A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Thrones Reforged - Shieldwall Continued
302 条留言
Schnell_Scheisse 9 小时以前 
Thanks for replying. I was wondering if the AI's units are exhausted by the time the battle lines clash as I think it has a tendency to run it's units quite a lot. When I get the chance I'll start a campaign with the mod and report here :)
n3wo  [作者] 10 小时以前 
It effects them just like the player faction. it might need tweaking a little but any feedback you have on it would be ideal
Schnell_Scheisse 10 小时以前 
Nice work on the update! How does the AI work with the fatigue changes?
Donald Trump (Hammer30) 19 小时以前 
Yay ! Take as long as you want for the update :)
taro 10 月 3 日 下午 6:48 
The one from TheTerminator! https://www.youtube.com/watch?v=xkyJE4HxMDU
n3wo  [作者] 10 月 3 日 下午 2:33 
@taro enjoy mate, i hope you like it. out of curiosity what video did you see?
taro 10 月 3 日 下午 2:24 
bizarre, just downloaded this game after seeing some youtube videos and there are massive updates immediately! so excited to dive in, thanks for all the hard work
n3wo  [作者] 10 月 3 日 下午 1:59 
New Update Live (Beta 0.1) :thronesbritannia:
View changelog here: PATCH NOTES
Discord: Discord Link [discord.gg]

We hope you guys enjoy it and please provide us any feedback you might have. the guys have been working super hard on this update.
O B S E R V E R 10 月 2 日 下午 10:10 
Thats great to hear N3wo. 4 folks working on it is great news. You all have my gratitude :steamthumbsup::thronesdiplomacy::thronesship:
n3wo  [作者] 10 月 2 日 下午 2:56 
Lets put it this way, i wont be the public releations for this mod lol. but we are really excited with the progress we have made so far. so far we have 4 of us working on the mod right now.
n3wo  [作者] 10 月 2 日 下午 2:53 
i shut down the last discord when i was raging at people being entitled twats about the mod not being worked on lol. but shurik raid he would re-open a new public discord when we have our first bit patch ready
TheLastAxeman 10 月 1 日 下午 2:43 
Glad to see this game of a mod being developed for my second fav TW ever - is there any joinable discord community? Or do we check updates here?

Also - is it compatible with animation overhauls?
AEGON 10 月 1 日 下午 2:24 
Amazing work,love it
n3wo  [作者] 10 月 1 日 下午 2:10 
Just a little update @shurik and @mr tarzan have joined the team and are helping this project forowords.

we are currently focusing on submod integration and bigfixes so the next patch might see us lose some playable factions but its for good reason. more updates coming soon.
StiflerMaster 9 月 28 日 下午 7:17 
Esperemos que si, me gusto mucho el trabajo de ustedes, y gracias por las respuestas hermano!!
n3wo  [作者] 9 月 28 日 下午 2:56 
Eso es extraño. Lo estoy probando ahora sin otros mods y funciona bien. Estamos construyendo una nueva actualización en este momento, así que esperamos que el próximo parche funcione mejor para ti. Tal vez también trates de verificar los archivos del juego.

ai translate btw so sorry if its scuffed
StiflerMaster 9 月 28 日 下午 2:51 
Me esta saliendo un mensaje que dice que la informacion del mod esta corrupta
StiflerMaster 9 月 28 日 下午 2:36 
Nono, es el unico que tengo, entro al modo campana y a los pocos segundos me saca al escritorio, y ya probe con distintas civilizaciones
n3wo  [作者] 9 月 28 日 下午 2:14 
¿Lo estás ejecutando con algún otro mod? @stiflermaster
StiflerMaster 9 月 28 日 下午 1:57 
se me crashea cuando entro, no se si a alguien mas le pasa y si tienen alguna solucion
sam.pidgeon 9 月 28 日 下午 12:36 
sam.pidgeon 9 月 28 日 下午 12:34 
Mod does need some fixes to stop crashes also perhaps integrate a garrison sub mod but updated version of it maybe?

Stops ai steam rolling as well as human player and anyone got idea on how to stop annoying stuttering late campaign

I have also made a sub mod where more resources are produced to food supplies and income etc.
O B S E R V E R 9 月 27 日 上午 8:42 
@N3wo Thats great to hear, man. Let me know if I can help in any way.
Crumb 9 月 27 日 上午 6:40 
Please add victory conditions, more ways to produce food/food producing buildings, and a fix for stupid AI sending 1 unit armies to take settlements. Perhaps a slight nerf for ranged units (especially the strong ones), as they can whittle down armies from the front too easily.
n3wo  [作者] 9 月 27 日 上午 3:16 
Development has started again, we are focuing on bug fixes and submod integration to begin with.

will post more details when progress is made :thronesbritannia:
n3wo  [作者] 9 月 26 日 下午 3:44 
im considering it mate. talking with another dev soon so that might re-ignite my interest
Amerivibe 9 月 26 日 下午 1:17 
@n3wo Hey brother. Don't let the troglodytes get you down. I'd love to see an update on this, it's crashing and getsstuck at various points. This is a robust, thoughtful update that brings the game to life. Please do return sometime.
n3wo  [作者] 9 月 26 日 上午 9:44 
I get it, I just find the total war community to be particularly bad with this toxic mindset. It's like they completely forget these are passion projects and the needy demand and shitty comments take all the fun out of it for me.

