Project Zomboid

Project Zomboid

Ground Crafting
55 条留言
Lurmey 9 月 14 日 下午 12:47 
Okay, quick update: I found that you can actually use this mod contrary to below. It turns out that the mod drops planks to the ground when you ROTATE your character, not when moving. So what you can do is start a crafting job to saw all logs in the vicinity and then just rotate around with right-click to make sure it drops them after each log is sawn. Hurrah
Lurmey 9 月 14 日 下午 12:10 
It works as described below but there's zero point to it with the current implementation. My issue with the crafting in B42 was sawing logs specifically - you can't use the crafting menu to bulk saw them anymore because it'll just fill your inventory and start damaging you from the weight, so you might as well use the right-click > saw log option and drop the 3 planks between each craft.

With this mod, it moves the planks to the ground sure, but only when your character moves, which means you still have to interrupt the process after each log is sawn to drop the planks. The only change is that instead of dragging the planks to the ground, you're moving slightly. You still can't bulk saw all logs in the vicinity like you could on B41.

So basically completely useless in the current implementation. Let's hope Indie Stone revert back to the B41 functionality for sawing logs.
klarrg 9 月 2 日 下午 10:31 
Works for me as described by Reaper below, just need to do the left-right hokey-pokey after each craft to have it move items to ground.

Suggestion for new items would be masonry tree. Crafting 10 stones from large stone is a killer. Any other large stone inputs would be perfect. Thanks!
Rachel L 8 月 19 日 下午 5:16 
Thanks Soltier.
Soltier 8 月 19 日 下午 4:42 
Has a bug where it will cause items on the ground to glitch out and become non-interactable. This then can cause the chunk those items are in to reset when leaving and re-entering that chunk. You will lose anything in that chunk besides vehicles. Seems to happen when mass crafting large amounts of items.
Rachel L 8 月 18 日 下午 6:20 
is this still working or not?
Keinori 8 月 12 日 下午 1:19 
the weight doesnt update when i craft until i move
Lantuille 7 月 30 日 下午 6:07 
THANK U SO MUCH FOR THIS MOD :steamhappy:
Reaper 7 月 29 日 上午 10:40 
To all those saying it doesn't work, I only recently started playing and didn't get this for some time because everyone was saying it doesn't work. It does, how it works is it creates what you would have gotten in your inventory on the ground and then deletes what is in your inventory. There will often be 3 planks still in your inventory, the moment you move they disappear. This mod works fine as it uses a work around since I am sure the function to NOT work around would be far harder to design. It only works on barricades and logs though. It doesn't do anything for other crafting at all.
angelbxrn 7 月 28 日 上午 9:39 
love the mod! been using it since b42 came out, and recently started playing again after several month break. sadly it's not working in the latest version of b42 with the planks, they get added to the inventory- and also like another commenter noted you sometimes get ghost planks
MsCrimsonGhost 6 月 29 日 下午 8:21 
not working for me in build 42. wont let me saw logs at all
Wolf 6 月 29 日 下午 3:53 
This mod throws errors when unbarricading doors/windows.
YYY 6 月 29 日 上午 9:36 
También se podría agregar está mecánica al romper piedras grandes.
KuroCiel 6 月 27 日 上午 8:40 
It's a bit buggy.
Daynen Drakeson 6 月 13 日 上午 11:46 
Welp, after some testing I find the mod creates an entirely new problem: ghost wood. I'm guessing the mod creates and deletes duplicates in order to counteract the automatic pickup. I end up with logs that cannot be sawed or built with, rendering them useless. Planks don't actually move to the inventory at times and get stuck to the ground forever.

I thank you and appreciate the attempt to, as I said below, revert a bad change but this new issue, against all odds, is actually worse XD
Daynen Drakeson 6 月 9 日 下午 10:37 
Ah yes, a mod to revert a bad change back to far more desirable and sane behavior. Thank you, good sir.
afk 5 月 31 日 上午 8:06 
dose this work in b41
Shuru12 5 月 13 日 下午 5:53 
El mod funciona mas o menos, a la hora de hacer tablones se guardan en el inventario pero si te mueves un poco, ahí si se mueven de inmediato al suelo.
Eddy63 5 月 7 日 上午 1:35 
creating a four log stack also placed it in the main inventory. doesn't seem to work anymore
Eddy63 5 月 7 日 上午 1:20 
Just saw a log and got 3 planks into my main inventory. mod is active under load game. Are you sure this is still working atm?
cainaazevedoO 3 月 23 日 上午 10:47 
hi, sometimes when I saw a bunch of logs some weird things happens. Like some planks on the ground becoming non-interactable, and stay there (I think until I restart the game)
Amroth 3 月 15 日 上午 5:05 
Broken in the latest version, the first item gets added to main inventory.

For example: When unstacking 4 stacks of logs, first stack is put in main inventory, while the other 3 are dropped on the ground (as they all should be)
Amroth 3 月 11 日 上午 9:58 
42.4 added firewood to the game, which gets put in inventory after chopping (and is heavy). Would love it if you included it here <3
rummy 3 月 5 日 上午 10:41 
This feature used to be vanilla, and needs to return to vanilla. I don't know wtf the devs were thinking when they decided that the planks are kept in the inventory.
Amroth 3 月 1 日 上午 10:47 
I'm using B42.3.1, and it's absolutely working. It's also very much needed. Incredible, underrated QoL mod.

