Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

THE GREAT WAR ALPHA TEST VERSION
25 条留言
TheGamingLizard 11 月 22 日 下午 4:20 
nope not yet i only have 3 maps set up rn
SabbelZombie  [作者] 11 月 22 日 下午 3:42 
is your mod public? say me this name
TheGamingLizard 11 月 22 日 下午 3:14 
its still a cool mod tho and i def play for the walkingfire
TheGamingLizard 11 月 22 日 下午 3:12 
its ur mod u can do whatever but idc too much i was making a ffa mode myself that plays like combat from AS2 i just have to set up the maps and add score per kills then it will be ready
SabbelZombie  [作者] 11 月 22 日 下午 3:07 
So would you be happy if I kept the FFA mode or
TheGamingLizard 11 月 22 日 下午 2:47 
i play the ffa one with my buds but its crashs alot
SabbelZombie  [作者] 11 月 22 日 上午 11:17 
You can play my mod ;)

Which game mode do you like to play the most?
TheGamingLizard 11 月 22 日 上午 11:03 
@Sabbelzombie thank u for the walking fire info im not that best at it yet but im getting there any chance u would make just a walking fire mod im sure a lot of people would download it including myself i really miss walking fire it worked really well in call to arms
SabbelZombie  [作者] 11 月 21 日 上午 10:26 
@TheGamingLizard

Yes, FFA mode is great, but it won't be available in the next update, along with all the other game modes. A new mode will be added instead. But maybe a newer version of FFA will be added later. I thought FFA mode was well suited for PvP.
SabbelZombie  [作者] 11 月 21 日 上午 10:21 
@TheGamingLizard

You need to change the bullet.pattern in the path: set/stuff (bullet.pattern)

bullet.pattern:

;If a small arms weapon file is missing any values, it will use these general defines.

{weapon_bullet
{tag "shoot_walking shoot_walking_ai"}
{inventory
{fsm "smg"}
}
{states
{reload "reload"}
{unload "unload"}
{fire "fire" }
{aim "aim" }
{can_aim "can-aim"}
}
{Spreading
{BurstRecoveryTime 0.5} ; time in seconds for weapon accuracy to return to normal after firing.
{BurstAccuracy 100} ; default value 100. Accuracy for 1st shot of burst is 100%. Lower values mean less accurate.
{SpreadRadius 5} ; radius of weapon accuracy in meters. Most weapon spread radius is defined in small.firearms.accuracy
{SpreadPower 1} ; default value 1. Higher values increase chance of bullet to go into the center of spread radius.
TheGamingLizard 10 月 4 日 上午 10:27 
cool im very interested in walking fire i cant get it to work anymore sadly would love to see it working again. The FFA modes look sick as well like the skirmish one .
SabbelZombie  [作者] 10 月 4 日 上午 10:14 
WalkingFire works so far, I haven't changed anything as far as I know, it should be the original data.

To use WalkingFire, you have to move the unit with just one click.


Unfortunately, my mod is not up to date at the moment, but it could still run.

Work is being done on the mod.
TheGamingLizard 10 月 4 日 上午 8:30 
i see u have walking fire on did u get it to work?
SabbelZombie  [作者] 2 月 22 日 上午 6:51 
i used to have the content of the mod valour in my mod, i had not asked for permission and i should delete the content of the mod. since the creator wants / should have paid real money for the units years ago, he should keep his unit models i am waiting for the original units from gates of hell itself. in addition, the units were not really chic either, this seems to have changed but oh well. i also didn't like other elements of the mod. i see it like this, someone takes something from a mod and makes something new out of it or even something better but because of this crap with, this is my mod, the mods in general don't get better faster, where would you be if everyone can freely take content from all mods but this seems to be a problem of ego. my motto from player to player, from modder to modder
SIR BANK 2 月 22 日 上午 6:21 
explanation plz
SabbelZombie  [作者] 2 月 21 日 下午 3:38 
never ever
SIR BANK 2 月 21 日 下午 2:53 
@sabbelZombie
SIR BANK 2 月 21 日 下午 2:52 
patch for valour?
Mr.石山K 2 月 10 日 上午 11:15 
Upload pics :gohtiger:
SabbelZombie  [作者] 2024 年 11 月 10 日 上午 2:30 
@roflcake$

sorry, the mod is only designed for multiplay. conquest does not use this mod, maybe the mod interferes somewhere in conquest like for example the unit circles / outlines but it was created for multiplay. there are already a lot of mods for conquest. unfortunately i can't recommend one to you because i don't play conquest myself but you will surely find one.
roflcake$ 2024 年 11 月 9 日 下午 10:44 
can this be used for conquest as well? or only multiplayer
SabbelZombie  [作者] 2024 年 10 月 4 日 上午 8:18 
Only the waffen ss has its own skin (so far only the infantry), the waffen ss is an independent faction next to the german and the wehrmacht faction respectively
Storm-trooper ✠ 2024 年 10 月 4 日 上午 8:11 
new skins ?
SabbelZombie  [作者] 2024 年 10 月 3 日 上午 9:43 
@jesionn1908 thanx man :)
jesionn1908 2024 年 10 月 3 日 上午 8:36 
i like it