安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
											




1. The animation feels a little bit too choppy. I can let this go considering how all the animations are custom made.
2. Too much end lag on attacks. For a character meant to be from a platforming movement based game she should be a fast paced fighter. Atm it feels a little sluggish with the grabs and smash attacks.
3. The short hop is a little too short where I can't even land hits with it. Madeline is from a platforming game so she should have a better short jump. Though, these are just very small nitpicks and the character itself is amazing.
7/10 would recommend for any Celeste lover.
I know the animations seem a little bit awkward, but they were about the best I could do without making yet another very small fighter (like how Uni turned out). I might be able to get someone else to make new animations, though I will upload a potential redoing of her sprites separately. In the meantime, though... here's this.
PLAYSTYLE:
She's meant to be played as a rushdown combo character, with many tools for horizontal movement, but kind of lacking vertically and with not very many kill moves to balance that.
Very bad - 3/10
Very sharp and unpleasant animations. Pixels are too chaotic. God forbid any attacks, but not from Celeste. The only thing I can praise is the palette of the character. That's all.
But I hope that this character will improve in the future, and he will become the best version of herself!