Half-Life 2

Half-Life 2

Trap Town
231 条留言
Loquendero1889 10 月 25 日 下午 5:55 
SO FUCKING PEAK.
justdeltaxd 10 月 14 日 上午 10:30 
I wish there was the Ravenholm skybox for the first map, I can't figure out how to do it in hammer
Allan Red from Smiling Friends 10 月 13 日 上午 6:48 
*lever lol sorry
lever on the final map
Alfeos  [作者] 10 月 13 日 上午 12:31 
99% of previous comments proves that it's definitely not glitched
Allan Red from Smiling Friends 10 月 12 日 下午 2:42 
why does the level not work? am i stupid? is it glitched??
also grigori never says any of the voicelines but there was also no errors in console
kleiner but not really kleiner 10 月 12 日 下午 12:57 
was really good, sad to see we wont have a part 2
shpit 10 月 9 日 下午 11:56 
genuinely one of the best maps on the workshop
wubbaduckx 10 月 8 日 上午 9:34 
very cool, i really enjoyed launching zombies to the moon with the catapult traps lol
LeaperDark_ 9 月 12 日 下午 6:42 
Amazing work! I love it
TV Head 9 月 8 日 上午 2:36 
Dude. Amazing work on this add-on man! this was probably the best remaster of ravenholm ive seen... EVER! You and the people you worked with are really talented and i hope to see more content made by you in the future.

P.S. The best part of this whole thing was the bear traps. Seeing a zombie get sent to the next county over with the one on the ramp was incredible
Alfeos  [作者] 9 月 3 日 上午 1:59 
Thanks! These early voice lines originates from Valve. The sanctuary is Eli Maxwell's underground lab, which is technically another chapter. Unfortunately I didn't have enough time and information to create a cave leading to it.
Piss Master 9 月 2 日 上午 11:39 
just finished playing this, best hl2 campaign I ever played, the traps are beutifal, better than the final ones by 3 times (in my opinion). the level are gorgeous too, also I like the more sane Father Grigori much more that the final one, if the lines are custom respect to the guy who voiced them. Also will it be more large or will it always end on the entrance of the snactuary?
matthewwwww 9 月 1 日 上午 10:26 
super good but it ends kind of abruptly
MetroKOT 8 月 30 日 下午 2:34 
Очень круто сделано. Отличное сохранение и усовершенствование беты без всякой отсебятины, было бы круто увидеть нечто подобное с другими главами :steamthumbsup:
Alfeos  [作者] 8 月 28 日 下午 11:59 
thanks!
matt_ 8 月 28 日 下午 5:02 
Everything about this mod is fantastic, LOVED the traps, way better than retail, and it was so easy to follow the maps, I didn't get lost once, just a solid smooth play-through. I genuinely have no complaints at all.. 10/10 :bms_crowbar::headcrab:
Ludwig Hoffmann 8 月 19 日 上午 9:30 
not bed nice traps ideas.:steamthumbsup:
MeloRat69 8 月 6 日 下午 6:32 
Best beta campaign recreation I've played so far 10/10
(side note: for those that have the mod that makes normal headcrab zombies run, it works with this campaign perfectly)
G'eZz. 8 月 5 日 下午 4:03 
this was awesome. Great map, great atmosphere, the ambience was phenomenal! , fun , lots of zombies to kill , very decent lenght.

Very cool map , i give it a 8
Jettio 7 月 31 日 下午 7:05 
this mod had rats, i like rats, so i like this mod
Alfeos  [作者] 7 月 11 日 上午 3:36 
Сама карта есть (town_03), но упомянутая тобою её версия была более поздней, она сильно изменена специально для презентации e3, там еще были комбайны и гравипушка. В эту презентацию можно поиграть например в моде Missing Information. Но отношения к сюжету она не имеет.
Ника 7 月 10 日 上午 6:50 
А на картах есть этот дом из трейлера, где ты можешь подвинут стиралку, чтобы подпереть дверь и стрельнут в автомат с напитками, чтобы они по лестнице повалились и физические жалюзи? Или я это всё просто не нашёл?
Junktown jerky vendor 7 月 1 日 下午 2:59 
yo this town is fulla traps... like a trap town HOLY SHIT GABE I GOT IT
Insoundツ 6 月 29 日 下午 11:23 
Это лучше оригинального Рейвенхольма
Alfeos  [作者] 6 月 29 日 下午 10:48 
Thanks for the kind words!
I'm glad you appreciated the environmental storytelling.
TCMOREIRA 6 月 29 日 下午 9:54 
The environmental storytelling and the characterization of Grigori and the town through props and detailing alone already makes this a far superior version of Ravenholm than what we got!
TCMOREIRA 6 月 29 日 下午 9:53 
It made me appreciate how much the Gravity Gun might have actually been a curse in disguise!
It turned one of the coolest levels into a playground for a weapon that invalidates the necessity of the rest of the weapons roster! (I, myself, have already beaten the original game on hard with only the crowbar and the gravity gun... It`s that easy and dominant of a strategy...).

