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报告翻译问题






@JoeFedz inside static_modifiers, "DR_dev.txt",
"incorporated_state = {
state_building_conscription_center_max_level_add = 250
}" change the 250 to whatever, or just remove the 3 lines
Error: Invalid right side during comparison 'sr'
Script location: file: common/ai_strategies/00_default_strategy.txt line: 1849'
i don`t know why these errors generated, but i toggled every mod once and only war rework mode make errors. can you help?
thx for your nice work :)
I cannot tell you how much I've been waiting for this. If I dump 50k boys into a meat grinder I should feel the effects of not having 50k potential workers
−0.01 devastation per day = −3.65 per year.
100% devastation need 27 year. 1/5 game time. It feel broken.
Turmoil + devastation = (75%+100% = -175% ,but min 5% construction efficiency ).
At least 220+ weeks to build a ports.
e.g : France captures Beijing. 75% Turmoil + 100% devastation, no ports.
Mortality rate 22.9%(-1.45M) per year and you can't do nothing.
"1. ultra historical warfare
2. war rework"
in the playsets load order, other way around if you want ultra historical warfares stuff to take effect over this one