Sea Power

Sea Power

Japanese JMSDF Destroyers
16 条留言
KitKat 11 月 10 日 下午 3:19 
Oh, that'd explain why my ASROC launchers went back to carrying anti-sub rockets instead of Harpoons. I thought I forgot to switch them over :P
(They can do that IRL too, so it's not too immersion breaking, and I just play this game to smash surface ships together in the mission editor.)
ManeuverWarfare  [作者] 11 月 9 日 上午 11:58 
@Kitkat Thanks for flagging. The base game replaced rgm-84 with -84a and -84c so that's why the Harpoons disappeared. Updated.
KitKat 11 月 9 日 上午 3:37 
Are the missiles disabled by default on purpose? Most ships don't have a "type" set on their Harpoon ammo, meaning the ships spawn with the Harpoon tubes empty. This could be a reference to the JSDF's disarmarment treaties, but it might also be a mistake. I manually set the harpoon tubes to be C and D types on all ships to re-enable them.
ManeuverWarfare  [作者] 10 月 27 日 上午 9:21 
No problem :steamthumbsup:
半夏惜天awa 10 月 27 日 上午 7:05 
hello, may I create a chinese localization for your mod?
ManeuverWarfare  [作者] 2 月 7 日 下午 9:02 
Should be fixed now. I used the FCR from the Tiger-class gunboats which looks similar to the FCS-2. Thanks for your feedback. Hope to create Mogami class soon and add to this collection.
Foxx_of_NOD 1 月 23 日 下午 6:05 
SPG_51_Mount_3 is still floating and it is driving me nuts, it would need to be lowered by 0.005. The thing is, I just looked it up and the Hatakaze-class doesn't even have a third SPG-51. My guess is that you are using it in place of the FCS-2-21C as a fire control radar for the guns. Might I suggest using the SPG-60 off the OHP instead? It is closer to the right size and functionbut again will need to be at "Position=0,0.180,-0.64" and not "Position=0,0.185,-0.64".

Also, the SPS-49 that you are using as a stand in for the OPS-11 radar is off center.

It is "Position=-0.01,0.276,-0.536" when it should be "Position=0,0.276,-0.536"
ManeuverWarfare  [作者] 1 月 23 日 下午 3:08 
Yup, that's exactly right haha. I fixed it, but you have to unsubscribe and resubscribe to get the latest version. Using a fattened and shorted gun barrel rotated 90 degrees for the barbettes now. Also updated some textures now that I've made a few mods and found some better ones.
Foxx_of_NOD 1 月 23 日 下午 12:26 
@ManeuverWarfare I think I figured out what is going on. The null refs got ya. I was digging through the Hatakaze-class ini file and noticed that you were reusing the SPG-55 mounts as barrettes (clever) but you had changed the submodels name but not changed it in the submodel list.

If you change the lines;

SubModel15=SPG-55_A_Mount
SubModel16=SPG-55_A_Radar
SubModel17=SPG-55_B_Mount
SubModel18=SPG-55_B_Radar

to;

SubModel15=SPG-55_X_Mount
SubModel17=SPG-55_Y_Mount

and change the position of "SPG_51_Mount_3" from "Position=0,0.185,-0.64" to "Position=0,0.180,-0.64" that should resolve all the outstanding issues.
ManeuverWarfare  [作者] 1 月 23 日 上午 9:07 
@Foxx_of_NOD Should be fixed now. Also replaced the aft radar mast with something that looks a little better. Thanks for pointing these out.
Foxx_of_NOD 1 月 22 日 下午 10:20 
There are a few floating components on the Hatakaze-class. The forward 5" gun and the aft most AN/SPG-51 are the big ones but the aft 5" gun and the forward Mk13 launcher are also both floating by a bit, only visible from the water line so not super noticeable. Those last two are probably only high by 0.001 or 0.002.
ManeuverWarfare  [作者] 1 月 8 日 下午 5:33 
They're in the wrong position, but it's part of the hull model and cannot be moved.
ManeuverWarfare  [作者] 1 月 8 日 下午 4:54 
Thanks all. Corrected the name in the mod.
Moloti 1 月 8 日 下午 2:00 
the "_info.ini" appears to be copied from your Cheng Kung mod.
nekoparatrooper 1 月 8 日 上午 9:33 
The MOD doesn't show up in the MOD manager.
光影 1 月 7 日 下午 3:39 
mod name in manage is not correct