I really wish there was a way to integrate this vision of Ravenholm back into the main campaign!
TCMOREIRA 6 月 29 日 下午 9:50 
Found a couple of bugs and glitches here and there, but overall it was a very impressive and smooth experience!
TCMOREIRA 6 月 29 日 下午 9:50 
That Easter Egg, I legit thought it made a ton of sense, it tied things together perfectly!

I also thought it was a Puzzle! It`d have been cool if it was!
TCMOREIRA 6 月 29 日 下午 9:49 
The level design here is superb! My favorite aspect is how exploration was actually rewarded, and you actually had to think a little bit now and then, not just mindlessly shoot!

This is what Half-Life`s supposed to be!
TCMOREIRA 6 月 29 日 下午 9:48 
Outstanding! Being able to play this from beginning to end as it was intended at that period of development is a surreal experience! I`m out of words! THANK YOU SO SO MUCH!!!!!
MrPleaPlow 6 月 26 日 下午 7:25 
Haven't had this much fun on a custom map in ages. :houndeye:
76561198016560745 6 月 16 日 下午 9:23 
very interesting and great mod! play it!
76561198016560745 6 月 16 日 下午 9:22 
прекрасный интересный и замечательный мод!играем
🐟 6 月 12 日 上午 7:44 
Ravenholm was already my favorite chapter but this makes it even better, Thanks!
Mr.Atlas 6 月 9 日 上午 6:49 
cool mod , it was evem a bit scary :steamthumbsup: :melon:
ebes 5 月 31 日 上午 5:10 
Ah, I thought if I were to block off the wheels that the fast zombies were running in I'd be able to stop the electricity for a while and get the cart to me. For some reason the lever wasn't working as intended.
Alfeos  [作者] 5 月 31 日 上午 4:12 
it's just an easter egg;) if I understood you correctly
ebes 5 月 31 日 上午 4:04 
im either blind, or stupid
I have yet to figure out the generator puzzle.
KozmiK 5 月 25 日 下午 1:32 
very well made:steamthumbsup:
Alfeos  [作者] 5 月 24 日 上午 9:51 
@all
thanks for the comments!
piippu 5 月 24 日 上午 8:37 
this was actually really cool mod! You should really continue making these!
MasterSpooker5 5 月 24 日 上午 2:34 
@Alfeos - Interesting, thank you for the insight!
Alfeos  [作者] 5 月 23 日 下午 11:01 
@MasterSpider5 - this section was created specifically for the E3 presentation, it is heavily scripted and should be played exactly as shown in the video. You can find it in most E3 map packs for HL2. About the gravity gun. According to the early storyline, the player would get the gravity gun after the Ravenholm chapter.
MasterSpooker5 5 月 23 日 上午 5:52 
This was really fun! However from the title i was expecting the middle section where you get the shotgun to be like this ancient demo video:
https://www.youtube.com/watch?v=ARi_q1HNxtk
Do you know if there's any playable versions of this? I'd love to try it. Also why did you not add the gravity gun to this campaign?
ɢ ᴜ ᴇ ꜱ ᴛ 5 月 22 日 下午 1:29 
can you imagine if valve kept working on this until 2007 and it could have been released along with tf2 and css in a combo pack along with EP1 and EP2 on the same consoles ps3 xbox360
Jonas Woodsman 5 月 21 日 上午 4:48 
First I was upset- now I am glad to play this mini masterpeace :D
alskjnhf 5 月 18 日 下午 4:14 
this is like the best shit ive ever seen dude, DAMN. 10/10, zero exaggeration. outside of the plosives in the voiceover this is the kind of immersion modern games cant even get right, and thats an easy fix. perfect work my brother
ManFr0Mars 5 月 13 日 下午 11:59 
gmod version?
oğlanoğullarıoğluoğulları 5 月 7 日 上午 8:03 
10/10