Conan Exiles

Conan Exiles

Corrupted Attributes Buff
38 kommentarer
Sarus 3. nov. kl. 8:01 
Its odd tho, it disappears when this mods disabled, but eh modlist be derpy anyways, could be anything, no clue what as there no mention of it on the other enabled mods

But on real note: Love this mod, makes having corruption feel worth even having :steamthumbsup:
Wurm 31. okt. kl. 18:08 
There's a vanilla compass. This mod has nothing to do with that.
Cutthroat  [ophavsmand] 31. okt. kl. 18:04 
No there is no compass in this mod. You must have something else in your modlist.
Sarus 29. okt. kl. 6:11 
Using this moon adds a compass like thing next to the temperature icon?
Cutthroat  [ophavsmand] 14. okt. kl. 14:21 
Thanks for the in depth analysis but if Authority's Frenzy perk isnt working then I'll try see how I can fix it. Worst case scenario I might have to set it back to default and leave it at vanilla if its this broken.
Wurm 14. okt. kl. 13:15 
Aight, here's my first impression of the changes. All in all, quite solid.

Strength works pretty well. Overall, NPC damage still outperforms player damage pretty hard, even when running on servers with thrall damage halved. Corrupted strength offering upwards of 100% more damage on top of strength's normal max bonus of 100% is quite powerful without feeling overly broken.

The vitality edits are frankly my favorite of the bunch, mainly because it provides a completely different method of survival compared to uncorrupted vitality. Instead of surviving by being a damage sponge, you survive through your ability to regenerate comically fast. Regen tank vs. resistance tank, something you don't get in vanilla.

Authority is good, though I did find out that it appears the Frenzy perk doesn't apply to the undead hyena, or rather it says it does but doesn't actually enhance its damage.
Turkwise 14. okt. kl. 12:14 
Top shelf
Cutthroat  [ophavsmand] 14. okt. kl. 12:00 
Thanks Wurm. Just updated this one more time since I felt that it needed more touch ups.
Wurm 14. okt. kl. 11:44 
Just looking at the new values, I'm already more interested. I'll see how it feels in gameplay on my end.
Cutthroat  [ophavsmand] 14. okt. kl. 11:16 
Change of plans: The mods been updated and rebalanced. Please give feedback and constructive criticism where necessary.
Turkwise 13. okt. kl. 23:34 
Any chance of a weaker version?
Over 10x more powerful per point seems a bit much. 5% extra damage and 1 hp regen per point would still be really strong without completely breaking the balance.
Shotgun Solutions 16. juli kl. 6:06 
Thanks! Failcom really shafted sorcerors IMO.
Cutthroat  [ophavsmand] 28. juni kl. 10:44 
No worries, if the mod breaks just please let me know so it can be properly maintained.
NEviL™ 3. maj kl. 14:10 
Thanks for investing the time needed to create this mod. It's been a game-changer for me.
Cutthroat  [ophavsmand] 26. mar. kl. 12:56 
The mod has been recooked! If you run into any issues please report them here, thanks.
B-loeber 5. feb. kl. 21:40 
ahh i see, well if you ever have the time the pet would be nice :) thanks for the quick info and im subing to you mod :D
Cutthroat  [ophavsmand] 5. feb. kl. 6:17 
Yes it is since that mod doesn't overwrite anything this mod needs. As for adding the pet demon, that would take some time since there's lots of variables to add before a NPC can become a follower with entire tables of levels and perks. I would basically have to create multiple tables for them and I don't know which exact ones they require aside from those two is the problem.
B-loeber 5. feb. kl. 5:05 
is this mod compatible with sorcerytweks? would love my corouptd sorcere king to be a bit more deadyly! any chance you could add a pet demon? i have no problem using the admin meny to place a nice follower in the world, but the only followers and pets with weapons are the poor undead and they dont last long :P
Cassiaphire 26. jan. kl. 15:19 
this mod is such a great idea...become more powerful as one loses health and stamina...vampiric/monster vibe to it. This just seems so fitting and fair for the strict penalties imposed on corrupted players. Makes sense.
Cutthroat  [ophavsmand] 4. jan. kl. 18:56 
Jasmin 4. jan. kl. 13:40 
Hi, thanks for this mod! Is it possible to reduce corruption per point from 2.5% to somewhere like 0.5%? That way, we can max out on corruption as well.
MTBear 13. dec. 2024 kl. 19:26 
No joke.. id hate to see where this game would be without it, just saying >.>
Cutthroat  [ophavsmand] 13. dec. 2024 kl. 13:25 
Yeah, its pretty sad isn't it? Thank god this game actually has mod support...
MTBear 13. dec. 2024 kl. 11:54 
Bro, this is good stuff, ridiculous modders have to fix or add things devs wont or can't but tg for modders!
Cutthroat  [ophavsmand] 8. dec. 2024 kl. 9:41 
Thanks shadow. I'll try and keep it updated and hope to god it doesn't get corrupted again like my last version did.

