缺氧
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22 条留言
丹青画出竟何益 8 月 24 日 下午 5:32 
Seeing your mod, I remember giving feedback on this issue on the Oxygen Not Included forum last year. Obviously, Klei either didn't see it or didn't plan to modify the existing material search mechanism.
It is a very foolish approach to search for resources centered around the replicants who perform tasks, and I believe anyone who has noticed this issue will agree.
Sanchozz  [作者] 2 月 24 日 下午 10:22 
CrapGame 2 月 24 日 上午 9:42 
Back on Jan 1, 2025, Gem reported that this was interfering with Flydos. There are no other comments regarding that. Was this an actual issue with the mod or was it unique to Gem's situation.
知恩海 1 月 14 日 上午 5:47 
感谢作者写的一个非常实用的功能!!真的很棒!!:steamhappy:
kertu71 1 月 12 日 上午 7:43 
@sanchozz, ну это то понятно. Но вот имеются 2 пустых дисстилятра на разных концах базы (приоритеты одинаковые), выкапываю 1 клетку слайма и такое чувство, что дуплянты просто выбирают на рандоме 50% куда идти. Хз почему так.
Sanchozz  [作者] 1 月 11 日 下午 8:49 
@kertu?! Ты же в курсе ? что сам дисцыллятор создаёт задачу "принесите мне слизь"
И если принесли достаточно, то он на некоторое время, пока не переработает это - не будет просить принести ещё.
А раз не просит - то и нести не будут.
kertu71 1 月 10 日 下午 11:42 
С модом или без мода мои долбодуплянты игнорируют близжайшие дистилляторы и упорно таскают слайм через всю карту. Ненавижу эту игру. ><
meishka16 1 月 4 日 下午 1:04 
@MiserableGamer the problem is, the order to load is made from the storage, not the item, so even when the mod scans for a new location, there's still only one order coming from that one storage, so the mod scans for the second dupe and since the first box's order is out, it reads it as unavailable, and goes to the next spot. it's an issue with the game's basic coding, but if you use the shared storage mod and use the setting for put in any storage box, that should fix that issue. or if this mod can manage to make that setting work, too, but then you'll end up with storage boxes receiving things that they shouldn't
MiserableGamer 1 月 4 日 上午 7:57 
I'm a gamer, I'm old, therefore I'm miserable! Found out today that I'm now classed as Other Older People, so that's made me more miserable!!

No, the dupe didn't fill the loader entirely, there was still capacity left
alasdairtaylor2403 1 月 3 日 上午 7:52 
@miserablegamer (love the name) did the first dupe put up enough stuff to fill the loader? thus that loader was nominally full and so the second dupe would not try to bring more to it?
Sanchozz  [作者] 1 月 3 日 上午 5:11 
@Smokeykiller51 How did you achieve this? I can't reproduce it. Please send the crash log file to my github next time.
FreneticFever 1 月 2 日 下午 3:23 
Probably working with the shared storage mod...
camel 1 月 1 日 下午 8:46 
在基础游戏中,当复制人想要进行送货、供应、储存等任务时,首先会选择离自己最近的储存地点。这就是他们将要拿走物品的地方。
这常常是不合理的,因为可能还有其他相同设置、相同优先级的储存地点,离目标物品更近。有时复制人在地图上来回跑动,耗费整整半天的时间。
这个模组迫使复制人在到达所选物品后重新考虑,尝试寻找一个更近的储存地点。
它影响所有类型的送货、供应、储存任务。
(从技术上讲,建造、修理等供应任务也有隐藏的储存)
它不影响“迁移”任务。
告诉我这个模组对性能的影响程度,以及是否有任何奇怪的行为。

如果您在使用该模组时遇到问题:
a) 首先,请确保您的游戏确实使用了该模组的最新版本。
使用模组更新器强制游戏更新模组。
b) 然后请在 GitHub 上提交一个问题,并记得附上游戏日志。
Gem 1 月 1 日 上午 3:19 
It seems to prevent Flydos from delivering items. After disabling this mod, Flydos started working again.
MiserableGamer 1 月 1 日 上午 2:58 
Yes, it does work for loaders too.

The mod is really good - speeds up clean up duties, BUT it's not 100%, I've noticed two dupes pick up materials right next to each other, one goes to the nearest loader, the other goes to the next nearest loader. Not a huge problem at all, but as I said, not 100%.

I have a feeling it might be two dupes simultaneously getting orders and not liking delivery to the exact same point at the exact same time?
MiserableGamer 2024 年 12 月 31 日 上午 8:07 
Does this also work with Loaders too?
Smokeykiller51 2024 年 12 月 31 日 上午 7:37 
https://psteamcommunity.yuanyoumao.com/id/castro12/myworkshopfiles/?appid=457140 Free Resource Building - Updated my bad. Didnt think it was a issue worthy of notice was just throwing it out there if someone else ran into it. In game the storage chest is called magic storage lol.
Are You Sure 2024 年 12 月 31 日 上午 1:51 
@Smokeykiller51 there is no "magic storage" mod, the only one I know of is from Terraria lol
Sanchozz  [作者] 2024 年 12 月 30 日 下午 10:07 
@Smokeykiller51 what is is "magic storage" ?
Smokeykiller51 2024 年 12 月 30 日 下午 2:07 
Conflicts with magic storage. Probably because it calculates it as a storage location when it is not capable of receiving items. Game properly disabled this mod with that conflict though. save was fine.
SolarKitten 2024 年 12 月 27 日 下午 8:59 
i think this will work well with the "Shared Storage" mod
514630972 2024 年 12 月 26 日 下午 2:25 
在基础游戏中,当复制人想要执行送货、补给、存储等任务时。首先,他会选择此时离自己最近的存储。他会把一个部件带到这里。
这通常是不合理的,因为可能还有其他存储具有相同的设置、相同的优先级,更靠近该部件。有时复制人会在半个地图上来回跑半天。
这个模组迫使复制人在到达选定部件时重新思考,并尝试寻找更近的存储。
它会影响所有类型的送货、补给、存储任务。
(从技术上讲,建造、维修等补给任务也有隐藏的存储)
它不影响“重新定位到”任务。
告诉我它对性能的影响有多大,以及是否有任何奇怪的行为。