Total War: ATTILA

Total War: ATTILA

Anno Domini: 1051 AOC BETA Overhaul 3.0 Part I
353 条留言
Mingles 10 月 20 日 下午 7:10 
great work! love the updates!
Big Boss  [作者] 10 月 20 日 上午 7:44 
Adding in Norse updated faction roster and units, still kinda wip and Im getting a crash for some of the new units but have today off from work and will sort it
Mingles 10 月 19 日 下午 11:19 
what got updated?
styggsylt 10 月 16 日 下午 11:24 
ive installed both the game and mod again and it still the same, tried to start the save a couple of times but still CTD when i press next turn.
Big Boss  [作者] 10 月 15 日 下午 4:54 
Thanks for the feedback, will look into that
styggsylt 10 月 15 日 上午 11:32 
the game is alwats crashing back to desktop at year 1063, always on the normandy campaign.
jaxijaxi1864 10 月 12 日 上午 8:27 
Mod is not working for me
Big Boss  [作者] 10 月 10 日 下午 5:27 
Ya were still wip in terms of unit rosters and corresponding combat balance, I'll take it into consideration going forward tho
styggsylt 10 月 9 日 上午 2:43 
The reach for the archers are very very short in this game, any way too change that?
Big Boss  [作者] 10 月 1 日 上午 6:01 
Might look into making other factions playable later down the line (including byzantines), still getting base rosters set up rn

UI is very wip for this mod rn, plan is to polish that up once we get unit models imported
twistzzy 9 月 25 日 上午 5:42 
may i ask why have your UI changed a lot and add many units look like they dont complete 1051
RomeWasntConqueredInADay 9 月 24 日 上午 11:00 
is Byzantium not playable?
HIDDEN 9 月 20 日 下午 2:38 
Amazing work. Question. Will Holland become playable? Asking for a friend.
Big Boss  [作者] 9 月 14 日 上午 7:22 
Yep, working on unit roster overhauls and reskins for norse, muslims, english and gaelics
cpep3302 9 月 14 日 上午 5:53 
great mod ,but so limit of the units of this mod ,can you add more units for all the fictions?
Big Boss  [作者] 9 月 9 日 上午 9:16 
Thanks for feedback, will try it myself and see if I can recreate. Tim is going to be getting into settlement fixes soon
Dutch 9 月 8 日 下午 10:18 
Has to do something with the siege ladders.
Dutch 9 月 8 日 下午 10:15 
So I ONLY have part 1 2 & 3 installed, but when I got into battle to attack the city boulogne, the game instantly crashes...
Big Boss  [作者] 9 月 8 日 下午 2:04 
Really? I use that mod, never noticed anything wrong but probably just me not paying attention.
pftglm76 9 月 8 日 下午 12:35 
For Attila TW I know only Olympian Campaign Camera but it doesn't work properly with AOC: do you know anything else? Thanks
Big Boss  [作者] 9 月 6 日 下午 3:26 
Yes you can use the camera mods, they improve the experience alot
pftglm76 9 月 6 日 上午 9:36 
Is there a mod to improve the campaign camera visual on AOC map? I'd like a closer view of the generals...
Big Boss  [作者] 8 月 28 日 上午 11:57 
Sort of, battles are meant to be back and forth but the whole no one dies thing doesnt sound right. This is a beta tho so any feedback would be appreciated
danrobertperez 8 月 28 日 上午 9:16 
In battles, I charge skirmishers with cavalry and nobody dies....soldiers fall and keep on getting up. Also units rout and always come back....difficult to end a battle. Is this as intended?
Big Boss  [作者] 8 月 21 日 上午 7:33 
Its the small, walled settlements in custom battle
Ammianus Marcellinus 8 月 21 日 上午 5:16 
I want to try out a siege on a new city map in custom battle. Which one should I select?

Great work!! Awesome mod!
Olszes 8 月 19 日 上午 10:35 
Can you unlock more factions? :)
Mingles 8 月 19 日 上午 10:26 
what was updated today?
Big Boss  [作者] 8 月 17 日 下午 4:55 
Scripted war and invasion events have been added, let us know how that works
Big Boss  [作者] 8 月 16 日 上午 9:22 
Ya unit cards are still wip, will focus on getting those squared away once we finish the unit model overhaul
pftglm76 8 月 12 日 下午 12:57 
Please improve or change Unit cards....the idea is very good but the resolution is really low....a suggestion: you can use Thrones of Britannia Unit Icon, perfect for this period as well.
Eagles 8 月 12 日 上午 9:48 
true I liked what you guys did in 919 where all the factions names where in their native languages, great mod overall tho
Big Boss  [作者] 8 月 11 日 下午 8:46 
Faction names are in english, cant have one in latin and the rest not
Eagles 8 月 11 日 下午 12:00 
Good mod, could you rename the German Empire to Imperium Romanum? It would add more flavor and be more accurate.
Big Boss  [作者] 8 月 3 日 上午 9:47 
We'll look into playable faction submod when we get this out of BETA testing
DI_Welly 8 月 3 日 上午 2:05 
There is no plans or submods for Byzantines playables?
88888888 7 月 28 日 下午 1:03 
Just call it the Empire, or if the "Empire of the x" is something you're attached to, Empire of the Franks is much more reasonable, as the Greek speaking world and most people outside of Europe referred to it as Frankish well into the 15th century. Even Holy Roman Empire is preferable to "empire of the germans", even if it is anachronistic.
Big Boss  [作者] 7 月 28 日 上午 10:09 
Thats true but were not going with languages from the time period, Empire of the Germans is just our attempt to come up with an acceptable name that isnt confusing af. Im open to new ideas tho
88888888 7 月 27 日 下午 8:26 
"The Empire of the Germans" is incredibly stupid and anachronistic. The Empire was never associated with any appellation at all until the 12th century at the earliest, and only received the "of the German Nation" appendage in the 15th century. In the 10th Century, the formal legal language for the Empire was still latin; It was called the Imperium Romanum. Continuously surprised by how little people nominally interested in history actually know.
Big Boss  [作者] 7 月 26 日 下午 12:47 
We use the patreon funds to commission 2d and 3d art as well, so it does speed things up
Big Boss  [作者] 7 月 26 日 上午 6:55 
Yes, you can check out our patreon on here: https://www.patreon.com/c/user?u=46914329

Can also get early access to latest bannerlord and total war mods in development 885 and 768
aftersessions 7 月 26 日 上午 3:12 
Is there a donation page? Would like to support the broader team
Big Boss  [作者] 7 月 25 日 上午 10:06 
How so?
King_Baldwin_IV 7 月 25 日 上午 3:49 
Is there a plan to completely convert the map?
Big Boss  [作者] 7 月 24 日 上午 10:05 
Yes, but we have special era specific settlements we are working on for the earlier medieval period like AOC
Клим Саныч 7 月 24 日 上午 3:02 
Is it possible to make every settlement walled mod for vannila AOC based on this mod?
Rolo 7 月 20 日 下午 12:06 
very nice the graphics and the interface, but, why everey units are normans? I understand that it is because of the time, but it would be interesting if there were differences between factions...
Big Boss  [作者] 7 月 19 日 下午 7:31 
Just been updating with various fixes, recommend following on discord for more detailed change log
Mingles 7 月 13 日 下午 5:30 
great stuff! cant wait to check it out!
Big Boss  [作者] 7 月 12 日 下午 3:45 
Once this is all cleaned up I will do Norse and English unit overhaul. To be followed by other remaining cultures as their final unit models come down the pipeline