Stormworks: Build and Rescue

Stormworks: Build and Rescue

Apollos Light Pack
62 条留言
Jepster 10 月 10 日 上午 7:30 
no i dont think so looked in the mod file no bins there
Mercury Fox  [作者] 10 月 9 日 下午 2:22 
did they not get updated to be mp compatible? i did a small reupload hoping they would have converted but i guess not? i sure love when the devs make things in steps instead of streamlining things from the start..
Jepster 9 月 29 日 上午 8:28 
convert to components :steamthumbsup:
BeardedDepression 9 月 27 日 上午 4:13 
Ah i see! - i'd used your box spotlights and the enclosed light for my Lenco Bearcat and was kinda bummed out when they didn't get updated for MP (at the time) so i'll be looking forward to it! :)
Mercury Fox  [作者] 9 月 17 日 下午 4:20 
i do have to rework them since the major modding update. odd that they arent giving output. probably cause of how the light meshes were changed with the rotating light

blegh i gotta rework it and i am a master procrastinator. also to beardeddepression i did just make some lightbar segments but i still gotta configure them and add the power logic
Exocet 9 月 17 日 下午 3:00 
Unfortunatly most or all of these lights do not appear to be working. When supplied with electrical input (or even infinite electricity in custom settings) and a constant on signal no light will appear.
Great designs. I particularly like the pipe lights with proper angles on the shielding to be used on ships.
BeardedDepression 9 月 13 日 上午 12:39 
sections of lightbar would be amazing!
Eira Fader 8 月 15 日 下午 11:02 
that is an amazing idea
Mercury Fox  [作者] 8 月 15 日 下午 11:01 
possibly. sections of lightbar? might be doable, both modern and older
Eira Fader 8 月 15 日 上午 11:29 
hey hey fox would you be willing to add emergency lights to this pack in the future?
Echoless 7 月 30 日 下午 6:37 
Nope, it's manual :steamsad:
Mercury Fox  [作者] 7 月 29 日 下午 1:16 
i thought the system updated itself? i assume i just have to reupload it then for the workshop to register that or just update it
Echoless 7 月 28 日 下午 7:08 
@Apollo McYote
It lets people use the parts in workshop vehicles
LilRedRambler 7 月 21 日 上午 6:07 
i downloaded but dont see it in my game, am i missing something?
Mercury Fox  [作者] 7 月 15 日 下午 7:46 
i don't really even know if its all that different from the new one? at least part models that give the same purpose as any other one. if i gotta code the parts individually though definitely not as i can't code for the life of me. haven't had the drive to do much for this game. mod stuff is kinda on hold for me coz of it
Rhino_Prime 7 月 15 日 上午 2:30 
yo, will this mod be updated to the new component mod system?
BAKSTAR 2024 年 12 月 28 日 下午 2:11 
:steamthumbsup:
rectangular 1x2 light?
Echoless 2024 年 12 月 21 日 下午 8:49 
still waiting for modular lights, you'd save my life
Pastel_Sad 2024 年 12 月 8 日 上午 12:50 
Def cant wait for the old lights! Currently making a massive steampunk blimp, Something like the nav lights with actual light would be perfect, something that fits right onto a pipe tbh
mi62_reed1 2024 年 12 月 3 日 下午 1:11 
Any chance for regular light version of the Square enclosed spotlight? and RGB version of the regular lights and markers?
Mercury Fox  [作者] 2024 年 11 月 24 日 下午 2:22 
@orrinbare absolutely no clue how to combine component behaviors like that sadly. i know someone made a block that if powered gives an output but i just know how to make things look pretty and work at the minimum, no idea how to modify component behaviors like that
Deranged Roomba 2024 年 11 月 24 日 下午 2:15 
Not sure if its possible or not, but can you merge a light and player sensor in the same block? So that all you have to do is connect electricity and the light is ready to use? Also a light that is tied to a constant on and is only switched through taking away the power?
Jack Rossman 2024 年 11 月 15 日 上午 2:13 
All gud. KEEP UP THE GREAT WORK!
Mercury Fox  [作者] 2024 年 11 月 15 日 上午 2:05 
doubt i'll add RGB variants. these are designed as fixed color lights. i think there is a way you can xml code them to be rgb lights though at worst case

