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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3476076418&tscn=1746589125
It adds threat, dungeons to asteroids depending on start system + minimal threat for asteroids
dang I'm unlucky XD
I'm guessing I'm just unlucky ^^;;
(I really need Tungsten for a build XD)
I'm not sure of other mods that change Asteroids but I now know that Arcana changes Planet generation, idk if it's the same for Asteroids as well ^^;;
As for asteroid belts, their threat levels can be anywhere from 1-6 and idk how to tie them to the star tier without making a bunch of copies.
This can explain the more unusual uses for coal in crafting recipes, like in synthetic material and silicon boards. One wouldn't bat an eye at graphite being used in such recipes, but coal??? Hence perhaps the graphite is stored as graphite but when needed the matter manipulator turns it into a hydrocarbon. Visually the two are fairly similar. Most spacefaring peoples with matter manipulators probably don't need to know the difference anyway. Even today most don't need to know the difference between coal and coal but further metamorphosed.
...maybe I am a nerd
(Nerding out is perfectly fine as long as you're civil. Which you have been :3)
(Sorry if this seems pedantic for such an unrealistic game but I'm a huge space nerd)
Space is so cool :3
Either that or in the spirit of a Rocky and Bullwinkle episode outro...
Baby it's Coal outside!-The space station!
--------
But in all seriousness... maybe this is one of the ways the Novakid power their space trains?
And depending on what mods a Starbound Universe is built upon, finding coal deposits in silicate space potatoes where a giant planet busting monster exists which had a history of turning planets into space junk until it was put on time-out by a big spacesuit clad construct for a few milllenia could either make a bit or a bunch of sense...