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Until Deon returns
\workshop\content\108600\3397215647\mods\ARTR_RFGP\42\mod.info
Solamente elimina lo siguiente.
,\B42RainsFirearmsAndGunParts
Y recuerda que eliminaste la dependencia.
\workshop\content\108600\3397215647\mods\AmmoReloadingToolsetReal\42\media\scripts\items_ammoparts.txt
item ShotgunShellsMold
{
DisplayName = Shotgun Shell Mold,
DisplayCategory = Ammo,
Type = Normal,
Weight = 0.5,
Icon = BulletMold,
MetalValue = 15,
WorldStaticModel = ShotGunShellsMold_Ground,
}
item 223BulletsMold
{
DisplayName = .223 Bullet Mold,
DisplayCategory = Ammo,
Type = Normal,
Weight = 0.5,
Icon = BulletMold,
MetalValue = 15,
WorldStaticModel = ShotGunShellsMold_Ground,
}
item 9mmBulletsMold
{
DisplayName = 9mm Bullet Mold,
DisplayCategory = Ammo,
Type = Normal,
Weight = 0.5,
Icon = BulletMold,
MetalValue = 15,
WorldStaticModel = ShotGunShellsMold_Ground,
}
PD, cada vez que realices una comprobación de archivos, volverá a fallar el mod, tendrás que repetir esto.
Eyyy I have updated this mod to work with Build 42.1 by fixing missing items and recipes. If Deon updates the original, I'll remove my fix. here the link {链接已删除}https://github.com/DarKPenetrator/MOD-FIX_DeonReloadingBenchReal/tree/main
The author sadly must be busy :'(
I plan a fork until the author fix his mod :)
I keep wanting to make my own reloading mod but it's hard to justify because I love the way you've implemented this already! Feel free to dm me if you'd like some help getting it updated, this is definitely my preferred reloading mod and I'd be happy to help. If nothing else I'm just dropping by to Thank You for all your hard work, love to see it!
ALSO, would extremely appreciate an update that supports the new calibers from: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2256623447&searchtext=firearms
This mod is honestly super fun, appreciate it!
Love to see Guns of 93 on the list ❤️
Have a look at this one that adds spent casings on the ground for those guns if you haven’t already, might be a fit?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3225267257
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3183820077
Oh my bad lol, didn't notice you mode:keep'd it lol
You keep charcoal for smelting chunks. Charcoal cannot be removed in 1/10 increments, so you just "need to have it".
Yeah I know it would take 10 of the same bullets, but you usually get them in pack of 20/50 anyway so it shouldn't be an issue.
if you want to keep chunks please considering changing it to simple hammering instead of smelting, currently it takes 11 [charcoal] to smelt 1 lead scrap. That's ridiculous
- Fix to the error in the lead chunks to lead scrap ratio, thanks to ThisIsName.
10 bullets -> 1 scrap lead will require you to have 10 SAME bullets
Disassemble ammo -> Hammer cores into chunks -> Smelt Chunks into Scrap -> Smelt scrap into cores
- Added "scrap lead chunk" item.
- Added unique icons to scrap lead chunk and scrap lead.
- You can melt bullet cores into scrap lead chunks in a furnace.
- You can melt 10 scrap lead chunks into 1 scrap lead in a furnace.
Added translations for:
AR, CA, CH, CN, CS, DA, DE, ES, FI, FR, HU, ID, IT, JP, KO, PL, PT, PTBR, RO, RU, UA