Garry's Mod

Garry's Mod

Projected Texture Muzzleflash
61 条留言
Енот Хак 8 月 16 日 上午 6:08 
This rocks ngl
Arsentabis© 8 月 3 日 上午 10:36 
All the lights doesn't work for me except UI included other projected t lights
player 7 月 24 日 上午 10:45 
will you do something similar but for fire?
Scalpel 5 月 22 日 下午 6:20 
Strange that I don't even have an update let alone has the behavior changed.
bre 5 月 21 日 下午 4:02 
update fixed it, thanks a ton! :csdsmile:
Jiyū to anzen  [作者] 5 月 20 日 下午 5:02 
Well that's so confusing to me because I never have this problem at all. Any mods that could mess it up? I'm having trouble replicating it. I will try fixing this now though if possible.
bre 5 月 20 日 下午 2:10 
what the guy below said, but even without arc9 the entity spawning is blocking bullets from any sweps at all at certain angles
hard to use this in actual gameplay because of this bug :(
Scalpel 5 月 17 日 下午 7:26 
I have a bug where with ARC9 weapons I'm actually capable of shooting the light as it spawns. If I am downward about 45 degrees I will shoot the expensive_light entity itself. I believe a fix for this could be to just spawn it "backwards" relative to the player camera's direction so that I can't be aiming at it since its behind my head.
Killa Klappa 5 月 3 日 上午 3:17 
Is this like the muzzleflash light thing valve does in l4d2?
screwdriver lobotomy 4 月 6 日 上午 10:34 
@Toppet how did you fix?
Toppet 4 月 4 日 下午 9:45 
nvm i fixed
Toppet 4 月 4 日 下午 9:00 
light doesn't appear
Meta 3 月 6 日 上午 1:56 
i can see in one of the videos your smg muzzleflash position is fine but for me its just behind the barrel
Meta 3 月 6 日 上午 12:21 
this addon is cool but i kind of hate it that for some reasons my gmod has a fucked up smg muzzleflash (for me) which i dont know how to fix, not saying that this mod is the reason to it but i wish i could have found a way to fix it so my smg would look nicer with this addon
Ready the Rabbit 2 月 26 日 下午 3:12 
oh also with ar2 energy balls
Ready the Rabbit 2 月 26 日 下午 3:05 
not sure if this is the addon but my game lags a ton than usual when there's plenty of npcs spawned and lags when I throw a grenade for some reason
Jiyū to anzen  [作者] 2 月 26 日 上午 1:18 
Just updated- performance should be somewhat better than before, however, since it uses an inherently expensive effect it will always lag with lots at once depending on the system. Try using cheap light ConVar.
Kirtison 2 月 25 日 下午 6:01 
quite laggy when in mass battle
Jiyū to anzen  [作者] 2 月 25 日 上午 10:03 
@zzgdd looking into it for the next update
zzgdd 2 月 20 日 上午 11:44 
Dynamic weapon reverb makes this not work
3Invader6xene9 2 月 14 日 下午 8:41 
Seems like ANPlus messes with the muzzleflash light, not sure if this is something on my end or a problem with code though.
Mr.Patate 2 月 7 日 上午 6:53 
whhen will you add compatibility with volumetric light ?
mayware 2 月 7 日 上午 1:40 
I'm having an issue where firing automatic weapons will only cause the muzzleflash to fire on the first shot, does anyone know what might be causing this?
Kregg 2 月 6 日 上午 11:12 
Could there be an RGB convar for the ar2 muzzleflash?
Fuithias 2 月 5 日 上午 1:22 
The addon works fine with guns from ARC9 EFT packs, but is it possible to somehow remove or reduce the internessiveness of the light from a shot with a silencer?
Jiyū to anzen  [作者] 2 月 4 日 上午 3:22 
I updated it again and it works smoothly for me on a 13 year old computer. Any more performance issues may come from addon conflicts or too many addons. Also, bugs should be fixed.
Solar 2 月 3 日 上午 10:38 
this is really laggy and unoptimized
Solar 1 月 30 日 上午 6:22 
[Projected Texture Muzzleflash] lua/autorun/pt_muzzleflash.lua:138: attempt to call method 'GetActiveWeapon' (a nil value)
1. fn - lua/autorun/pt_muzzleflash.lua:138
2. unknown - lua/ulib/shared/hook.lua:109
3. FireBullets - [C]:-1
4. FireShot - lua/entities/gmod_wire_turret.lua:76
5. unknown - lua/entities/gmod_wire_turret.lua:93
Kirtison 1 月 28 日 下午 7:11 
can you recreate this Addon? , there are no options and no support to certain npc (Eg. Combine Turret)
An_Unknown_Player[FIN] 1 月 25 日 上午 11:26 
I get this error when I use the wiremod turret tool.

