Dwarf Fortress

Dwarf Fortress

Forthammer Fantasy Guns
29 条留言
7isAnOddNumber  [作者] 9 月 10 日 下午 1:38 
I'm currently not in a situation where I can work on my mods. I'll try to get around to updating them soon.
Thomasasia 9 月 10 日 下午 1:15 
This mod is so awesome, please update for the ranged mod!
Aluorine 7 月 29 日 下午 1:23 
when i try to add this mod to the load order Forthammer Fantasy automatically gets added too. i'm assuming i'm doing something wrong
Oh for Fox Sake 6 月 27 日 下午 3:47 
With the new Range/Ammo update, I'am so very excited for this!
7isAnOddNumber  [作者] 6 月 26 日 上午 3:12 
I haven't updated this mod in a bit. I will get around to it. Right now, long rifles don't exist, cannons cannot be placed, and guns don't produce smoke.
xxx_420_Bad_Boy [Wizard_Cum] 6 月 24 日 下午 11:50 
@ 7isAnOddNumber it's unclear from the description... can you place cannons or in this submod are they just a weapon for very large humanoids? which would make sense. i just can't find cannons in the build menu!
Ha 5 月 26 日 下午 7:40 
Il try again on a 500yr world gen and see what happens
7isAnOddNumber  [作者] 5 月 26 日 下午 7:31 
That's entirely dependent on the civilization you select. Some civs learn how to make guns but not bullets due to DF jank. I headcannon this as a lack of gunpowder available at the time you create your character.
Ha 5 月 26 日 下午 7:24 
i dont know what i did wrong, but after installing and enabling in a new world, it removes the ability to select Ammo when starting a new adventure character, so im just walking around with guns and no bullets lol
Scrangican 2 月 26 日 下午 4:31 
mk
7isAnOddNumber  [作者] 2 月 26 日 下午 12:19 
Correct. Don't do that.
Scrangican 2 月 26 日 上午 5:13 
When i put onWorldLoadForthammerGuns.init in the init folder, the game will crash on loading into arena mode.
SuperNiceGuy 2 月 22 日 下午 8:27 
Works well in Adventure mode!
7isAnOddNumber  [作者] 2 月 19 日 上午 2:15 
Sure, go ahead. Use the gunpowder mechanics too. Use the sprites even. This whole mod is just a sub mod of my Forthammer Fantasy mod, idrc what you do with it as long as it’s credited.
Ava 2 月 18 日 下午 12:52 
Updating my armory mod. Do I have your permission to use the guns and ammo in there? Will be credited to you, of course.
Mechanos 2 月 14 日 下午 5:48 
+1 @gunner :urist::cyberdeck:
7isAnOddNumber  [作者] 2 月 5 日 上午 8:20 
I believe so, yes.
Simply Cerberus 2 月 4 日 下午 7:41 
Do the bullets/grenades/cannonballs need to be in a quiver or backpack?
gunner 2 月 2 日 下午 5:56 
id be more than willing to draw the sprites you need if you figure out the layered system
7isAnOddNumber  [作者] 1 月 26 日 下午 3:02 
No, I’m lazy. I’d need to draw dozens of new sprites and learn how to properly use the layered graphics system, which I am not willing to do.
MisterIgor 1 月 26 日 下午 12:18 
do they render in game on characters?
TheSpookiestSkeleton 1 月 12 日 上午 10:57 
@Chkn10Ds Handgonne is what it comes from and sounds much better, it is a gun, like a cannon. A hand cannon. A handgonne.
Kasgigz 1 月 11 日 上午 2:47 
It's officially Witch Hunting season
MikeWazowski 2024 年 12 月 25 日 下午 4:39 
awesome! i always was sad that my Dwarfs who can craft mastercraft weapons and build amazing underground cities cant figure out Gun powder. ROCK N STONE BABY! :praisesun:
Oh for Fox Sake 2024 年 12 月 22 日 下午 7:19 
Wonderful! Just need Turrets!
svlla 2024 年 12 月 22 日 上午 7:46 
neat
7isAnOddNumber  [作者] 2024 年 12 月 21 日 上午 7:53 
That's what they're called in Warhammer Fantasy.
Chkn10Ds 2024 年 12 月 20 日 下午 7:22 
ah yes, a handgun and a pistol