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The impact should be minimal because:
1. The main check runs only every 1-10 minutes, not continuously.
2. It stops checking as soon as it finds the first ruined clothing.
3. The calculations are very simple.
However, on servers with a high player count (50 or more), it would be advisable to perform the check less frequently to ensure smooth operation, as the detection of ruined clothing happens during the 'OnUpdate' function. This function is called every frame, meaning it executes very frequently.
Quick question though—what kind of impact could this monitoring have on performance?