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Laporkan kesalahan penerjemahan
LP cost of less important abilities should either get reduced or just replaced with ore cost though, since they are mostly useless, especially in this LP economy.
At the beginning of chapter 6 I was level 34 after doing everything I could. Maxing out one weapon type cost 50 LP and once again you can't find anyone who can train you in 2H early, so it’s either 1H or polearms that have fixed animations.
If you only spend 50LP on weapon skills, that leaves you with MAX of 290LP, so one max stat and around 50pt, which might not be enough for best polearm 90 dex.
Despite the fact that page mentions alchemy, I wasn't been able to learn it.
It was fun overall, but it could use some more tutorials.
If you struggle and don't know what to do, go to the old mine first (After accepting quest from Diego). You should be able to reach it without many problems as long as you avoid enemies. Once you're in there you can do some quests that don't require fighting, get some ore and get a ring +5 Str (For paying Aleph 50 ore while talking about missing key).
After leaving mine with Ian's list, you can go to new camp, do Horatio quest for +2 Str, buy another ring +5 Str from Cronos, and give the list to Lares (Using Charm on Roscoe does nothing, so just tell him you have a list) to get extra exp and some more quests that don't require fighting.
Thanks to that you should have at least 17 Str, which should be enough to actually fight some enemies and few levels you can invest. After that it gets easier.
Heavy Armor pack
Show Weapon Range
Hedin Auto Quickloot
ItemMap
GD3D11
I don't know, the start area is supposed to be on a beach (first screenshot). Do you have any other mods?
> what's with textures, I can see purple and pink hues on them
GD3D11 renderer issue, probably. Dou you have it installed?
Cinematic shows us landing on a sandy beach, closer to sect camp, so why are we starting at Old Camp exchange?
why are we playing as a toddler? I get it she is a woman but come on even an emaciated woman should be able to a lift a pick axe or a club and swing it, it is even funnier when cinematic shows said woman round house kicking fully armoured guards into a coma only to do zero damage to a juvenile scavenger in the game
why is A.I so schizophrenic ? the moment I punch a meat bug outside the old camp, guards rush outside to shoot it down with crossbows like it Sleeper outside himself and of course the XP is not shared.
what's with textures, I can see purple and pink hues on them like their brightness was toned up in photoshop?
стоит ли играть решайте сами но
* ближний бой ограничен копьями
* магию превращений вырезали
* из нововведений локаций есть только пещерка в воде, под разрушенным замком рядом с затопленной башней Ксардаса, новых квестов или чего то подобного нет, только копья
итоговые характеристики [ibb.co]
Mod jest ok (Bo to Gothic 1 bez zadnych wielkich zmian) ALE, animacje są okropne, trudno walczyć oraz jak przeciwnik cie trafi, to już nie uciekniesz, wczytanie zapisu to jedyne co możesz zrobić. (Lub B marvin B i F8 hehe)
Przebieg fabularny jest ten sam, ale obrazy na rudziały są inne, po mimo to, nie warto grać.
Zakończenie jest to samo ale ma inną scenę (Z gothic 2) zeby po ten dać inna, która pokazie co się stało z Bohaterką.
Grałem na koniec gry kodami bo, TE ANIMACJE SĄ TAK OKROPNE i nie grywalne!
* в водной пещере рядом с затопленной башней ксардаса все еще можно взять элексиры превосходства и духа с помощью зелья ускорения
* дасти бессмертен так что его можно натравливать на стаи и пока его грызут разбирать их по одной
* первый посох покупается у фиска и берется без прокачки ловкости с помощью двух колец одно от мордрага второе у кроноса после чего с помощью дасти зачищаются все слабые монстры (кротокрысы, падальщики и шершни)
* благодаря порезанной анимации одно и двуручное оружие в пролете, вместо него добавлены копья которых всего пару штук на игру
* монстрам запретили выманивание так что драться можно только со стаей
* при убийстве монстров союзниками опыт не начисляется
* при попадании по вам персонаж уходит в станлок ровно до следующего удара, благодаря чему драться со стаями особо приятно