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报告翻译问题






I went into the unlimited_civic file, and added:
ai_weight = { weight = 0 }
potential = { is_ai = no }
possible = { is_ai = no }
to both of the civics, and waited about 70 years in game, and from what I could see, none of the AI nations had the civics, and I was still able to use them.
@Someone if you want to try it out, go to your SteamLibrary folder, then steamapps, go to workshop, content, and for Stellaris, go to folder 281990. Finally, you want to go to this mod's folder which is 3336058700, then common, then governments, civics, and there is the txt file. Just copy and paste the 3 lines I added right after random_weight = { base = 0 }. This should ensure that the ai doesn't select or see the civics.
is_ai = no
Or whatever it would look like for a Stellaris mod?
Who knows if that will make a difference though lmao
ai_weight = {
weight = 0
}
That *might* prevent AI from being able to use things that you don't want them to.
Pure guess work on my part but I was looking at other traits and the wiki and from my understanding setting the weight to 0 should make AI 100% unlikely to have that trait.
Sorry about that please ignore my first message.
Note* The mod in the description is the one that is not working for me.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2677421643
An updated and (somewhat) optimised version of this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2677421643
This mod is crashing my game, maybe it is a new update, I'm not sure what it is but I only have this mod installed, and the game still crashes. I tried playing the game with an existing race that was not effective by this mod but with the mod still enabled the game crashed still, and to fully confirm I disabled the mod, and the game works.
it works perfectly fine on my end so it is a problem on your machine