Stellaris

Stellaris

AVWR - Test Branch
13 条留言
Hellshiver  [作者] 10 月 19 日 上午 1:39 
@Sylxeria
@你好
No worries! Sam_'s mod was my first, and I would hate to see it fade into obscurity.
Sylxeria 10 月 14 日 下午 7:09 
Thank you for maintaining these mods!
你好 10 月 10 日 上午 3:05 
thank you
narf0708 2024 年 12 月 28 日 上午 2:13 
Seems to be working as expected, thanks!
Hellshiver  [作者] 2024 年 12 月 27 日 下午 12:46 
Fixed script issues, corrected Flagella costs, and removed the overwrites to create an add-on for them.

Let me know if I missed anything else!
Hellshiver  [作者] 2024 年 12 月 27 日 上午 11:53 
Working on correcting the scripting errors for costs, and pulled the overwrites out until that is resolved. Reverting to the previous version for now. Working on them.
Hellshiver  [作者] 2024 年 12 月 27 日 上午 8:19 
Pushed. Let me know if there's any issues and/or conflicts!
Hellshiver  [作者] 2024 年 12 月 27 日 上午 8:08 
Looking at a targeted overwrite of the top tier components of Vanilla.

The standard ship components work in a First In, Only Served style, while Mutations work in a Last In, Only Served style. Just have to get my overwrite files to load in the proper places, and it only overwrites those specific components.

Working on them now, I'll toss it up in a bit, and we can see if anything goes wonky.
✙ÇŘŪŚÃĐĘŖ 2024 年 12 月 27 日 上午 8:00 
Icons indeed fixed, looks good, as for overwriting...
Dunno if it's good idea, like you said before it's gonna hurt compability so better leave it as it is. If you really want it then make a submod that overwrites vanilla seperatly. But in the end it's your decison. I personally use this mod in modpack of 194 mods, compabilty is very important to me. Although fair to note that despite having that much mods this one in partcular doesn't cause any problems, and that's with Ad astra, guilli technologies, Ultimate Technologies (Weaponry), extra ship components and so on.
Hellshiver  [作者] 2024 年 12 月 27 日 上午 7:02 
Icons fixed, Flagella added.

Thinking of overwriting the vanilla files to condense that screen, cause it gets PACKED! Thoughts?
Hellshiver  [作者] 2024 年 12 月 25 日 上午 4:26 
Outstanding! So just need to fix the icons. \o/

The vanilla weapons still showing is a known issue. The fix is to overwrite the vanilla components to add the upgrade path, and point to the AVW weapons. Trying to limit vanilla overwrites to maintain full compatibility with other mods.
✙ÇŘŪŚÃĐĘŖ 2024 年 12 月 24 日 下午 2:12 
Yes, in Space fauna menu if you research tear 7 tech then tier 6 tech disappears and show only if you tick in the part about showing obsolete parts, still stacking.

I also noticed:
On regular ships design menu, after you research weapons from this mod, the outdated original weapons still show up in components menu. (I have both vanilla Gamma Laster 5 and Quantum Laser 8)
As for biological things, same things as above, both modded and vanilla visible, but also modded ones don't have icons.
Hellshiver  [作者] 2024 年 12 月 19 日 下午 4:11 
Are we able to see the items in the Space Fauna build menus, and are they stacking similarly to the normal weapons (ie 7 replacing 6 when hiding obsolete components)?