边缘世界 RimWorld

边缘世界 RimWorld

Reading Schedule
55 条留言
TurtleShroom 10 月 12 日 下午 5:07 
I can confirm that an error like Vitakaninen's appears on my end, too:



Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 68485]
at ReadingSchedule.Harmony_PriorityPatches_GetWork.Prefix (RimWorld.JobGiver_Work __instance, Verse.Pawn pawn, System.Single& __result) [0x00000] in <90e15e20416345949d49caf5f0965a47>:0
at RimWorld.JobGiver_Work.GetPriority (Verse.Pawn pawn) [0x0002a] in <24d25868955f4df08b02c73b55f389fe>:0
VitaKaninen 10 月 8 日 上午 11:26 
I am getting an error when traders show up on my map, where each person in the caravan gives this error: (pawn name) did not have work settings initialized.

It is very consistent after it happens. I can save and reload, and I instantly get the error, and if I remove this mod, the error goes away upon reload, and it happens for every trader that shows up. However, when I just create a new dev test map and spawn a trader, I do not get the error, so I am not sure what initially causes it to happen.

https://gist.github.com/HugsLibRecordKeeper/6efcc870a02440303a775e6db2408c9a
veoba 10 月 3 日 下午 2:39 
@Safairette
Added erros in new discussion topic
Atist☆rry 10 月 1 日 上午 9:16 
Im getting the same overhead. It's the prefix method. I think its related to children trying to fulfill their learning need from reading. Once the learning is maxed out, the kids get stuck in a reading and hauling the book back loop. Here is a log: https://0x0.st/KMcA.log
田所浩二 9 月 30 日 上午 1:57 
在添加some more job 后导致日程界面不显示请尽快修复
ferny 9 月 27 日 上午 7:21 
@Safairette I'm thinking its a conflict with one of my in development mods. Will fix on my end if necessary. If it's not, then I'll report back
Safairette  [作者] 9 月 27 日 上午 3:23 
which method specifically
ferny 9 月 26 日 上午 6:47 
Getting an insane 7ms read from this is in performance analyzer
veoba 9 月 22 日 上午 8:23 
@Safairette
pls look at conversation section to see error log. The interesting thing is that i didn't use schedules not pilot not reading in this run, they not set in schedule tab but somehow game shows conflict error with jobgiver.
Safairette  [作者] 9 月 21 日 下午 12:17 
@veoba I'll see what happens with the PR and will adjust my code accordingly, no worries
veoba 9 月 21 日 上午 11:02 
Big thanks its really very funny that i asked Mlie( just a piece of shit as it turned out despite everything he does for the community) then tried to ask Eagle (he was on vac, but answered just 30 mins ago - to help with), then Just helped me to figure out what is problem and made PR on github to exosuit source.
veoba 9 月 21 日 上午 10:58 
@Safairette
Lol, the funny fact that Just already made a patch for exosuit and made pull request to it...
Wouldn't it conflict with this?
Safairette  [作者] 9 月 21 日 上午 10:46 
@veoba The buttons replace each other because both are being drawn on the same spot without any knowledge of each other. Either way, updated the compatibility patch with Exosuit, should be fine now.
veoba 9 月 13 日 下午 1:48 
@ VitaKaninen
As was sat below - DMS pilot schedule somehow replaces this mods schedule. Ive looked in mod files but there is no any files where you can change it.
VitaKaninen 9 月 13 日 下午 1:34 
@Veoba. It works fine for me. Maybe you have a mod conflict. https://i.imgur.com/b8Fomxr.jpeg
veoba 9 月 13 日 下午 1:20 
@ VitaKaninen
Thank you! But in my playthrough there is no readaction in timetab.
VitaKaninen 9 月 4 日 上午 12:55 
@veoba, it works just fine in 1.6. Also, there are alternatives that do something similar, such as Reading bill, and Book Study.
BTCafe 9 月 3 日 上午 1:28 
If you use DMS the pilot schedule from that mod will be buried under this lol.
VitaKaninen 8 月 25 日 上午 1:37 
@笛子, this mod works just fine in 1.6.
笛子 8 月 24 日 下午 11:09 