I have been working on some other project so I am very out of the loop here but when I want to work on it again I will.

I'm talking with a few Devs rn to see about updates so idk maybe if I get excited on those chats we can start to send out some updates.
Rhzyo 9 月 26 日 上午 5:43 
@n3wo Dont let the few ruin it for the many, a lot of us really appreciate the time youve taken out of your day to do this, its clearly just the stupid ones that have no idea how long and what it takes to mod otherwise they would do it themselves. Ive modded CK3 before to my liking but never posted only told a few how to, I hate when I see ppl say "update update" as if its as easy as a simple click.
Thank you for your work revamping Shield Wall
Donald Trump (Hammer30) 9 月 26 日 上午 3:20 
@n3wo Thanks for your version of the mod it looks really great ! Don't mind what people say modding is free work for community it should be done on your own time, own terms and as long as you enjoy it. Thanks for you works :)
n3wo  [作者] 9 月 26 日 上午 2:26 
@normandy get over it mate its a mod fella not a job. if it makes you feel better ill update the description :') its comments like yours that make me want to remove the mod and never come back to it. get over yourself
Normandy 9 月 25 日 下午 3:04 
You haven't updated this mod in months. How dare you claim you would give regular weekly updates. Shameful and disgusting.
Djúpur 9 月 18 日 上午 10:52 
Why all viking raider factions have only norwegian units? Some of they need to have danish.
sam.pidgeon 9 月 16 日 下午 6:33 
anyone that finds food production and resource production too low and income too low try this out

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3569393300
Raphx 9 月 14 日 上午 8:40 
To test the mod I did a skirmish battle and my troops fled the battlefield and rallied then fled and again and again and again the enemy wouldn't retreat, retreat, retreat, it wasn't great is it the same in the campaign battles?
Warriordude 9 月 10 日 下午 3:57 
Is this mod dead?
sam.pidgeon 9 月 4 日 上午 4:29 
this mod does need some fixing as i have CTD when selecting to start a battle or clicking summary panel i am using other mods with it but looks like i have to stick with vanilla for now
sam.pidgeon 9 月 3 日 下午 12:56 
with no food stores food just goes to zero even if your faction producing quite a bit which is frustrating as how you supposed to expand if you cannot recruit an army as you have no food
sam.pidgeon 9 月 3 日 下午 12:51 
one thing i do find is not great is needing to have food storage buildings even if you got good food production your faction will struggle without them.

so you cannot make an army and it will affect the ai to
tonetone 9 月 2 日 下午 7:53 
Just bought the game and heard so much about this mod, but I see something concerning. The mod was first posted last year in Dec and last updated about a month later this past January, so not updates since then? Where does this mod stand? Is it complete?
Crumb 8 月 31 日 下午 6:42 
Please bring back the food production boosting buildings back
Eagles 8 月 31 日 下午 12:08 
if anybody has the chance could you make a submod with the vanilla unit models, so that Anno Domini 878 reskin would be compatible
Crumb 8 月 31 日 上午 1:50 
Campaign map AI is so stupid, they don't know what they are doing half the time, just irritating for the player to deal with more than anything. Food storage is nice but there are not enough food producing buildings, the farms that you do have - hardly produce any food.

There is a text bug for "DO NOT TRANSLATE" that appears when you upgrade archers, but the upgrade doesn't appear to do anything to their stats besides add a little bow icon next to unit card and the text bug.
Lastly minor factions are impossible to get going on hard difficulty or above, it's just end turn simulator for the first 30 turns because you can't do anything with your tiny starting gold and food.
Crumb 8 月 31 日 上午 1:50 
Quite a few things need to be fixed. Archers are super op, too much ammo and damage imo. Even strong shielded units get chewed up easily. Having them stronger than Vanilla is fine but for the civs with good archers it's way too strong. The morale is a joke, why are armies a bunch of wussies that retreat at the first sign of danger? Pathetic. It's hard to get decent length battles because half the armies have retreated within a couple minutes of fighting.
Morgöth 8 月 28 日 下午 2:37 
why can't i chose northumbria ? i have only few faction that i can chooose from am i missing something ?
Uyyeflash 8 月 28 日 上午 3:23 
Such a great mod, really challenging one to start a campaign while this mod is on

but i have some question, why there is some available unit in some faction in custom battle (maybe vanilla unit) that not appear on a campaign?
ryukeisen 8 月 25 日 下午 5:28 
Mind you, I still find some things to improve here and there. With Circenn and possibly with other gaelic factions, the Legitimacy meter is stuck from the begining of the campaign in 15/30, on the debuff side,with no other way to increase it than one technology fof a civilian branch.
ryukeisen 8 月 25 日 上午 10:54 
About the upkeep costs I mentioned earlier... it was a load order issue. I humbly apologize for lashing out.
Flakor 8 月 25 日 上午 9:31 
i know why, must be english version language, if english work, if not english not work. Shame on you.
Flakor 8 月 24 日 上午 11:11 
When I enter the campaign and click on the technology tree, the game closes. Something isn't working :(