odd occurrence. It it works good, I wouldn't be worried.
León 6 月 28 日 下午 1:18 
here in the steam workshop article, the mission says it weighs 9.6mb, but when i check the pbo file, meaning the mission you download from here, it weighs 0mb, its strange because i can play it, but i assume those 9.6mb are actually important for the mission
León 6 月 28 日 下午 1:14 
i'm talking about the .pbo file, which you download here in the steam workshop
Atlas  [作者] 6 月 28 日 上午 10:24 
Leon, when you say mjssion file you're talking about the .sqm? Also, yes I do need to add a toggleable option for voice lines.
León 6 月 27 日 下午 8:46 
I wanted to ask, is there a reason the mission file weights 0mb? also, it seems the voice lines and radio chatter are not loading, might be related to the pbo not weighing 9,6mb like its listed here
León 6 月 27 日 下午 6:53 
Holy shit dude, youre actually cracked, ive been looking forward for something like this, literally strumbled uppon this today lol, thank you so much, were gonna play this with my unit a lot, hope to see more updates, cheers!!!
Valmont 6 月 27 日 上午 9:57 
Feature set of this scenario is impressive to say the least!
Jumping in now (without parachute!)