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May I request a way to set which item is the default choice in the Override Configuration box? Personally, about 99% of the time, I'm overwriting other trees with Oak, and being able to set my default to Oak would be awesome.
Thanks for your feedback. It was up and running until the latest round of experimental updates (Timberborn v0.7.4.0). I have updated it just now, so I hope you can play with it again.
However, with todays experimental update, TimberApi is out of service, and therefore this mod as well.
Thanks for the feedback. Fair enough, I'll look into Greedybuilders support. It's not a mod I play with, so not something I've tested.
v0.7.1.2-dc411b4-xsw
ArgumentException: Building not found: Forester.GreedyBuilders.
TimberApi has been updated and now supports the tool system again. This mod has been updated.
I like you suggestion. I'll have to do that integration quite differently than a plant. I'll keep it in mind, might get around to it in a week or two.
I'll look into it.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3363254202
Thanks for the feedback.
for example in the whitepaws fraction mod its visible and those get also auto downladed if you download the mod :)
but as i am no mod creator and just a user i have no idea how thois is done.
@ Scavenger: Sorry, I already deleted that file and started a new map.
If you are facing issues with future updates/mods, you can verify the integrity of the game files. This will force steam to also check the state of your mods.
I am sorry to hear that. I would appreciate if you could provide the corresponding game logs via the Timberborn Discord.