maybe in the future i'll add a separate rgb lightpack kit for download but yeah otherwise im not planning on it
Jack Rossman 2024 年 11 月 6 日 下午 6:41 
Thoughts on adding RGB variants?
Mercury Fox  [作者] 2024 年 11 月 6 日 下午 2:49 
oh yeah i could easily do that. honestly i probably have the models stuffed in a folder somewhere, its just to find it
Echoless 2024 年 11 月 6 日 下午 2:48 
Just for the modular lights
Mercury Fox  [作者] 2024 年 11 月 6 日 下午 2:37 
it does i just dont really like having to undo my models, why would you even wanna do that tho unless its for terrain or other default components
Echoless 2024 年 11 月 6 日 下午 2:22 
I think the Stormworks Modding Forum has a tool to unconvert models
PiffMeisterZA 2024 年 11 月 6 日 上午 1:04 
Beacon Light ?
Mercury Fox  [作者] 2024 年 11 月 5 日 下午 3:36 
the circle and square spotlights pretty much are headlights, i dont plan on making any fancy full headlight modules as those tend to be vehicle specific.
Sorokatiy 2024 年 11 月 5 日 下午 3:31 
Will you be adding headlights?
Skitty 2024 年 11 月 4 日 下午 1:52 
the update isnt out yet did anyone actually read the update, you still have to do a bunch of stuff for these things. you cant just download them yet
XEDDO25 2024 年 11 月 4 日 上午 4:12 
The reason why I will become a space engineer
XEDDO25 2024 年 11 月 4 日 上午 4:11 
NOT WORKING
FURTHERMORE, I CLEANED THE FILES AND IT BROKE THE MOD LOADER, WHICH WERE NOT AVAILABLE ON STEAM, NOW THEY DON'T WORK, AND THE DEVELOPERS CAN'T ADD THEM OFFICIALLY FOR TWO WHOLE YEARS
meelees 2024 年 11 月 3 日 下午 12:52 
yeah we need modular lights
Mercury Fox  [作者] 2024 年 11 月 3 日 上午 9:42 
those navlights are gonna be made soon enough, as for modular lights thats a good idea but i'll have to find those .obj files again since i dont think i have backups. worst case i can reverse engineer my own models.
space_pirate 2024 年 11 月 3 日 上午 7:46 
please make a 112.5 degrees nav light for starboard and port side and a 135 degree nav light for the stern.
This mod is amazing btw
BirreD 2024 年 11 月 3 日 上午 3:11 
I agree with echoless here, modular lights would be amazing. (obviously you cant make the logic a single node but still)
Sir_James 2024 年 11 月 3 日 上午 1:57 
Am i the only one here getting Space Engineer vibes?
Echoless 2024 年 11 月 2 日 下午 9:02 
I suggest splitting the inset and mounted florescent lights in a middle and an end block, so that they are modular.
NinjaTorak 2024 年 11 月 2 日 下午 7:15 
is it possible for RGB versions of at least some of the lights in future?
karnto 2024 年 11 月 2 日 下午 4:05 
are there going to be rgb versions?
RSOFT92 2024 年 11 月 2 日 上午 7:38 
@DissanNatsun
Try the following:

- Exit Stormworks
- Wait for Steam to synchronize your savegame
- Unsubscribe from the Mod
- Wait for Steam to "Download" (aka deleting the Mod from your PC)
- Subscribe to the Mod
- Wait for Steam to download the Mod

(Obviously, make shure to be on the experimental branch of Stormworks (under Betas))
DissanNatsun 2024 年 11 月 2 日 上午 7:33 
brother the light still didnt have any meshes on my game
maybe just mine tho, but what? like how?
devil., 2024 年 11 月 2 日 上午 6:48 
Just Incredible! Was looking for these types of lights for my creation THX BRO
Mario-B92 (AT) 2024 年 11 月 2 日 上午 4:19 
Thats a awesome Light Pack, just what this Game needed together with the other Block Packs that where released, good job and thanks alot!
454SS 2024 年 11 月 1 日 下午 11:12 
Incredible mod! This is probably my favorite after the Thales :)
RSOFT92 2024 年 11 月 1 日 上午 10:55 
@Apollo McYote
We have a Winner! The Mod works! Nice Models, btw. :-)
Mercury Fox  [作者] 2024 年 11 月 1 日 上午 10:44 
wh... oh sonofa-- yep i know why. i forgot i had the spotlight meshes in a separate folder. my computer is horribly unorganised but now that modding is official im gonna try to sort everything. thank you for testing. i'll update that asap, so resub in like 5 minutes