Not sure what the guys below are smoking.
Eligoth 2 月 15 日 下午 3:45 
It's not working as B42.3.1
:(
Rachel L 2 月 3 日 下午 8:56 
Right, but is the mod broken or not then?
John 2 月 3 日 下午 8:06 
@Rachel L, that just means that you don't need to pick it up to perform the recipe, the output still goes into your inventory
Rachel L 2 月 3 日 下午 12:39 
@Nautix, this mod shouldnt bee needed anymore.
NauTiX 2 月 3 日 上午 11:05 
Doesnt work for me on B 42.2.0. I also have better log sawing which recommends this mod. That mod works but planks still get put into my inventory... Also something broke because now all weight i put in backpack gets added to my normal carry weight :(
stevej018 1 月 22 日 下午 6:27 
what about tires? I want to drop it when I uninstall it.
Rachel L 1 月 21 日 下午 6:00 
It seems that this mod is not needed anymore with the b42.1 update
*"Added the CanBeDoneFromFloor tag to several craftRecipe with heavy ingredients, such as logs are large stones."*
bubby_pz33 1 月 18 日 上午 7:32 
Tyvm for making this. I linked it in my log sawing mod for people to use.
WhisperedLullaby  [作者] 1 月 14 日 下午 6:54 
Thank you Rodjir! With build 42 having so much to explore, having a few things to help with that experience is always nice!
WhisperedLullaby  [作者] 1 月 14 日 下午 6:54 
@postullio no restart needed! It doesn't impact saves and will just update the recipes. you're good to go! if you don't know how to add the mod to a save, when you hit load, you can see/update the modlist. there should be a button you can click. scroll down to this mod and check it!
Rodjir 1 月 14 日 上午 10:03 
this is a great mod idea i prefer mods like this to the biggest most expansive content mods just a simple qol idea that makes an already beloved game so much more enjoyable. I always feel like my character is going to have a bad back because he just can't stop carrying crap that he crafts that is too heavy for him. thank you friend and stay safe in the apocalypse
postullio 1 月 10 日 下午 11:53 
Do I need to create a new game for this mod to take effect?

I really don't want to abandon this save file ... things are going so well ...

I added this mod in the opening menu, restarted the game, loaded my game, sawed a log from the crafting menu, and the planks went into my inventory.

How do I implement this mod without starting a new game?
Rachel L 1 月 8 日 上午 9:05 
ah ok. Didnt knew that info. Thanks for letting me know. Will try it later
WhisperedLullaby  [作者] 1 月 8 日 上午 8:31 
@Rachel L Whenever you craft from the right click menu the game assumes you want to pick it up. It becomes a "inhandcraft". But if you do it from the crafting menu you perform the action on the ground. For whatever reason in vanilla, it then puts the resulting item (planks in your case) in the inventory. This mod ensures that when you craft these items on the ground, they stand on the ground. I feel like I want to keep the option of "inhand" crafting. try seeing if you're ok with crafting from the crafting menu. Maybe in the future I'll put a sandbox option to make the right click items not pick up the item. But I will say that that would change a core element of making items. <3
Rachel L 1 月 7 日 下午 4:37 
are the crafted items supposed to be picked and then dropped when crafted? If yes, would it possible, at least for logs, to keep them always on the ground?
WhisperedLullaby  [作者] 1 月 3 日 下午 1:35 
@Peizar Gracias!
W3VO 1 月 3 日 上午 1:53 
Un mod increíble. Gracias!
WhisperedLullaby  [作者] 2024 年 12 月 28 日 下午 3:02 
@todokuro whenever you right click it becomes an "inhand recipe". Which would take the control of whether or not you want to craft on the ground, or pick it up. I can think about it, but it might go against what the mod really wants to do. Especially as new crafts are added.
todokuro 2024 年 12 月 28 日 上午 2:02 
Great mod!
It works fine when I use the crafting window!
But when I right click on a log in my inventory and do something with it, it seems to take the log with me. Is there a way to fix that?
UndyingTyrant 2024 年 12 月 27 日 下午 1:58 
bro thank you
making this mod is great because is so booring to have to take all logs out of inventary
CozyCouch 2024 年 12 月 26 日 下午 11:31 
Nice! thank you very much! you're the best!
WhisperedLullaby  [作者] 2024 年 12 月 25 日 下午 8:31 
Exactly. And honestly, looking at the game code, I think it will be. But for now I reallly needed this mod. If you think of any more recipes that annoyingly go into your inventory, post them here and I can get them sorted.
Sahji 2024 年 12 月 25 日 上午 10:35 
Oh wow! Now I won't have to force my character to sit on the ground, awkwardly equip a log, and then process it. Honestly, needed in vanilla.
WhisperedLullaby  [作者] 2024 年 12 月 25 日 上午 7:30 
@CozyCouch I got it working! Updated!
WhisperedLullaby  [作者] 2024 年 12 月 24 日 下午 4:56 
@shemii Right, yes of course. Maybe I should have described it better. The goal is to have things you craft on the ground that is heavy to not go into the inventory.