Sea Power

Sea Power

Scramble!
12 条留言
carvajrBR  [作者] 10 月 14 日 下午 12:46 
Hi @taolson99. Sorry for the very late reply! I've been away from Sea Power for a while now. But if it's not working, it may be that they changed something. It is an EA title after all. Is this example mod (scarmble!) still working in new versions of the game? If it still works, then I don't know. I've been away for so long I don't remember the details anymore. Sorry.
taolson99 7 月 17 日 上午 6:03 
I am really struggling with the civilian routes. I have follows this tutorial and can't get the planes to take off. I did use a different base and am asking for su 24s to take off with antiship load out. I know the airbase has the planes. Just am getting frustrated and cant seem to find the issue. Any suggestions? Or is there a civilian route bug? It seems to work in the Hormz scenario.
carvajrBR  [作者] 2024 年 11 月 26 日 下午 2:10 
Cool guide!
carvajrBR  [作者] 2024 年 11 月 26 日 下午 2:09 
Maybe I' ll do a video later with that name. I don't think I can change the name of a mod. Besides, I don' t really show " how", I just show how it looks like.
laserduck 2024 年 11 月 26 日 下午 12:38 
Also, i made a short guide how to set your minimap default position to the edge of the screen (and formation editor):

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3372486550
laserduck 2024 年 11 月 26 日 上午 11:34 
Suggestion: Maybe u should change the title of this Scenario to something like "How to setup patrol routes and bomb strikes for AI", so people can find it easier.

Also did u know the CIV routes work for ships too? I think u need a PT harbor for that but i saw it in the Breakthrough mission.
laserduck 2024 年 11 月 26 日 上午 11:27 
Now we just need to find out how to activate CIV Routes with trigger...
I even asked the devs on their discord, but they didn´t yet reply to me.
carvajrBR  [作者] 2024 年 11 月 26 日 上午 9:40 
Yeah, I tried the Missile option today and it sucks! Better stay with Bomb. I also tried Missile against air targets, but it doesn' t work.
carvajrBR  [作者] 2024 年 11 月 25 日 下午 1:42 
With triggers and these orders it would be possible :-)
carvajrBR  [作者] 2024 年 11 月 25 日 下午 1:42 
Yeah, that would be great. We lack documentation! But it would be very cool to program an enemy in a mission that is able to respond to what you do in a more meaningful way than the AI.
laserduck 2024 年 11 月 25 日 下午 1:38 
So i typed in "Missile" now instead of "Bomb" and the A-6Es spawn with 2 harpoons and cluster bombs !!!! Then they flew all the 300NM together with an EA-6B to my fleet just to circle it lol. I guess they still wanted to bomb the ships. Would be cool if the devs would release a list with all the possible commands for these triggers... but i guess they are so overloaded with the bug fixing its easier to just wait until the mission editor gets some attention.
laserduck 2024 年 11 月 25 日 下午 12:24 
So the question is, is there any other AirStrike types i can type in except "Bomb". I tested it again and it seems the Bomb order works. I am searching all the game data for some more info. Apparently "AGM" does not work :/