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报告翻译问题






bruh
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3229348657
"XML error: <placingDraggableDimensions>1</placingDraggableDimensions> doesn't correspond to any field in type ThingDef. Context: <ThingDef" in 10 different spots.
Can be fixed by searching and replacing <placingDraggableDimensions>1</placingDraggableDimensions> with nothing in the TerraIn_Floor.xml file located in 1.5/Patches within the mods folder. There is only once instance of it to remove.
Mod works just fine without it, and you can click and drag, everything that I've tried so far.
@ Byter
Thanks for linking the mod, had a look on how "Floors Are (Almost) Worthless" changed it and added something similar to my tiles.
I've checked and this is indeed cause by my mod. I'll have a look to see if I can fix the wealth but this will require coding in C# which I do not have experience with. I'll also have a look at the recipes not showing up.
@brrygo98
Yeah it is caused by this mod. It's more an oversight from me. I was unaware that adding "work to build" to the terrain tiles also adds wealth to them. I'll have a look if I can exclude the terrain tiles from the wealth calculation.
Fix: Incorrect wealth calculation on buildings with def-defined base market value
So maybe this has to do with that? Cause I think deep water and stuff now has value? Unsure if it did before. You can imagine how this blows up on an island with 60% of the map being water haha
Sadly not, I've not heard from this mod before.
Glad you like it. Have fun.
@Yan Lucas
This is on my to do list. My plan was to add the rough stone walls which would also be smoothable. I'm trying to push out an update after the weekend. So stay tuned.
i sometimes have some weird montain generation that causes a raid or a guess to spawn somewhere they would get stuck, so a way to quickly filling the edge of my map with slate would be amazing
Thank you for the feedback. Adding water is one of the things on my list. As for the rich soil, I understand. I'm thinking on beter ways to implement it, will see what i can do.
Thanks for your input. I've had a crack at your request and came up with something I think you'll like. It still uses base game texture as I am not a good artist. Maybe you can come up with some texture so i can add them. I also thought that it would need a seperate mod.
Anyways, here is your requested mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3326642973
One is a terrain tile that increases decay speed of the items on top of it.
Another is an enhanced mud of sorts which would have higher move speed penalties.
And lastly, a simple to make terrain that's extremely flammable.