DayZ
ClothingDrop
10 条留言
Alastrianna 6 月 26 日 下午 2:45 
🌸Thank You, Beautiful mod💖I leave a Like and a Heart💖
Lakidas  [作者] 1 月 17 日 上午 7:31 
Hi, иң яхшы уенчы,

The impact should be minimal because:
1. The main check runs only every 1-10 minutes, not continuously.
2. It stops checking as soon as it finds the first ruined clothing.
3. The calculations are very simple.

However, on servers with a high player count (50 or more), it would be advisable to perform the check less frequently to ensure smooth operation, as the detection of ruined clothing happens during the 'OnUpdate' function. This function is called every frame, meaning it executes very frequently.
Garageman 1 月 16 日 下午 11:13 
Great idea! Thanks for sharing with us, the community!!
AJ45 1 月 16 日 下午 6:05 
ruthless, i love it
L△ndum 1 月 16 日 下午 5:13 
Absolutely amazing mod idea! Good job!
иң яхшы уенчы 1 月 16 日 下午 12:47 
That's such a cool idea, way better than those other mods that just drop everything all at once!
Quick question though—what kind of impact could this monitoring have on performance?
Lakidas  [作者] 1 月 15 日 上午 9:26 
This is a fully functional client-side mod. What do you mean by where to find the anoder part?
Виктор 1 月 14 日 下午 10:10 
where can i get another part?:
Lakidas  [作者] 1 月 14 日 上午 9:53 
Hi, the mod won't work as a pure server-side mod because `PredictiveDropEntity` and sound playback (`PlayDropSound`) are client-side functions. Server-side mods cannot handle these without client support.
Виктор 1 月 14 日 上午 7:16 
hi, is this a server mod or a client???