Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Colt's Fallout Mod (GoH)
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更新于:11 月 30 日 上午 10:59
作者:Colt0512

Update 16:

Skirmish
-Added 3 new skirmish compatible maps by Monolith_media_airsoft (Hoover Dam, Interstate 15 and Desert Airfield)
-Edited 4 maps to be more Fallout themed (2v2_Gelid, 2v2_Industry, 2v2_Invanovka and 2v2_katrinovo)
-Reduced the cost of brotherhood knight infantry units
-Gave all the factions the All-Round doctrine (Just fixes the lobby text dropdown)

Props
-Added 1 prop to the vehicle folder (B29_Bomber) includes a bunch of texmods by Monolith_media_airsoft
-Remade the car04_hulk prop (Gave it collision and LOD models)
-Remade the fnv_pickup prop (Improved collision and added LOD models)
-Remade the fnv_private_jet prop (Improved collision and added LOD models)
-Remade the locomotive01 prop (Improved collision, added LOD models, fixed the windows and fixed the missing texmods)

更新于:10 月 29 日 下午 2:21
作者:Colt0512

Update 15:

Props
-Added 5 billboard texmods by Monolith_media_airsoft
-Fixed the vertibird X texmod not fully applying
-Removed billboard_adds_nv, billboard_helios_one and Boulder city billboards then combined their textures as texmods for the remaining 3 billboards

更新于:10 月 28 日 下午 5:21
作者:Colt0512

Update 14:

Props
-Fixed the new boxcar texmods not showing up

更新于:10 月 28 日 下午 3:21
作者:Colt0512

Update 13:

Skins/Units
-Added 2 brotherhood fatigue units to the bos/unused folder using some more of Fritz's us army models reskinned by Monolith_media_airsoft
-Added 1 brotherhood tanker texmod for the us_army skins by Monolith_media_airsoft
-Fixed the broken texture on the knight infantry sergeants cap

Skirmish
-Edited 6 maps to be more fallout themed (1v1_volokolamsk, 1v1_workshop, 2v2_blizzard, 2v2_countryside 2v2_courtyard and 2v2_fall)
-Added a 60 second interval timer to the missile launcher units that didn't have them
-Added a terminal style overlay to the preview images of maps that have been edited so you can tell from the skirmish menu
-Added flag ui for each of the factions
-Added player avatars for ai controllers of each faction
-Changed the trees on previously edited maps from the burned texmod to the bare texmod

Weapons
-Added case ejection to all of the ballistic weapons, set up by Melkor
-Updated the laser effect for laser weapons
-Fixed the plasma weapons firing rocket models

Fauna
-Added 4 new variants of feral ghoul (glowing, shirt, soldier and reaver)
-Added 7 skin texmods for feral ghouls
-Added Fisto
-Stopped weak and medium creature melee from ragdolling characters
-Added collision to fauna so humans should no longer phase through them so they can't be melee attacked
-Reduced the speed of the protectron and gave it steel hit effects instead of blood

User Interface
-Edited the control bar to be more fallout themed using fallout 2 and tactics assets
-Replaced all the portraits of enclave, brotherhood, legion, NCR and Fallout_other units to faction logos that matches the new ui

Maps
-Added a custom map (vertibird refueling base) by tigger_guy for the editor

Props
-Added 1 prop to the buildings/ruins folder (ruined house-includes a winter texmod)
-Added 2 props to the buildings folder (Nellis hangars)
-Added 7 props to the roadworks folder (guard rails)
-Added 2 props to the clutter folder (park picnic tables)
-Added 14 new props to the corpses folder (human and super mutant(Mod by Omny) skeleton pieces)
-Added a bunch of texmods by Monolith_media_airsoft for the atomic coupe car model
-Added mipmaps to a bunch of the new texmods so they look better at a distance
-Added a winter texmod for the roads and wooden shacks
-Added fallout texmods for the asphal_flat landscape stamp by Monolith_media_airsoft
-Added 12 texmods for the large plane01 prop and its folded variant by Monolith_media_airsoft
-Added 5 texmods for the army truck by Monolith_media_airsoft
-Added 7 texmods for one of the billboards by Monolith_media_airsoft
-Added 6 texmods for the vanilla train wagon by Monolith_media_airsoft
-Added 1 texmod each for the vanilla class75 train and the tanker wagon by Monolith_media_airsoft
-Added 6 texmods for the train boxcar by Monolith_media_airsoft
-Added 6 texmods for the vertibird by Monolith_media_airsoft
-Added 4 texmods for the apc by Monolith_media_airsoft
-Added 9 texmods for the vanilla flags by Monolith_media_airsoft (including hanging variants)
-Added 10 texmods for the locomotive prop by Monolith_media_airsoft
-Added 13 texmods for the pickup truck by Monolith_media_airsoft
-Added 2 texmods for the city liner by Monolith_media_airsoft
-Remade the wood_shack02 building to remove the flickering textures

更新于:10 月 12 日 上午 6:10
作者:Colt0512

Update 12:

Props
-Fixed the new texmods from the truck/trailer and fighterjet props not showing up

更新于:10 月 11 日 下午 3:13
作者:Colt0512

Update 11:

