边缘世界 RimWorld

边缘世界 RimWorld

MurderRim - Worker Drones
98 条留言
orangelightning235 10 月 14 日 下午 9:47 
now you just need to make a Disassembly Drone pack
Totally Not Ed 10 月 7 日 下午 6:34 
I'mma be like that dog who kept waiting for his owner at the train station until he became a statue.
Saggy Bob 9 月 30 日 上午 9:25 
1.6 is coming gang but our beloved mod author is in the trenches right now (Full time employment). There's a experimental version on their discord if you can't wait.
dreaminghighkp 9 月 27 日 上午 8:09 
is 1.6 coming soon
Буйный Володя 9 月 19 日 上午 10:30 
We all waiting for 1.6 version of your mod, brother
TurtleShroom 9 月 9 日 下午 5:01 
Do you plan on updating this Mod any time soon?
stonerspizzajoint  [作者] 9 月 9 日 上午 7:17 
@Table it should all come together, but I'll exclusively be supporting only the newest versions of RimWorld, Because of the scale of the mod and due to my lower experience level with modding in general.
stonerspizzajoint  [作者] 9 月 9 日 上午 7:15 
@CHURCHESTENPLAR it will probably be Abit, my life has been kinda hectic as of late. Also, I 100% promise you the file is safe lol sometimes google or other antivirus stuff warn against specific files because it doesn't know what it is, not always because it's unsafe.
CHURCHESTENPLAR 9 月 9 日 上午 3:01 
so when will the update on steam be? i tried downloading it by discord but it came up saying virus detected
Table 9 月 7 日 下午 12:29 
will the disassembly drones and solver stuff be added WITH the 1.6 compatibility or before?
stonerspizzajoint  [作者] 8 月 17 日 上午 6:41 
@TurtleShroom Yes, I should add some sort of message in the description stating that, but i do plan on updating once i feel like i reached a good point in the mod development. i have an experimental ver out on my discord that is V1.6
TurtleShroom 8 月 15 日 上午 11:31 
Do you plan on updating this Mod for V1.6 ?
Church 8 月 11 日 上午 11:49 
@UnrealSnack Theres a github version for 1.6 you can get on there discord.
UnrealSnack 8 月 11 日 上午 11:07 
Is mod dead? Or there still attempts to move it on 1.6?
SoulessPurpleFire 8 月 5 日 上午 12:22 
So.
Question.
Will this mod have additional content that will fit in with Odyessy?
Festus_The_Cat 7 月 18 日 上午 11:57 
this is great, i would be excited to see more of this implemented
Vanny 7 月 16 日 上午 6:55 
does this work with the dlc?
Bat stealer 7 月 4 日 下午 10:09 
i have an idea on how 2 tame scrappybug, feed them chemfuel till they like you
stonerspizzajoint  [作者] 6 月 24 日 下午 8:44 
@Bat stealer Im working with an experimental ver of the mod to add compatability to Facial animations.
Bat stealer 6 月 24 日 下午 7:32 
nvm fixed it, ♥♥♥♥ facial anymation anyways
Bat stealer 6 月 24 日 下午 7:02 
uh my worker drones look like normal androids... Help?
stonerspizzajoint  [作者] 6 月 24 日 下午 1:49 
@soulesspurpleFire There will be a valiant attempt, yes lol
SoulessPurpleFire 6 月 24 日 上午 11:11 
Will this be ported to 1.6?
Xor fo xob 6 月 14 日 下午 1:37 
they dont like them
ополоченец 6 月 13 日 上午 4:18 
then why they don't eat corpses of animals and mechanoids?
Xor fo xob 6 月 11 日 上午 5:13 
they're very hungry
ополоченец 6 月 11 日 上午 3:29 
I'm serious, the scrap bugs eat all humanlike corpses before I bury them
ополоченец 6 月 8 日 上午 3:01 
also you must tweak the scrap bug's capabilities because I doubt it can eat a pawn's body whole in one bite
ополоченец 6 月 7 日 上午 2:34 
still waiting for Uzi's railgun (I saw an empty "Railgun" folder in the mod files)
Commandervidz 6 月 1 日 上午 10:51 
peak, cant wait for the DD updoot
stonerspizzajoint  [作者] 5 月 31 日 下午 1:32 
@Lama man I know.. I need to figure out how that works, so i can make it compatible ;-; it would be awsome!
Lama man 5 月 30 日 上午 4:45 
ngl it would be Cool if the Faces were Compatible with Facial Animation
stonerspizzajoint  [作者] 5 月 26 日 上午 11:31 
@seppi141 not currently, but there may be a way in the future.
seppi141 5 月 17 日 上午 8:37 
is there a way to tame the scarp bug? one came on the map now there are 15 but there are helpful
Church 4 月 25 日 下午 2:43 
I would love to see the disassembly drones and silver abilities if your willing :P
V.O.I.D. Advisor L22B 4 月 19 日 下午 10:25 
excellent
Megabot 4 月 16 日 上午 8:55 
@stonerspizzajoint that seems to work as well thx!
stonerspizzajoint  [作者] 4 月 15 日 下午 7:46 
@Megabot Yeah what you likely deleted are called "masks" they tell the game what color should be changed on pawn, red is where the color will change, and blank is where color wont be changed. deleting it wont be a direct issue, but you wont be able to have the core be the same colors as the eyes. the most common issue i see when i comes to the worker drone texture not loading or the pawn being different colors and not having the texture show, is due to load order. try loading the mod at the very bottom of the list. If that doesnt work, then let me know, and it could be a different issue that i need to look at.
Megabot 4 月 15 日 下午 1:25 
This'll be my first time commenting on one of these but after the troubleshooting I've done, I feel like I need to because my hyper fixation compels me. The Pawn textures didn't work in the Workshop version. So after scrapping the mod list and troubleshooting for an hour, I found some extra textures in the mod folder. They look like blank spaces, or have a red eye. I deleted those and now the pawn textures work. Hope this helps anyone else having this issue :p03:
stonerspizzajoint  [作者] 3 月 17 日 上午 4:34 
@fancypants4000 i also think heat type weapons should tick up heat levels if they get hit.
stonerspizzajoint  [作者] 3 月 17 日 上午 4:32 
@fancypants4000 i was actually thinking, instead if they are on fire, there heat will tick up depending on how intense the fire is. also there heat bar is a measurement of there Internal system heat, and a factor i failed to mention was that once they each 60% to 99% they gain the chance to get the overheating hediff, which temporarily removes any type of healing till there internal temperature is at safe levels (below 10% heat).

