安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






is there something im missing?
I also wanted to suggest that you limit the provinces required to homogenize the Iberian cultures to only Europe, because in my playthrough, the Iberian nations colonized America and it was a bit boring to go after each one of them.
The Franks were supposed to be a big challenge at the beginning, but they only served as a speed bump for aggressive expansion and a bank to finance my expansion, I don't know if there's RNG involved, but you just need to ally with the Saxons and no one will mess with you, I also liked the mechanics of stabilizing Gaul.
You could improve roman legitimacy by giving it more utility, an example of this is using the Iqta mechanics and consuming roman legitimacy. I would also suggest that you create a mission or set of mission with a requirement like the Western Roman Empire reforming its government where the reward will be a decision between tightening the reins of the Pope and gaining various bonuses, the other choice is to form a new Christian denomination like Anglicanism where the Western Roman Emperor becomes the new leader of the church.
There could be a few here and there but you can see what happened with Western Europe well after the Empire fell, Christianity spread regardless because you don't need an empire to send missionaries, you just need a stable nation that follows that religion like the Franks
While the Saxons resisted, that was mainly out of anger at the Franks than anything else
In Lithuania for example the Pagan King Mindaugas let Christian missionaries preach to anyone in his empire except his own people, the Lithuanians
Many Pagans didn't see Christianity as an opponent the same way Muslims saw Christianity or vice versa, it didn't hold the same sort of binding power nor did it even hold any exclusivity with Christianity
Unique Colonies even
But again, who knows, future updates may change this, or perhaps we'll get explanations as to why, Personally I do like this as it is Somewhat different to many other mods where Islam at some point or another is always successful in it's expansion.
The thing with alt history is anything could go anyway.
Certain people die early, or different people take up the mantles of war, creating feats of legend that could even be equivalent to Alexander the Great's Conquest. (A pivotal battle against the caliphate) for example.
No doubt would Rashidun get content in the mod though, and perhaps we'll get explanations when the time comes.
Personally I want more Romanized Cultures, simple man I am. I wanna look at the culture map mode and see a plethora of colours, a shared identity of Rome.
the muslim armies of the caliphate were incredibly strong and incredibly united, however: unlike other hypothetical fractured kingdoms the caliphate would have a single goal (to expand and spread islam as far as possible). i feel like the muslim armies would've easily been smart enough to pit tribes and small kingdoms against each other: i could definitely buy a zoroastrian persia though. i like the idea of persia being split between zoroastrians and muslims. but i feel like the potential for an islamic caliphate to act as a "new carthage" that has been an enemy of rome for centuries and will eventually go to war with for control over the med was wasted
Here? earlier collapse of the Byzantines may ironically produce splinter kingdoms in the region that could have banded together against the caliphate early on.
Said splinter states potentially not weakened by constant conflict.
Of course that's the thing with Alt-History, we never truly know, but this is just my assumption as to why.