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报告翻译问题






Regarding soaking, I personally would be more interested in pouring it into the pan once and then doing it twice. :)
1. they do rot, if this is enabled in the config - but they rot like the vanilla spaghetti can etc. this is, at some point they make you sick, but its not visible in the item. this is default dayz mechanic for such items.
2. yes, thats how its implemented. the alternative would be that you have soaked food items. if I get more feedback that people would prefer this, I will consider to change it.
oh, I did not know about this kit. I will have a look, thanks.
1. Cooked sausages, opened cans, and boxes of food don't rot.
2. If you fill a pot full of water, but the recipe only calls for half, it's all used up.
(The most annoying thing is that the food doesn't spoil).
By the way, the author. Please note that the game files include a "military mess kit." If there's a way to enable it for crafting and storing, that would be great.
I'd like to adjust the mod's recipes or create new ones. Is that possible?
I'm setting up a server on the Namalsk map, and some of the animals aren't from that map. I'd also like to use the fish I already have on the server to create different recipes, even if the can layout is the same. I'd just like to be able to give the player the recipe instructions from the book and have it generate an item for them. I don't know if that's the intention or if something like this already exists. I'd also like to hear your thoughts on this approach.
Thank you, my friend!
I tried health 100 and I tried health 1, both do not work as you mentioned.
Maybe I am reading it wrong
{
"OriginalItemType": "SodaCan_Pipsi",
"LeftoverItemType": "Rag",
"ItemHealth": 1,
"DropToGround": 0
},
has the same effect.
@Chris, hi, the blood sausage is an easter egg that is not in the cookbook by design ;)
hint 1: the name it self is a good hint
hint 2: the cookbook does not support atrocious cannibalistic dishes
{
"OriginalItemType": "SodaCan_Pipsi",
"LeftoverItemType": "CookZ_EmptyCan",
"ItemHealth": 75,
"DropToGround": 0
},
feel free to contact me on Discord if you want more details (Foofahh#2106). The ZenLeftOvers worked ok with @GM_CanningFood, so it should work. :/
May I ask what the recipe for the blood sausage is? It is not in the cookbook
This happens after eating a canned item.
Please share an updated nutrition value list :)
E.g. Chili Con Carne is not in it
Long version: for food items like cans and sausages agents from food decay are stored on the server (and not on the client). this is, only when you eat the food, the server adds the agents to the player. this is actually a nice system by dayz to keep this info from the client. of course this info can be synced to the client, but the effort and complexity defeats the purpose in my opinion. if dayz implements this for cans then I will happily take this over for sausages and boxes. for now the "workaround" is to disable food decay for those items.
@Alyx680, thank you for the suggestion. :) I will put it on my list. but no ETA for now - Im currently busy.
Canned food for all intents and purposes doesn't spoil compared to take out boxes.... I would love to make canned goods not spoil but have the boxed food spoil.
@BruteThePenguin, hi, you don't need a repack for additional recipes. you can add them via a separated mod that depends on cookz. if you need help with an example, let me know via discord ("peetpan.")
@Exalion hi, oui
What if the dish has a healing function?
With the heel feature, people will try to cook more.
If it doesn't work, I'd like to know how it'll work
@kanu, hi, yes