FOUNDRY
Chained Casting Machine By fa285634
21 条留言
jhughes 7 月 6 日 上午 11:38 
Yes, everything seems fine with the new 'Liquid Steel Beams' present .. back to the game :steamhappy:
7T Primal Wolf  [作者] 7 月 6 日 上午 11:35 
I sent the player log comment to my teammates & I have marked liquid steel beams as a Required mod for this Mod, I don't know why it's doing that, but okay.

Thanks for the Testin'.
jhughes 7 月 6 日 上午 11:28 
OK .. you also HAVE TO subscribe to Liquid Steel Beams for this mod to work. You should add it as required for this mod. :)
jhughes 7 月 6 日 上午 11:20 
Maybe this will help from teh player.log: ConfigureAssemblerFrame._ShowFrame error in section B: System.Collections.Generic.KeyNotFoundException: The given key '6430019832364510677' was not present in the dictionary.
jhughes 7 月 6 日 上午 11:12 
A little more troublershooting .. machines already placed also do contine with their current builds .. but If I click 'Change Recipe' there is an error and the recipe goes blank. I can copy a recipe from a machine that is already assigned and working from before the upgrade and paste it into the machine fine.
jhughes 7 月 6 日 上午 11:02 
Should I unsubscribe to some of your 'Alternate' mods if they are also included in this one. If so, which ones?
jhughes 7 月 6 日 上午 10:55 
I am not using the 'Free Stuff' mod. I can provide a mod list if that is helpful.
7T Primal Wolf  [作者] 7 月 6 日 上午 10:03 
Sounds similar to what's happening with the free stuff mod, I'm looking into it on my end for this Mod, but if I can't reproduce it and understand why it's happening I can't fix it, the code does not do favors for my brain, I am a editor modifier, not a code Builder sadly, that's why I have teammates so they can help me with the code Side of things
jhughes 7 月 6 日 上午 2:39 
I am having the same issue as @lewis7355, I can not open the screen to set the recipe. This is on a powered foundation. It makes a clicking sound, nothing opens.
7T Primal Wolf  [作者] 7 月 5 日 下午 3:19 
Currently there is a known issue that if you place this particular building on unpowered grids it can bug out I haven't had any issues with it bugging out on power grids
lewis7355 7 月 5 日 上午 10:14 
Hi, Since you updated this machine will not work on any of my games, the config screen will not open
7T Primal Wolf  [作者] 7 月 4 日 下午 12:34 
New Update for the Mod is Out!
jhughes 6 月 22 日 下午 6:33 
Oh my word, this is the way machines need to be built! Thank you. :steamhappy:
7T Primal Wolf  [作者] 6 月 22 日 上午 8:52 
IT's ALIVE!
7T Primal Wolf  [作者] 5 月 17 日 下午 10:37 
it looks like I'm gonna have to edit the new model from update 2 for this to work.


that bein' said, I have to be in the right mindset to do that & I just haven't been in that mindset yet, but today I placed down the castin' machine & I'm like dang it all, I want these chained so I'm startin' to get into the mindset.
7T Primal Wolf  [作者] 5 月 10 日 上午 11:22 
currently broken for update 2
7T Primal Wolf  [作者] 5 月 6 日 上午 10:37 
it's going to take some time for me to remember how to mod this game, I'm in the process of getting the tools updated and then I'll start trying to fix my mods, please be patient.
james 5 月 6 日 上午 7:13 
In Update 2, either of the chained machine mods (Casting Machine & Steam Turbine) cause my game to hang with 10% on the progress bar at the step "Initializing Native Mod". I've bisected my mod list down to just those two causing issues.
7T Primal Wolf  [作者] 2024 年 9 月 7 日 上午 7:11 
Sorry about that, i'm still workin' that out
Black Cat 2024 年 9 月 7 日 上午 12:15 
you can see where the cables should connect but they cant be built to where the need to be
Black Cat 2024 年 9 月 6 日 下午 11:30 
Sadly does not support the data cables