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Polearm is a great addition, got best naginata + best bow. I've got 34 level with 101 str/101 dex/84 mana/631 hp.
I maxed bow to 30% as early as possible with dex, 6th circle and got every other skill outside of crossbow and 1h weapon proficiency.
There is enough points to be powerful, but the start is rough of you aren't familiar with what to do in Gothic (again, no dodge button = abuse bow).
LP cost of less important abilities should either get reduced or just replaced with ore cost though, since they are mostly useless, especially in this LP economy.
At the beginning of chapter 6 I was level 34 after doing everything I could. Maxing out one weapon type cost 50 LP and once again you can't find anyone who can train you in 2H early, so it’s either 1H or polearms that have fixed animations.
If you only spend 50LP on weapon skills, that leaves you with MAX of 290LP, so one max stat and around 50pt, which might not be enough for best polearm 90 dex.
Despite the fact that page mentions alchemy, I wasn't been able to learn it.
It was fun overall, but it could use some more tutorials.
If you struggle and don't know what to do, go to the old mine first (After accepting quest from Diego). You should be able to reach it without many problems as long as you avoid enemies. Once you're in there you can do some quests that don't require fighting, get some ore and get a ring +5 Str (For paying Aleph 50 ore while talking about missing key).
After leaving mine with Ian's list, you can go to new camp, do Horatio quest for +2 Str, buy another ring +5 Str from Cronos, and give the list to Lares (Using Charm on Roscoe does nothing, so just tell him you have a list) to get extra exp and some more quests that don't require fighting.
Thanks to that you should have at least 17 Str, which should be enough to actually fight some enemies and few levels you can invest. After that it gets easier.