Stellaris

Stellaris

Hydra's More Galaxy Shapes
66 条留言
Selfia_Breach 10 月 7 日 上午 11:06 
please update the mod, it crashes the game when you try to look at another system, I'm looking forward to the update because I really want to play on the big galaxy. Also, a translation into Russian would be great.
AmeriuxS 9 月 22 日 上午 7:46 
Hello, I noticed that my game always breaks down when my computer is loading the map. I suppose that it is this mod that leads to the problem. Could you please update the mod so that it can be adapted to the new version of game. Thanks!
Stern 9 月 1 日 上午 7:40 
Hello, I translated your mod into French. The translation is available on my translation modpack.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3513691177
FenFenScreeScree 8 月 22 日 下午 5:28 
it would be nice if you had the multi-armed barred spiral, where there's two main arms and several smaller arms; essentially, the Milky Way. The current barred spiral is, suffice it to say....


BAD.

MASSIVE gaps between the two arms with no space in between. It's awful.
kroun  [作者] 8 月 14 日 下午 10:46 
@just a person ?
The galaxy might not have enough stars to spawn more as there's minimum distances between empire spawning and such.
just a person ? 8 月 14 日 下午 9:40 
Hi @kroun, I have a small problem when I fix the max number at 10 for empire spawn in vanilla default map tiny at galaxy generation like spiral( 2 arms), ring and barred spiral, it spawn perfectly all 10, but when I use them with your custom galaxy shape like fragmented, tear and spira, it spawn every at maximum default, which mean, I make tiny galaxy max spawn is 10 but it only spawn max at 6 and no more, I check many time, is there anything uncampatible???????
kroun  [作者] 8 月 7 日 下午 3:14 
@A-Sartek
Probably not very compatible.
Exan_Flo 7 月 26 日 上午 1:20 
galaxy can have 6 fallen empires but with this mod i can get only 5 please fix
Large_Gremlin 7 月 15 日 下午 7:57 
Does this have a 3.14 version?
LauraTons 6 月 11 日 下午 11:01 
load order change worked. :p
LauraTons 6 月 11 日 下午 10:54 
Oh i found the issue, it was a conflict with "Plentiful traditions 4" For some reason it changes the max allowed fallen and marauder empires in the galaxy sizes file.
kroun  [作者] 5 月 24 日 上午 5:12 
@G4R5vb5r3H
Limitation of the game.
G4R5vb5r3H 5 月 24 日 上午 5:02 
@hydra Can confirm - it works as of 4.0.13, 800 systems I've had no issues with generation on a variety of settings.

@kroun I really wish the Fragmented galaxy types had 'full' separation and were only connected by Wormholes/Gateways, but I haven't been able to get that to generate - there are always hyperlane connections. Is that a deliberate part of the mod or built-in limitation of the game?
Dreskel 5 月 12 日 下午 8:40 
so i'm noticing this, the very top, bottom and sides of the divided type, the ones with few connections between each split, have the stars scrunched up against some invisible spawn wall so they squish together
Red Skull 5 月 9 日 下午 4:30 
Anyone know if this works post 4.0?
w.girl27 4 月 28 日 下午 4:33 
tear galaxy plus knock off over the galaxy is incrediple lets you have a full on second galaxy going.
Tal'Raziid 3 月 25 日 下午 7:05 
Do you think this would work on the beta branch rn?
Mulldrifter 3 月 1 日 上午 11:51 
Hi there, I am not sure if this is a bug, but every time I start a save on one of the new galaxy types, I seem to spawn on the innermost part of the galaxy in a system with one hyperlane connecting it to the rest of the galaxy. Playing on medium size if that matters. This happened on Archipelago, Outline, and Core with multiple tries for each. I can't seem to spawn 'normally' with several different hyperlanes.
kroun  [作者] 2 月 25 日 上午 10:21 
@Silent Zephyrs
That was the same as Two Crescents, but further away from each other.
Silent Zephyrs 2 月 25 日 上午 9:08 
just noticed theres a hashed out galaxy shape called Distant Neighbours, whats that about?
SUMatt 2 月 22 日 上午 10:23 
can you make it so you can add more i empires since the mods i use arent able to change the ai on these galaxy shapes for some reason
Demognomicon 2 月 16 日 下午 4:48 
Taw was kind enough to make a version of No Clustered Starts for this mod. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3428784612
TrueWolves 2 月 3 日 下午 8:25 
@archerkitty123 Making a galaxy spawn mostly or only black holes would be relatively easy. However, that involves changing files entirely different from those in this mod. What shape a galaxy spawns systems in, and what spawns in those systems, are too completely different sets of files.