1.6 plz
Anna 7 月 20 日 上午 8:50 
The mod is great, but in 1.6 reading overrides sleeping need even when exhaused. Pawns can eat and get neural charge at 100% reading schedule, but can't sleep.
Elindis 7 月 14 日 下午 8:29 
This mod seems to work in 1.6 Odyssey, after having tested it briefly. Not sure if it's stable.
Safairette  [作者] 7 月 13 日 下午 12:31 
I will probably start updating my personal mods when CE gets a proper 1.6 release, until then most of my modding time is spent on that.
joggtian 7 月 13 日 下午 12:29 
can it be updated to 1.6 please :steamhappy:
VitaKaninen 6 月 23 日 下午 7:44 
This is one of my favorite, must-have mods!
NöSTer 6 月 23 日 上午 10:13 
Thx :)
Safairette  [作者] 6 月 23 日 上午 9:49 
@NöSTer Testing both in game and by reading the mod's code, the mod is compatible.
NöSTer 6 月 23 日 上午 5:35 
Toyo 3 月 21 日 下午 3:48 
This is perfect for my no research books only playthrough
Pijan 3 月 10 日 下午 3:30 
randomly stopped working about 8 years into my run. No change to mods or anything so no idea what caused this.
VitaKaninen 1 月 22 日 下午 6:06 
Pro tip: Don't assign a blind pawn a reading schedule.
Critical32 1 月 17 日 下午 6:43 
This is exactly the mod I wanted! Thank you!
Three 1 月 17 日 上午 8:38 
@Ithaldir Have you tried to make it happens with Some More Jobs?
Torres 2024 年 12 月 20 日 上午 4:40 
FINALLY! FFS THANKS
Pagan Nova 2024 年 12 月 9 日 下午 4:59 
ah, perfect for this 15 minutes of free time daily...
(yes this joke is a reference to something i'm not too deep into. thank you for making this mod)
Ithaldir 2024 年 12 月 5 日 下午 10:15 
Love watching all my children hold up the library reading books.
Just wish it could also be a job priority so I could have them read if they've got nothing else to do.
Safairette  [作者] 2024 年 11 月 30 日 下午 1:35 
shouldn't be, this mod doesn't do anything different from how vanilla handles schedules
Risk 2024 年 11 月 30 日 下午 1:27 
is there any chance this mod would be causing lag? just got a recent lag spike in my game and looking into all my recently added mods
Safairette  [作者] 2024 年 11 月 28 日 上午 2:51 
@mynameactually That should also be fixed now.
mynameactually 2024 年 11 月 27 日 上午 10:55 
Is same scheduling issue.
mynameactually 2024 年 11 月 27 日 上午 10:54 
Found an incompatibility with RimBody
Safairette  [作者] 2024 年 11 月 24 日 上午 1:28 
@fantasia5thsymphony Should be fixed now, resub/check file integrity to force steam to install the update. If anything else is broken do let me know.
Safairette  [作者] 2024 年 11 月 24 日 上午 12:56 
Looks like the same issue as was with exosuit framework, I'll push the fix in a few
fantasia5thsymphony 2024 年 11 月 23 日 下午 3:11 
Yo, small issue with compatibility with 'Rimsential - Homebound: Continued' <- this mod adds a 'home' assignment to the schedule tab, which overlaps with the reading assignment. At first I couldn't find the reading assignment, then I realized it was hidden behind. When clicking on 'home' it selects the reading assignment instead that I can still use it seems; simply a visual bug hiding the reading assignment.
Alt 2024 年 11 月 20 日 上午 11:33 
That's actually makes so much sence!
It definetly should be in the base game
Safairette  [作者] 2024 年 11 月 20 日 上午 9:03 
@HawnHan Looking at the code nothing stands out that would conflict with it. The feature that automatically assigns work schedules might assign over what you did manually, but I don't think anything there would break. If you find any bugs that were caused by this mod do let me know though.
HawnHan 2024 年 11 月 20 日 上午 5:42 
compatible with Work Manager ?
VitaKaninen 2024 年 11 月 18 日 下午 8:29 
@MajorityOfTheInternet There is a reading policy in the Assign tab.
MajorityOfTheInternet 2024 年 11 月 18 日 下午 6:43 
How can I make pawns only read the books I want them to read?