Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Colt's Fallout Mod (GoH)
225 条留言
Ranger Tanwyn 10 月 26 日 上午 2:35 
ok i loved this mod for call to arms and played it like crazy, cant wait for you to add support for the Conquest mode
Colt0512  [作者] 10 月 25 日 上午 7:11 
@Viper @Goldman2 AT has already been given a cooldown ready for the update next week. Someone mentioned it last week or the week before but I still appreciate the feedback.
Viper 10 月 25 日 上午 3:46 
AT is still being spammed great mod otherwise tho
Goldman2 10 月 24 日 下午 11:42 
skirmish is a bit broken. AT has no cooldown, and missile launchers can kill entire squads, so the AI just spams missile launchers. youll kill an entire obj of enemies and half of the weapons on the ground are missile launchers, and 80% of your losses are because of missile launchers
Colt0512  [作者] 10 月 22 日 下午 1:06 
@Goop Wolf I haven't tested it myself, but it should do.
Goop Wolf 10 月 19 日 下午 6:09 
does this work on multiplayer?
Tigger Guy 10 月 18 日 上午 9:48 
@Fox I've made a map, it's being added to the mod in the next update
♥♥♥♥♥♥ 10 月 17 日 下午 9:59 
outcasts or chinese factions coming to skirmish?
FederalEmergencyBroadcastAgency 10 月 17 日 下午 4:47 
I love that vehicles are starting to be added. I might create a pre-war U.S. Army Addon
Brad Pitt 10 月 15 日 上午 1:21 
The great game, the great mod, the great wasteland!!!
justcausedan1 10 月 14 日 上午 8:41 
good
Fox 10 月 13 日 下午 5:34 
the cta assets would be so helpful for mapping anyways
Fox 10 月 13 日 下午 5:33 
has still nobody made a map for this awesome mod? is it possible to port the cta maps somehow?
tenchase 10 月 12 日 下午 1:11 
At has no cool-down, so AI spams it, just letting you know.
Colt0512  [作者] 10 月 12 日 上午 6:16 
Quick fix update, see change notes.
Communist72r 10 月 12 日 上午 5:51 
sodaz's sunburst series inspired me to download this.
Colt0512  [作者] 10 月 11 日 下午 3:15 
Update, see change notes.
OoEliteFuryoO  [作者] 10 月 11 日 上午 9:05 
:mmzombie:
Colt0512  [作者] 10 月 11 日 上午 2:04 
@ludvig Bend over and I’ll think about it
biblecampvictim 10 月 10 日 下午 1:20 
pls i will do anything even getting pegged add counquest
Colt0512  [作者] 10 月 8 日 上午 2:46 
@Gabe Freeman If you join the discord and message me on there, we can work out if there’s anything you can help with.

@Banshee Boomer content is pretty low priority so I can’t say when I’ll get around to them.
Gabe Freeman 10 月 7 日 下午 10:13 
can i join the development in technical aspect? i really like fallout theme on this game and i would contribute myself to work on this
♥♥♥♥♥♥ 10 月 3 日 下午 11:10 
boomers when
GUH?????????? 10 月 3 日 上午 10:20 
If people had the ability to read they could see the description saying it's only skirmish and editor. Is every gamer a retard?
blue 10 月 1 日 下午 7:13 
@JR
blue 10 月 1 日 下午 7:13 
Conquest isnt supported yet iirc
JR 10 月 1 日 下午 6:53 
crashed after getting onto conquest and for example, the thing is like as usual: (< Germany >) But if I press left, it crashes, if I go to finland and press Right, it crashes. Having Problems selecting factions in summary
john 10 月 1 日 下午 5:22 
Have you considered vehicles?
Colt0512  [作者] 10 月 1 日 上午 11:08 
Another quick skirmish fix update.
Colt0512  [作者] 10 月 1 日 上午 1:22 
@blue Thank you very much!
blue 9 月 30 日 下午 5:13 
very proud of this project so far by the way! Keep up the good work
Colt0512  [作者] 9 月 30 日 下午 4:59 
Another quick fix update.
Colt0512  [作者] 9 月 30 日 下午 1:35 
Mostly Hotfix update, see change notes.
blue 9 月 28 日 下午 6:19 
Might be a lack of DLC
Colt0512  [作者] 9 月 28 日 下午 4:46 
@blue It doesn't crash the game for me, not sure what is happening there.
blue 9 月 28 日 下午 4:23 
asphaltwasteland01
Colt0512  [作者] 9 月 28 日 下午 4:22 
@blue Could you give me the name of an asset that does it for you?

@blagmire There is currently an overhaul of the legion faction in progress so the unit will get used.
blue 9 月 28 日 下午 4:16 
I dont know if its just an issue for me but with the editor some of the assets from the mod cause the game to crash, textures specifically.
blagmire 9 月 28 日 下午 12:14 
Could you add Vexillarius units for Legion? I think they'd be a good replacement for the Prime Engineers and Legion ammo carriers (who are placeholder BoS Scribes right now). https://fallout.fandom.com/wiki/Legion_vexillarius
Colt0512  [作者] 9 月 26 日 上午 10:14 
Update, see change notes.
Colt0512  [作者] 9 月 25 日 上午 4:54 
@blue Found it, fixed it ready for the next update.
blue 9 月 25 日 上午 4:44 
The exact text is MP/scene/hint/armor_thickness
blue 9 月 25 日 上午 4:34 
Ill boot up the game and explain hold on
blue 9 月 25 日 上午 4:33 
Armor hints is like when you hover over tanks, vanilla game vehicles are the best example but with the mod enabled it sets it to cp/armor.hint or whatever the text was, but it messes with it and im not exactly sure as to what, but what you can do to see it is load goh and the mod and then spawn either a germany AI/player and get a tank out as soon as you can, you will immediately notice that it is in text rather than saying the armor
Colt0512  [作者] 9 月 25 日 上午 4:19 
@blue So for most units the helmet is just part of the skin, they aren't actually wearing a helmet inventory item.

I think I know what has happened with the Paladins. They have so much ammo in their inventory that there isn't space for some of their armour pieces, so they just weren't spawning with them. Good spot on that one.

And what do you mean by armour hints? I have barely played the normal game so not sure what these are. Though if I can see where it shows them I can probably find a fix.

Thank you for the report!
blue 9 月 25 日 上午 4:10 
Booyah, Another bug report helmets seem to be inconsistent with armouring, also paladins dont seem to follow the same armour rule as it does not work consistently too, probably similar to the previous pieces not being equipped, Also this mod fucks with armor hints
76561198043405364 9 月 24 日 下午 5:01 
Thank you for your work, bro.

I hope MP works one day.
Colt0512  [作者] 9 月 22 日 上午 4:21 
@HaiseSD Yes, Enclave are in the mod.
HaiseSD 9 月 21 日 下午 9:23 
Enclave?
Colt0512  [作者] 9 月 20 日 上午 2:31 
@Skeletor Raiders are a probably. Talon probably not and will be restricted to enemies dotted around the maps. Supermutants are also probably a no because of how they’re implemented, I don’t know if they’re spawnable in skirmish/conquest. They didn’t work in the CtA version so they might have to stay as map enemies too.