And yeah I agree, this should have been in the vanilla game because right now its just a bottleneck rather than a source of power like it was advertised to be.
ShadowBuilder547 8. dec. 2024 kl. 6:08 
this mod is very very good! it actually helps in the game and it improve like ALOT! i recommended geting this mod it helps your gameplay like alot its good if you want more of a easy going plus its balance it actually made the corruption more useful and more reasons to use the corruption Attributes and i think this buff is pretty good! should have been ion the vanilla game! worth a download also if you listening mod creator your mod is the best mod ever and i hope this mod gets very poplular :) :steamhappy: i give it 10/10 :b :steamhappy:
Cutthroat  [ophavsmand] 26. okt. 2024 kl. 15:14 
Done. Should be easier to notice the changes now.
NyMpHoBoNsAi 26. okt. 2024 kl. 13:13 
Ya should really just post what the changes are.
EvilNecroid 25. okt. 2024 kl. 18:32 
oh sweeet
too bad i dont have any strength :(
ive gone for vitality authority and the magic thingy from ancient sorcery
Cutthroat  [ophavsmand] 25. okt. 2024 kl. 12:35 
Its 12% per point in corrupted strength which means at level 20 you should get a 240% boost in damage.
EvilNecroid 25. okt. 2024 kl. 8:39 
ok my corruption is 75% from the ancient sorcery mod because it increases spell power or something. ill have to look more into it.
so 12% damage hey? im assuming with my sword?
Cutthroat  [ophavsmand] 24. okt. 2024 kl. 17:58 
90% corruption? I thought the hardcoded amount was 1000 (50%). Anyways, one secret is: Corrupted strength increases damage by 12% per point rather than vanillas 1%. Drink a cleansing brew and see if that purges some corruption.
EvilNecroid 24. okt. 2024 kl. 17:51 
ok i tried to work out what the mod does but im confused. can u reveal ur secrets?
also i dunno if its 1 of my mods or a new thing they added but my corruption is like 80-90% ish.
i barely have any health at all. it would be cool if ur mod can give me health or armor :p
Cutthroat  [ophavsmand] 24. okt. 2024 kl. 17:30 
Also yes Mr Necroid. Its quite ironic but sad for the people who have to swap mods :(
Cutthroat  [ophavsmand] 24. okt. 2024 kl. 17:30 
Mitch, i haven't had any issues with my current toon when applying the new mod but I did test it in singleplayer and not on a dedicated server.
EvilNecroid 24. okt. 2024 kl. 15:23 
wait ur corrupted mod got corrupted? lol
EvilNecroid 24. okt. 2024 kl. 15:20 
do i need to start a new game for this to work?
mitchnethercott 24. okt. 2024 kl. 14:14 
is this retroactive if i am already corrupted? or will i need cleanse/new toon?