Skins/Units
-Added 2 fallout 4 style X02 power armour skins rigged by OoEliteFuryoO (model by Unoctium) and edited the enclave units to use the new skin
-Added a fallout 4 x01 power armour skin rigged by OoEliteFuryoO and edited the enclave units to use the new skin
-Added 2 Lyons pride t45 power armour units by OoEliteFuryoO, added them to the bos/unused folder for now
-Added 4 Ncr with marked men units to the raider folder, the skins have been in the mod for a while but I never made units for them
-Added a ghoul texmod to the raider skin set, it doesn't work on all of them because some use custom skin textures but does affect most
-Added brotherhood texmods by Monolith_media_airsoft for the us_army skins by fritz, edited the knight infantry units to use them
-Added a chinese voice set to the male chinese soldier and crimson dragoon, thanks to Monolith_media_airsoft for converting the files to WAV's for me
-Gave the chinese units chinese assault rifles and made the crimson dragoon into a sniper
-Replaced Legion armour textures with higher resolution ones from pommymax's HD Legion Overhaul
-Remade the female legion slave skin
-Deleted the US Marine skins which crashed the game, since they're just texmods of the army skins which can be applied in-game
-Fixed metal_m skin having stretched polygons on it's LOD_1 model
-Added the new power armour protection to the raider Tribal t45 and the Outcast units
-Changed the enclave light infantry portrait
-Gave the enclave gauss trooper the sniper ability
-Fixed the orientation of the slave backpack and added it to the male and female slave units

Skirmish
-Updated 2 maps to be more fallout themed (1v1_uran, 1v1_valley)
-Added a sniper team to the enclave
-Re-enabled the Mk2 Power armour squads for the Enclave
-Standardised unit costs across all factions
-Updated a building on the Ladoga map to have stairwells blocked off by debris
-Raised some buildings on the Oryol map that were too low and allowed units to clip through the walls

Vehicles
-Added 3 vanilla vehicles retextured by Monolith_media_airsoft for each of the 4 factions (Jeep, Bike and Tank)
-Added 2 vanilla vehicles retextured by Monolith_media_airsoft for Raiders (Bike and Tank)
-Added 2 vanilla vehicles retextured by Monolith_media_airsoft to look prewar (Bike and Jeep)
-Added a construction texmod to the S60 vehicle by Monolith_media_airsoft
-Moved the legion chariot vehicle to the vanilla vehicle folders

Props
-Added 6 new props to the clutter tab (beds, chairs and desks)
-Added 2 texmods for the army truck prop (Brotherhood and NCR) by Monolith_media_airsoft
-Added 1 texmod to the vanilla game flag pole (Fallout version of the USA flag) by Monolith_media_airsoft
-Added 2 texmods to vanilla game ammo boxes and crate4 props by Monolith_media_airsoft
-Added 2 texmods to the fallout fighter jet prop by Monolith_media_airsoft
-Added army texmods to the NV_nw_truck, crate_large(also a nuka cola texmod) fallout truck + trailer props by Monolith_media_airsoft
-Added a brotherhood texmod for the vertibird by Monolith_media_airsoft
-Added a poseidon energy texmod to the fuel tank props by Monolith_media_airsoft

Fauna
-Increased penetration of fauna melee attacks so they can damage power armour units
-Increased the damage of super mutants with melee weapons

Weapons
-Increased the damage and penetration of the 2 gauss rifles
-Increased the penetration of the 2 light machine guns

更新于:10 月 1 日 上午 11:07
作者:Colt0512

Update 10:

Skirmish
-Fixed Enclave and Legion ai spawning again
-Gave each faction a unique ammo crate entity, so they shouldn't spawn with the wrong crew anymore
-Fixed a misaligned prop on 1v1_riverbank

更新于:9 月 30 日 下午 4:58
作者:Colt0512

Update 9:

Skirmish
-Fixed the Enclave missing some squads and ui features

更新于:9 月 30 日 下午 1:33
作者:Colt0512

Update 8:

Skirmish
-Fixed the Enclave ai not spawning units
-Edited 1 skirmish map to be more fallout themed (1v1_riverbank(with some scenes made eeeaaa))
-Deleted the skeletons on 1v1_balzeweg, 1v1_farmland and 1v1_ladoga that were causing them to crash when you loaded a match
-Raised some buildings on 1v1_oryol that were too low and allowed units to walk through the walls

Props
-Fixed flickering textures on some DC ruins and wooden shack props

更新于:9 月 26 日 上午 10:13
作者:Colt0512

Update 7:

Skirmish
-Edited 7 maps to be more fallout themed (1v1_Crossing, 1v1_Farmland, 1v1_Farmstead, 1v1_Kalinin, 1v1_ladoga, 1v1_nevel, 1v1_oryol)

Weapons
-Increased the penetration of plasma and laser weapons again
-Increased the penetration and damage of the anti material rifle
-Increased the stack size of microfusion, 5.56, 2mm EC, Incinerator and 5mm ammo
-Reduced the inventory size of the flamer to 4x4

Props
-Added 7 new props to buildings/ruins (dc ruins)
-Added 2 new props to buildings (wood shacks)
-Added 3 new props to clutter (shop furniture)
-Replaced the following props with new versions listed in brackets; fobuilding3(f3_dcruins1)
-Updated the following props; boxcar01(Accurate collision, walkable roof) corvega1-3(updated collision and textures) f3_vertibird_prop(scale and collision) fnv_firetruck(collision) f3_truck_trailer(bullet hit fx) f3_wood_shack_01(Added interior and fixed textures)

UI
-Fixed armour hints missing