Starbound

Starbound

Infinte Level Scaling
20 条留言
Velocity 6 月 10 日 下午 5:58 
oh okay, I'll just use this one for convenience
MajOfMyth  [作者] 6 月 10 日 下午 12:29 
The one you linked seems to be similar, but it only scales up to level 50. This one scales infinitely.
Velocity 6 月 9 日 下午 9:23 
MajOfMyth  [作者] 1 月 21 日 上午 6:50 
If another mod makes their vanilla level go up, then yes their stats should scale
KitsukiKit 1 月 21 日 上午 6:29 
do npcs spawned from the stuff in the employer station also scale?
KitsukiKit 1 月 20 日 上午 5:47 
i'll have to check.
MajOfMyth  [作者] 1 月 20 日 上午 4:35 
Are the npcs the only ones becoming immortal? It looks like I put scaling on armor defense, so slightly high level armor would make one immortal. I'll fix that right now
KitsukiKit 1 月 19 日 下午 7:16 
I figured it doesn't have anything to do with the damage but the enemy's armor values, they reach pretty high levels and I think that might be why I can't deal damage to anything
KitsukiKit 1 月 19 日 上午 10:40 
rpg growth with extended levels, the 64 bit version
MajOfMyth  [作者] 1 月 19 日 上午 10:32 
What level are you experiencing issues with and what other mods are you using?
MajOfMyth  [作者] 1 月 19 日 上午 10:26 
Shoot are they not? I made sure not to scale their damage reduction :| let me look into it
KitsukiKit 1 月 19 日 上午 10:16 
can you make it so monsters can still take damage even when they scale with you?
Xander_100k 1 月 18 日 下午 4:03 
with this and the power of RPG Growth Level Extension, while playing as a Futura Dragon, you are the most powerful being in the starbound universe without admin cheats.

...and then along came kill planes because you flew up to high in a mission.
MajOfMyth  [作者] 1 月 18 日 下午 3:49 
Actually adding that to my pack rn damage caps are lame
MajOfMyth  [作者] 1 月 18 日 下午 3:47 
Nice! Well tysmm that makes this so much cleaner :slimetabby:
patman 1 月 18 日 下午 3:45 
yeah i made a mod to remove the damage cap with it a few years ago
MajOfMyth  [作者] 1 月 18 日 下午 3:22 
ok I've only tested it with weapons, but theoretically now it should allow anything to scale
MajOfMyth  [作者] 1 月 18 日 下午 2:54 
wait wtf you're the goat that works
patman 1 月 18 日 下午 2:45 
:3
patman 1 月 18 日 下午 2:43 
you could just patch levelingmultipliers.functions to change "clamp" to "extrapolate" instead of overwriting buildscripts i think