They will still be resistant to most damages, but this would still be a way of weakening them for abit, and force them to use there oil reserves for getting rid of the heat. (and, once they run out they cannot recover from overheating, and will end up dying.)

(100% heat will always apply the hediff.)

also, if you have any more ideas, i encourage you to join my discord! i really like talking with people about the mod, and sometimes its hard for me to read comments. :D
fancypants4000 3 月 16 日 下午 11:56 
For the disassemblely drones and other drones that have the overheating thing. Weapons that do heat damage (flamethrowers, energy weapons, etc) should do more damage to them/they have no heat armor. Making them more effective. (forget to mention when I met you in vr lol)
stonerspizzajoint  [作者] 3 月 13 日 下午 3:01 
@Ward_The_Echidna I have already gotten the model made for the sentinels, just need to make the logic and stuff for them. ive shown off the model in my discord server :D
Glitchtrap 3 月 13 日 上午 10:06 
mu new favourite mod, will you be adding the sentinels in the future. love the key bugs.
Grimmig 3 月 10 日 下午 8:04 
is there a chance for a Vanilla Biotech gene-based version? even just style-genes only would be neat.
stonerspizzajoint  [作者] 3 月 8 日 下午 10:45 
@RealDeathClawProductions I have been working on making some textures for them, and etc. i typically post updates on my progress in my discord server.
stonerspizzajoint  [作者] 3 月 8 日 下午 10:43 
@ThatCannibalisticDrone if there was anything that i could improve on let me know. Im trying my best and this is still all a WIP. anyway, thank you for leaving your feedback! :D
ThatCannibalisticDrone 3 月 8 日 下午 8:23 
The mod feels a bit.. "rough" around the edges as I've had to figure out but over all, solid 9/10 for me. Hope this gets improved upon in future updates!
RealDeathClawProductions 3 月 8 日 下午 7:11 
Since you said you were working on them in one of the updates, how are the Disassembly Drones looking so far?
Chujin Ketsukane 2 月 28 日 下午 2:51 
I did what you said, It didn't even work.