奈斯启示录 Necesse

奈斯启示录 Necesse

Chaotic NPCs v. 3.2
44 条留言
Oblio  [作者] 10 月 21 日 上午 9:31 
for the 0 cost, I had to do an ugly fix since nothing else seems to work:despotflip:
beven 10 月 21 日 上午 4:01 
anyone know if this works with necesse expanded?
LunarLex 10 月 20 日 下午 3:22 
For some reason in my game, all items sold by NPCs added by this mod, are free (0 gold). I don't know if it's something on my end or not, I tested for mod conflicts but couldn't find any, so it seems like it just might be an error of some kind.
Oblio  [作者] 10 月 18 日 上午 12:10 
fixed, thanks for the report, fixed just now :lovecaveling:
CyanFridge 10 月 17 日 下午 5:48 
Trying out the mod, and enjoying it so far! I did just notice that the 'Single Use' Gatherer spawn item, was not in fact single use. I spawned quite a few to test, and it never seems to run out. It may happen for others as well, just haven't tested them yet.
Oblio  [作者] 7 月 23 日 上午 2:57 
Hi everyone, this update makes the mod use the new shops system, don't worry, there is no limit in the quantity of stuff you can buy.
The only problem is that the "locked item" it's a bit buggy, but in the meanwhile I try to fix it, let me know about the new prices, 99% of them is almost a copy-paste for time reasons
Genski 7 月 11 日 下午 1:58 
Oh sorry I might be blind hahaha, I did not check the update date on the mod :steamfacepalm: thank you for being so speedy with the update!
Oblio  [作者] 7 月 11 日 下午 1:55 
oh right, I've updated the mod but forgot to update the description, my bad
Genski 7 月 11 日 下午 1:52 
Just commenting to say (to my understanding) the mod is working fine with 0.33 :steamthumbsup::demoticon:
Oblio  [作者] 6 月 9 日 上午 4:35 
some of this things require messing with the Settlers AI, thing that I don't know how to do, but most of these things seems possible, maybe I will give it a try when I have time, thanks for the suggestions :menagerie:
Yul'Fyr 6 月 9 日 上午 4:15 
Are something like these possible...
Enchantress: Sells enchant scrolls

Knight: Higher HP and Regen, Allies nearby Knights gain bonus armor, taunts nearby enemies

Sharpshooter: slightly higher movespeed, can dash away from enemies getting close, +20% bonus to ranged weapons

Saint: Heals nearby allies for 20% of their max HP occassionally, Cleanse debuffs and status effects, Provides HP & MP regen to nearby allies

Rogue: High movespeed, Throwing weapon bonus, crit bonus, can dash multiple times

Executioner: Heavy weapon bonus, damage bonus on lower HP targets, crit bonus when lower HP
Oblio  [作者] 4 月 19 日 下午 10:22 
Sorry, but I'm not capable of creating such functions (higher working speed).
For replacing the lumberjack there is already the Gatherer that sells wood tho
Noctreen 4 月 19 日 下午 4:41 
Oh yeah forgot till just now but the Chef also sold some food items and the Lumberjack i think sold saplings.
Noctreen 4 月 19 日 下午 3:15 
The guy that did Community Mod i guess deleted it and took his discord down he had Chefs and Lumberjacks. The Chefs cooked food faster and the Lumberjacks cut down and harvested wood faster those might be cool to add the Lumberjack was really useful for me had a few if them.
mh_2070 4 月 14 日 上午 12:53 
Now's a good time to put in a pawnbroker type. Since the last update people having pawnbroker cravings. :welpface:
StormcatZero 3 月 9 日 上午 5:51 
Fantastic! Stay awesome, Oblio :steamthumbsup:
Oblio  [作者] 3 月 8 日 上午 8:43 
as said, here we go, your suggestion is now in the last version of the mod, with all the cosmetic costumes, even the unobtainable ones or the ones you can unlock only in late game
Oblio  [作者] 3 月 3 日 上午 1:47 
thaks for trying the mod and for the suggestion! Adding it should be pretty easy with the new system, I will note it for the next update
StormcatZero 3 月 3 日 上午 1:35 
Thanks for the awesome mod, @Oblio!

