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But on real note: Love this mod, makes having corruption feel worth even having
Strength works pretty well. Overall, NPC damage still outperforms player damage pretty hard, even when running on servers with thrall damage halved. Corrupted strength offering upwards of 100% more damage on top of strength's normal max bonus of 100% is quite powerful without feeling overly broken.
The vitality edits are frankly my favorite of the bunch, mainly because it provides a completely different method of survival compared to uncorrupted vitality. Instead of surviving by being a damage sponge, you survive through your ability to regenerate comically fast. Regen tank vs. resistance tank, something you don't get in vanilla.
Authority is good, though I did find out that it appears the Frenzy perk doesn't apply to the undead hyena, or rather it says it does but doesn't actually enhance its damage.
Over 10x more powerful per point seems a bit much. 5% extra damage and 1 hp regen per point would still be really strong without completely breaking the balance.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2868539295&searchtext=sorcery+tweaks
And yeah I agree, this should have been in the vanilla game because right now its just a bottleneck rather than a source of power like it was advertised to be.
too bad i dont have any strength :(
ive gone for vitality authority and the magic thingy from ancient sorcery
so 12% damage hey? im assuming with my sword?
also i dunno if its 1 of my mods or a new thing they added but my corruption is like 80-90% ish.
i barely have any health at all. it would be cool if ur mod can give me health or armor :p