安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Hey guys, sorry to keep you all waiting for so long.
I have mostly finished the new settlement models for Kislev, Bretonnia, and the Dwarfs. I will release the next major update for the mod once I complete the models for the Tomb Kings and Lizardmen.
I'm also working on a new dynamic settlement framework, which will include:
Dynamically changing siege battle maps during the campaign to match the settlement's appearance on the campaign map. (This will automatically pull in models from GCCM and <<FSF>>Ranger if you have them installed).
Newly constructed landmarks will be visually represented on the campaign map model itself.
All of this takes a lot of time, but I'm working to get the update out to you as soon as I can.
Thanks for your patience!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/2918441414
Estalian building models are disappeared
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3523420152
...
HURRY! ;p
https://discord.gg/2Fbf8wTwXU
- Rotblood Tribe
- Roar of the Jade Sea : Yin-Yin, the Sea Dragon
- Wood Elf Cities and Towns (Settle Anywhere)
Try running it with OvN Lost World/OvN Lost World - No Landmarks Submod maybe. Make it have priority on the Load Order before OvN Lost World
Playing as Belegar, Black Crag keeps its greenskin model. But playing as Miao, Fu-Chow loses its model
Campaign Weather Overhaul (The Old World Map Update!)
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2998630271
[Beta]Legendary Urbania
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3323554182
Dynamic World
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2987536840
@david0819 Yes, currently working on karak eight peaks
for example, turn 1 in the celestial riverlands theres 2 unique cathay settlement skins that are occupied by vampires, if you occupy them as a cathay faction they will revert to vanilla settlement models instead of keeping the unique ones from OVN