Stellaris

Stellaris

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AVWR - Test Branch
   
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5.011 MB
2024 年 12 月 19 日 上午 9:50
10 月 9 日 下午 5:15
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AVWR - Test Branch

描述
Test Branch for AVWR.

This is a test branch. Things may or may not be working correctly. Updates may happen randomly. You have been warned!

Vanilla Overwrites are now present! Needed to fix NPCs not using the new tech.
This will, undoubtedly, cause issues with quite a few mods. I'm looking for workarounds, but component_templates are a First Come, First Served type of file and Vanilla comes first. Have to overwrite the entire file to make changes.


Things done:
-Updated Non-Space Fauna weapon templates to use potential checks.
-Updated upkeep costs for shared mechanical/bioship weapons.
-Added upgrade path chains to vanilla weapons, allowing added weapons to be used by NPCs. Bonus, they stack with vanilla and reduce clutter.
-Updated Space Fauna mutation upkeep costs. No more minerals for Ameobas!
-Updated Space Fauna missile/torpedo tags to correct sizes over generic g_slot tags.

Things to do:
-Look into Bioship weapons and changes.
-Look over Technology files and update as needed.
-Add Psi weapons.
13 条留言
Hellshiver  [作者] 10 月 19 日 上午 1:39 
@Sylxeria
@你好
No worries! Sam_'s mod was my first, and I would hate to see it fade into obscurity.
Sylxeria 10 月 14 日 下午 7:09 
Thank you for maintaining these mods!
你好 10 月 10 日 上午 3:05 
thank you
narf0708 2024 年 12 月 28 日 上午 2:13 
Seems to be working as expected, thanks!
Hellshiver  [作者] 2024 年 12 月 27 日 下午 12:46 
Fixed script issues, corrected Flagella costs, and removed the overwrites to create an add-on for them.

Let me know if I missed anything else!
Hellshiver  [作者] 2024 年 12 月 27 日 上午 11:53 
Working on correcting the scripting errors for costs, and pulled the overwrites out until that is resolved. Reverting to the previous version for now. Working on them.
Hellshiver  [作者] 2024 年 12 月 27 日 上午 8:19 
Pushed. Let me know if there's any issues and/or conflicts!
Hellshiver  [作者] 2024 年 12 月 27 日 上午 8:08 
Looking at a targeted overwrite of the top tier components of Vanilla.

The standard ship components work in a First In, Only Served style, while Mutations work in a Last In, Only Served style. Just have to get my overwrite files to load in the proper places, and it only overwrites those specific components.

Working on them now, I'll toss it up in a bit, and we can see if anything goes wonky.
✙ÇŘŪŚÃĐĘŖ 2024 年 12 月 27 日 上午 8:00 
Icons indeed fixed, looks good, as for overwriting...
Dunno if it's good idea, like you said before it's gonna hurt compability so better leave it as it is. If you really want it then make a submod that overwrites vanilla seperatly. But in the end it's your decison. I personally use this mod in modpack of 194 mods, compabilty is very important to me. Although fair to note that despite having that much mods this one in partcular doesn't cause any problems, and that's with Ad astra, guilli technologies, Ultimate Technologies (Weaponry), extra ship components and so on.
Hellshiver  [作者] 2024 年 12 月 27 日 上午 7:02 
Icons fixed, Flagella added.

Thinking of overwriting the vanilla files to condense that screen, cause it gets PACKED! Thoughts?