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I've uploaded a patch that will allow all races to wear both sets of goggles in the belt slot here: Belt Slot Goggles - No Race Exclusion Patch
I'm sorry to say that I haven't come across any mods that sound like what you're describing in regards to nameless/bugged items, but I hope you're able to figure out what the issue is. Good luck!
Even if there's issues, I might check it out when I have spare time to play Kenshi and see the stock of the vendors
And now I remember, I do have another mod which includes some gear for the belt slot and the head, but all of that gear is nameless and have like... buggy textures and models. The problem is that I don't really know which mod is, and I've been looking my subscribed items to find it, but I couldn't. I bet is not an specific mod for the headgear, it may be included with something which would the core mod, but I don't know and can't really see which one is. If you know about this issue of nameless gear please tell me, it would help me a lot
The only real incompatibility would be if another mod edits which slot either set of goggles are equipped in (slot 14/Attach_Head), in which case whichever mod is last/lower in your load order would just overwrite that specific value.
It's tough to guess what the issue could be without knowing what mods you're using, but if this other headgear mod adds a bunch of new items, the vendors could run out of space, effectively lowering the chance of having the goggles in stock at any given time. On the off chance that this is the problem, there are mods that increase shopkeeper inventory capacity which would fix the issue.
If you let me know what the name of this other mod is, I'd be happy to take a look at it to see if there's some unintended behavior between the two mods.
Перевод: Его можно добавить в существующее сохранение. Если у вас возникнут проблемы с любыми NPC (например, пластическим хирургом), которые не носят очки, импорт сохранения исправит это.