Got a suggestion for ya: an NPC that sells all the costumes. Kinda of like an upgrade to the vanilla Stylist NPC.
Oblio  [作者] 2 月 28 日 上午 8:35 
almost forgot: if anyone want to suggest something, feel free to suggest
Oblio  [作者] 2 月 28 日 上午 7:09 
As promised, here we go, the old content will stay for a few moths in an unobtainable state, just for preventing thing from disapear from a day to another
PAKman03 2 月 18 日 上午 6:37 
I realized it was my own fault. I thought I had the void shards requested to add them to my settlement in my inventory but I didn't. Once I had them in my inventory, I was able to hire them. Sorry for the report. It was just my own mistake in not checking my inventory properly.
Oblio  [作者] 2 月 13 日 上午 12:30 
tanks for reporting the problem, but righ now the mod need a complete rework as it was my first mod, so I can't really do fix on the go for now.
And a little advice, the Cultist will likely be changed or removed in the future (like few months) so instead use the "Advanced summons" mod for replacing it
PAKman03 2 月 13 日 上午 12:04 
For some reason the cultist I summoned to my settlement will not join my settlement even though I meet at the prerequisites for them to do so. When I ask if they will join my settlement, the word "Accept" is grayed out even though I have more than enough of the materials they require.
Oblio  [作者] 1 月 25 日 上午 4:39 
Hi everyone, this mod has become too much of a kitchen sink for my tastes, so I'm splitting the "surplus" content in separate mod.
The summons are already been moved on a saparate mod, and will probably be removed from this in the future, so I can focus on keeping an higher quality on the summoning features without messing with the concept of this mod.

For the boss and relative armor, they stay for now, making a mod for them require new content to make sense and quite some time.

Don't worry, for at least a few months the content will stay the same, and I will do my best for warn in-game about something being removed when the day will come
Oblio  [作者] 1 月 4 日 上午 3:16 
Thanks to your comment I've remembered of an old idea for the bosses, giving them as drop some component for making utility things. So I can add things other than NPCs for helping the players, now I added the first one in the last update, let's see if can work or not as a thing
Moonwhisper45 1 月 2 日 上午 9:37 
This feels like it's gonna be Fargo's mutant mod for Necesse at some point.
Oblio  [作者] 2024 年 12 月 22 日 上午 8:29 
Thanks to you for trying the mod! If you have any problem or suggestion feel free to ask
랑골 2024 年 12 月 22 日 上午 8:25 
Thank you, I've already finished the game today, so I think I'll try again tomorrow. Thank you so much for your help! :stella_hearts:
Oblio  [作者] 2024 年 12 月 22 日 上午 8:20 
Oh I see, this is not a my bug, it's both because the mods are in the wrong order or (most likely) Steam that haven't downloaded properly the mod of the joining player.
For the last case only things I can sugest it's try a combination between restarting Steam or unsubscribing and resubscribing
랑골 2024 年 12 月 22 日 上午 8:18 
It says it doesn't match the server's mode without any other error code, and it's impossible to enter. I turned off another mode because I was wondering if it was a mod conflict, but it still doesn't work. I had multi access when I turned on the other mode only
Oblio  [作者] 2024 年 12 月 22 日 上午 7:51 
I've tested and for me it's working fine, maybe Steam haven't downloaded the mod properly?
Oblio  [作者] 2024 年 12 月 22 日 上午 5:27 
Can you tell me what kind of error?
랑골 2024 年 12 月 22 日 上午 5:25 
This mode is fine when you do it alone, but if you go into multi, the person entering the server will have an error and will not be able to enter
Oblio  [作者] 2024 年 12 月 4 日 上午 1:33 
Thanks to you for give it a try!
𝔽𝔸𝕃𝕂𝔼 2024 年 12 月 4 日 上午 1:12 
Хороший мод. Спасибо, братик.
Oblio  [作者] 2024 年 11 月 17 日 上午 8:19 
what kind of problem? Without more context could be even just Steam that fails to download the mod the first time
Chaotic-Reaper_ 2024 年 11 月 17 日 上午 8:08 
mod works great
but sometimes in multiplayer it doesnt want to function correctly for the joining player
Oblio  [作者] 2024 年 10 月 13 日 上午 11:25 
Thanks! <3
The Entire Population of Canada 2024 年 10 月 13 日 上午 11:15 
Just got the chance to try this mod out - Love it! Excellent ideas and execution.
Muzaa 2024 年 9 月 28 日 上午 5:04 
Спасибо ! ;):steamthumbsup:
Oblio  [作者] 2024 年 9 月 28 日 上午 3:20 
Fix done, now must wait for Steam to approve it:DK_Kiwi:
Oblio  [作者] 2024 年 9 月 28 日 上午 2:54 
Oh no, I will look for made a fix today!
Muzaa 2024 年 9 月 28 日 上午 2:24 
Не работает с 0.27, обновите пожалуйста!