A "dead galaxy" mod would be all or nothing, so it be best as it's own mod, since it wouldn't be something you can turn on/off in the galaxy creation menu.
TrueWolves 2 月 3 日 下午 8:22 
@Tal'Razid This mod would not be compatible with no clustered starts because they both change the map files. However, a compatibility patch would be possible.
alfharobby 2 月 2 日 下午 9:24 
@Excel.exe my Frame World with 2000 Pops lag so much, i don't need other stars anyway, already use trade lag mitigation mod and disable L Star, Caravaneer and Xeno Compatibiliy.
卡尔文迪斯梅特 1 月 31 日 上午 5:24 
I made a new Chinese localization translation is here.Could you please add a link?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3108330591
Excel.exe 1 月 30 日 下午 2:46 
brother what kind of 1940's prototype analog computer are you running that lags in a 200 star galaxy with no other empires
alfharobby 1 月 20 日 下午 12:35 
could you make Smaller Galaxy Size like 50 or 100 Star please, anyway even with 200 stars the end game year mostly still lagging so might as well make the map smaller with none other AI Empire.
Casino 1 月 18 日 上午 9:05 
Maybe add pictures of how the galaxies look in game? With so many mods that change galaxies I have no time to check them all just to see how bad they are
Tal'Raziid 1 月 14 日 上午 10:17 
MaDJaMeS 1 月 12 日 下午 8:44 
Mod conflicts with something. Works fine if put at bottom of load order. Not sure may want to add a special Character on the front.
xenonprime 1 月 12 日 上午 8:34 
This is very cool, good job and thank you for making this!
archerkitty123 1 月 9 日 下午 12:13 
this is much less of a easy thing, but a "dead" galaxy with mostly black holes would be cool
MYSTERIO 1 月 4 日 下午 5:40 
Can you create a earth style map, like this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3305176188 , I think that would be cool.
[PRINCE] AaRrii 2024 年 12 月 31 日 上午 6:56 
do amogus
kroun  [作者] 2024 年 12 月 30 日 上午 12:35 
@just a person ?
Only through a patch mod I am afraid.
just a person ? 2024 年 12 月 29 日 下午 8:37 
hello dev, there is a mod I love to play but your mod overwrite it, here is the link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1884789836 is there any way to compatible
kroun  [作者] 2024 年 12 月 29 日 上午 4:28 
@N a n a c h i
You shouldn't need to use anything other than default UI to see them, though some shapes are locked behind large enough galaxy sizes.
N a n a c h i 2024 年 12 月 29 日 上午 4:25 
What ui do you use to see all the variety>?
ELLIOTTCABLE on Discord 2024 年 12 月 28 日 下午 10:40 
When you have a second, maybe mention in the description whether this prevents achievements/ironman? <3
tony_sm 2024 年 12 月 28 日 上午 3:01 
It works perfectly with Gigastructures and everything else in my crazy set :) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3365840735

@kroun thanks for posting Galaxy Pack on your page, and especially all of your work!!!!! :)
CaNaDiaN TWiN 2024 年 12 月 27 日 下午 3:34 
Gigastructure generates a center of the Galaxy which could look weird on some Galaxy shapes but I don't think it would be unplayable
Pvt. Parts 2024 年 12 月 27 日 上午 9:50 
nigga structures
kroun  [作者] 2024 年 12 月 27 日 上午 8:25 
@TheWeixKaiser
I don't see why not. Gigastructures does not change galaxy shapes as far as I know.
TheBoyKaiser 2024 年 12 月 27 日 上午 7:56 
does it work with gigga structures
blazeknave 2024 年 12 月 25 日 下午 8:27 
Target Practice 2024 年 12 月 24 日 上午 11:30 
Finally, a galaxy gen mod that isn't three years out of date.
TomokoZerra 2024 年 12 月 23 日 下午 1:18 
Unique and interesting. Will certainly try it out in the future. If i remember too. Liked and favorited it regardless if i get to it or not. Never been fond of going outside of anything besides the default standard layout. But this time I choose something different. So after my current match if i remember i 100% will try one of the layouts this mod presents.