Sea Power

Sea Power

33 个评价
Japanese JMSDF Destroyers
2
   
奖励
收藏
已收藏
取消收藏
Timeframe and Location: 1980s, 1990s, 2010s, 2020s, 2030s, Pacific
Mod Type: Kitbash
Object Type: Ship, Destroyer, Frigate
文件大小
发表于
更新日期
447.134 KB
1 月 7 日 下午 1:36
11 月 9 日 上午 11:57
7 项改动说明 ( 查看 )

订阅以下载
Japanese JMSDF Destroyers

在 ManeuverWarfare 的 1 个合集中
Maneuver Warfare's Warships
28 件物品
描述
This mod adds the Mogami-class, Hatakaze-class, Tachikaze-class, and Asagiri-class destroyers of the Japan Maritime Self-Defense Force.

Please let me know if you find any bugs or have any feedback below.

Known issues:
-The harpoon launchers on the Tachikaze-class are in the wrong position. They are part of the hull model and cannot be moved.

Updates:
2025-09-29: Added Mogami class
16 条留言
KitKat 11 月 10 日 下午 3:19 
Oh, that'd explain why my ASROC launchers went back to carrying anti-sub rockets instead of Harpoons. I thought I forgot to switch them over :P
(They can do that IRL too, so it's not too immersion breaking, and I just play this game to smash surface ships together in the mission editor.)
ManeuverWarfare  [作者] 11 月 9 日 上午 11:58 
@Kitkat Thanks for flagging. The base game replaced rgm-84 with -84a and -84c so that's why the Harpoons disappeared. Updated.
KitKat 11 月 9 日 上午 3:37 
Are the missiles disabled by default on purpose? Most ships don't have a "type" set on their Harpoon ammo, meaning the ships spawn with the Harpoon tubes empty. This could be a reference to the JSDF's disarmarment treaties, but it might also be a mistake. I manually set the harpoon tubes to be C and D types on all ships to re-enable them.
ManeuverWarfare  [作者] 10 月 27 日 上午 9:21 
No problem :steamthumbsup:
半夏惜天awa 10 月 27 日 上午 7:05 
hello, may I create a chinese localization for your mod?
ManeuverWarfare  [作者] 2 月 7 日 下午 9:02 
Should be fixed now. I used the FCR from the Tiger-class gunboats which looks similar to the FCS-2. Thanks for your feedback. Hope to create Mogami class soon and add to this collection.
Foxx_of_NOD 1 月 23 日 下午 6:05 
SPG_51_Mount_3 is still floating and it is driving me nuts, it would need to be lowered by 0.005. The thing is, I just looked it up and the Hatakaze-class doesn't even have a third SPG-51. My guess is that you are using it in place of the FCS-2-21C as a fire control radar for the guns. Might I suggest using the SPG-60 off the OHP instead? It is closer to the right size and functionbut again will need to be at "Position=0,0.180,-0.64" and not "Position=0,0.185,-0.64".

Also, the SPS-49 that you are using as a stand in for the OPS-11 radar is off center.

It is "Position=-0.01,0.276,-0.536" when it should be "Position=0,0.276,-0.536"
ManeuverWarfare  [作者] 1 月 23 日 下午 3:08 
Yup, that's exactly right haha. I fixed it, but you have to unsubscribe and resubscribe to get the latest version. Using a fattened and shorted gun barrel rotated 90 degrees for the barbettes now. Also updated some textures now that I've made a few mods and found some better ones.
Foxx_of_NOD 1 月 23 日 下午 12:26 
@ManeuverWarfare I think I figured out what is going on. The null refs got ya. I was digging through the Hatakaze-class ini file and noticed that you were reusing the SPG-55 mounts as barrettes (clever) but you had changed the submodels name but not changed it in the submodel list.

If you change the lines;

SubModel15=SPG-55_A_Mount
SubModel16=SPG-55_A_Radar
SubModel17=SPG-55_B_Mount
SubModel18=SPG-55_B_Radar

to;

SubModel15=SPG-55_X_Mount
SubModel17=SPG-55_Y_Mount

and change the position of "SPG_51_Mount_3" from "Position=0,0.185,-0.64" to "Position=0,0.180,-0.64" that should resolve all the outstanding issues.
ManeuverWarfare  [作者] 1 月 23 日 上午 9:07 
@Foxx_of_NOD Should be fixed now. Also replaced the aft radar mast with something that looks a little better. Thanks for pointing these out.