Project Zomboid

Project Zomboid

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Ground Crafting
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1.176 MB
2024 年 12 月 23 日 下午 5:46
1 月 2 日 上午 6:26
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Ground Crafting

描述
***BUILD 42***

This mod allows logs, stacked logs, and planks you craft or cut on the ground to remain there instead of automatically going into your inventory and over-encumbering you.

Update: When removing baricaded planks/metal from windows/doors the material used to baricade the structure will be dropped on the ground instead of going into your inventory.


If you know of other ground-crafted items you'd like this to apply to, feel free to make a suggestion!

Workshop ID: 3390619832
Mod ID: groundCrafting
55 条留言
Lurmey 9 月 14 日 下午 12:47 
Okay, quick update: I found that you can actually use this mod contrary to below. It turns out that the mod drops planks to the ground when you ROTATE your character, not when moving. So what you can do is start a crafting job to saw all logs in the vicinity and then just rotate around with right-click to make sure it drops them after each log is sawn. Hurrah
Lurmey 9 月 14 日 下午 12:10 
It works as described below but there's zero point to it with the current implementation. My issue with the crafting in B42 was sawing logs specifically - you can't use the crafting menu to bulk saw them anymore because it'll just fill your inventory and start damaging you from the weight, so you might as well use the right-click > saw log option and drop the 3 planks between each craft.

With this mod, it moves the planks to the ground sure, but only when your character moves, which means you still have to interrupt the process after each log is sawn to drop the planks. The only change is that instead of dragging the planks to the ground, you're moving slightly. You still can't bulk saw all logs in the vicinity like you could on B41.

So basically completely useless in the current implementation. Let's hope Indie Stone revert back to the B41 functionality for sawing logs.
klarrg 9 月 2 日 下午 10:31 
Works for me as described by Reaper below, just need to do the left-right hokey-pokey after each craft to have it move items to ground.

Suggestion for new items would be masonry tree. Crafting 10 stones from large stone is a killer. Any other large stone inputs would be perfect. Thanks!
Rachel L 8 月 19 日 下午 5:16 
Thanks Soltier.
Soltier 8 月 19 日 下午 4:42 
Has a bug where it will cause items on the ground to glitch out and become non-interactable. This then can cause the chunk those items are in to reset when leaving and re-entering that chunk. You will lose anything in that chunk besides vehicles. Seems to happen when mass crafting large amounts of items.
Rachel L 8 月 18 日 下午 6:20 
is this still working or not?
Keinori 8 月 12 日 下午 1:19 
the weight doesnt update when i craft until i move
Lantuille 7 月 30 日 下午 6:07 
THANK U SO MUCH FOR THIS MOD :steamhappy:
Reaper 7 月 29 日 上午 10:40 
To all those saying it doesn't work, I only recently started playing and didn't get this for some time because everyone was saying it doesn't work. It does, how it works is it creates what you would have gotten in your inventory on the ground and then deletes what is in your inventory. There will often be 3 planks still in your inventory, the moment you move they disappear. This mod works fine as it uses a work around since I am sure the function to NOT work around would be far harder to design. It only works on barricades and logs though. It doesn't do anything for other crafting at all.
angelbxrn 7 月 28 日 上午 9:39 
love the mod! been using it since b42 came out, and recently started playing again after several month break. sadly it's not working in the latest version of b42 with the planks, they get added to the inventory- and also like another commenter noted you sometimes get ghost planks