[Projected Texture Muzzleflash] lua/autorun/pt_muzzleflash.lua:138: attempt to call method 'GetActiveWeapon' (a nil value)
1. v - lua/autorun/pt_muzzleflash.lua:138
2. unknown - lua/includes/modules/hook.lua:102
3. FireBullets - [C]:-1
4. FireShot - lua/entities/gmod_wire_turret.lua:76
5. unknown - lua/entities/gmod_wire_turret.lua:93
Jiyū to anzen  [作者] 1 月 20 日 上午 4:07 
I fixed and added a ton of things... still trying to figure out that bug with mighty foot though.
Kirtison 1 月 19 日 下午 11:52 
Can you make a specific list that decide what npc or entities can create muzzleflash light
Mynaryna 1 月 12 日 下午 2:16 
Do take your time, I know that coding is quite difficult because I've dabbled in it a bit before.
bre 1 月 12 日 上午 11:33 
No sweat! Coding is not easy at all, these things take time :csdsmile:
Mynaryna 1 月 12 日 上午 4:30 
Any plans for giving the option to disable the effect for NPCs? I've been playing VRMOD lately and the effect really brings my performance to a halt in firefights on some campaign levels.
Jiyū to anzen  [作者] 1 月 12 日 上午 3:03 
I’ll look into the things you guys reported. The next update should also fix some crashes I found. It may take a bit though.
Kirtison 1 月 11 日 下午 8:06 
its mighty foot, even the original also cause it.
Kirtison 1 月 11 日 下午 8:00 
can you make a muzzleflash light that resemble hl2 beta muzzleflash light?
bre 1 月 10 日 下午 8:24 
Was about to come report the same bug, using Mighty Foot causes it to flash every kick.
ishowblackish 1 月 10 日 下午 7:39 
found weird bug when using this addon lights were produce
Flashyface 1 月 10 日 上午 6:27 
thanks for that addition
FeverKeeper 1 月 10 日 上午 5:56 
for some reason it's not working for me, any mods that conflict with this? as far as i know I dont have any another muzzleflash dynamic light addon
Jiyū to anzen  [作者] 1 月 10 日 上午 12:55 
@Flashyface the mod was updated and now you can set the cheap spotlight texture to anything you want, see ConVar in the description.
Jiyū to anzen  [作者] 1 月 9 日 下午 5:44 
@pessifan55 the attachment used is the worldmodel (the one you seen in third person), which is in a different position then your viewmodel. I could not figure out how to make the position of the muzzleflash be created at the viewmodel.
Flashyface 1 月 9 日 上午 9:26 
closest thing i can get to l4d styled muzzle flashes in gmod, would be nice to use the muzzle flash texture if possible
ishowblackish 1 月 9 日 上午 2:48 
How do you able to make your hl2 muzzle effect attach to hl2 weapon muzzle attachment?. Mines is too the right
Hurrydacurry 1 月 8 日 上午 9:28 
Best Muzzleflash light mod there is. Great work!
Mr.Patate 1 月 7 日 上午 9:09 
i have it so it might be coming from it, you said in the description you will do what you can
Jiyū to anzen  [作者] 1 月 7 日 上午 7:36 
I’m not sure, I don’t see anything on my end… however, when I tested this with the volumetric light addon, it does stutter every time I shoot in certain maps.
Mr.Patate 1 月 7 日 上午 7:21 
why at some point when shooting the game stutters then it go away, then it comes back ?