边缘世界 RimWorld

边缘世界 RimWorld

Un-Limited Reborn
370 条留言
NuanKi  [作者] 10 月 22 日 上午 8:35 
Sure, I will check it, and add it if possible
Zalion 10 月 22 日 上午 8:23 
Would it be possible to add an option for the food poison chance please ?
NuanKi  [作者] 10 月 21 日 下午 6:06 
It's a hard requirement. I remember there was a version for 1.5 that simply patched everything (you will lose all advanced features, but at least have the main features). I don't remember if it was updated to 1.6, but it should also have "unlimited" in its name.
BigBoy_Liam 10 月 20 日 下午 6:29 
Apparently some mods using HAR don't work nicely with xml extensions. Is it a hard requirement for this mod and Is there another version that doesn't require it?
Text 10 月 17 日 下午 12:53 
How do I limit the resource am get from shred mechanoid?
NuanKi  [作者] 10 月 8 日 下午 2:31 
This mod does not modify any internal game code at all, it just removes limits and max values from pawn capacities,
Could you share a few screenshots of the stats, bionics and more pls?
ZeroNoPocky 10 月 7 日 下午 10:51 
Hi, idk if it's appropriate to report it here or under vanilla expanded framework
But with high manipulation, the "range attack speed factor" became negative and my pawn shoots slowly instead
is there any fix for that?
NuanKi  [作者] 10 月 6 日 下午 6:05 
Before saying it doesn't work, you should read the wiki...
https://github.com/NuanKi/Unlimited-Reborn/wiki#advanced-settings
Paula_Tejano 10 月 6 日 上午 8:02 
no matter the settings it doesn't work
Paula_Tejano 10 月 6 日 上午 7:01 
Hello, can you please teach me how to use the advanced settings ? i want the shooting accuracy to be unlimited, but can't get it to work.
Six Feet Under 10 月 5 日 下午 11:40 
Can I uncap armour values using this mod? It stills displays 200% in the gears tab for overall. If not this mod, then is there a compatible mod that uncaps overall armour?
GULÉ🏠 10 月 5 日 上午 10:00 
Any luck with hooking caravan speed to actual movements speed somehow or unlimiting it? :(
f r o g 10 月 4 日 上午 3:03 
I can't find this mod in the mod options section? I might just be stupid...
lolmanor 9 月 30 日 上午 11:44 
@AbsoluteGato Endless Growth is listed as a compatible mod on this mod page. On the Endless Growth page, it explicitly says to use this mod for more growth. So they're compatible, they change different aspects of the game.
AbsoluteGato 9 月 29 日 下午 9:21 
Hello, sorry if this was asked before. Is it better to install either Endless Growth or Un-Limited Reborn or can they be installed together? Thank you in advance.
NuanKi  [作者] 9 月 29 日 下午 12:48 
For the trade cap, check the trade price fix in recommended mods,

I'm pretty sure the mining bonus should work, unless there is a mod modifying how it works, but I will check it later
Hayooo 9 月 28 日 上午 3:14 
hello. in 1.6 a changed in trade advantage to cap at 40% something and i think this mod cant override that thing, and ore mining bonus doesnt seem to be in affect too
NuanKi  [作者] 9 月 24 日 上午 9:21 
I don't think so in this mod, since this mod only focuses on removing limits and max values for pawn capacities, nothing more, srry
OwO 9 月 24 日 上午 8:15 
Hey @Nuanki, it seems that the medical tend quality is limited by the "Medical tend quality maximum" property of any medicine item, would it be possible to bypass this property with this mod?
Consho 9 月 19 日 下午 4:36 
Excellent! I'll give it a try! Thanks dude
NuanKi  [作者] 9 月 19 日 下午 4:02 
It does not seem to modify skill limits from what I can see in the mods page, so there should not be problem
Consho 9 月 19 日 下午 1:28 
Based on compatibility with other mods in the description, this mod will not work with
Intellectual Matters ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3570236251 ), right?
lolmanor 9 月 13 日 上午 11:49 
Ohhh. Val 2 should be a small number. That explains why it always defaulted to 100% max. Thank you!
NuanKi  [作者] 9 月 13 日 上午 1:21 
you can see it as when you get the val 1 you defined you get the val 2
if you actual val 1 is lower than the defined, you would get less in val 2

for example if you set 100 in val 2 and .95 in val 2
and your pawn val 1 is 90 you would get less than 95% in val 2
NuanKi  [作者] 9 月 13 日 上午 1:10 
VAL 1 is the value limit to get the max % of val 2
you have val 1 way to high leave it at 100, and that would mean when you have 100 on the post process you also get 95% on the val 2
also since val 2 is a % you should use .95 instead of 95, since 95 is 950%
lolmanor 9 月 12 日 下午 11:11 
I saw that earlier in the comments you explained how the Advanced Post Process Curve points work, but I can't get it to work with your explanation. Can I get help setting melee dodge chance to max out at 95%?

I have melee dodge chance "remove limit" unchecked at the top, and in the Post Process Curve I have Point Value 1: 100000, Point Value 2: 95. (because you said the values are read Val1 => Val2, so if i want a 95% cap val 2 should be 95, and any melee skill points below 100,000 will be less than 95%).

When I reload the game, however, this is not the case. It still caps out at 100%.

I'd appreciate it if you could explain how this works to me or if there's anything I'm not getting.
NuanKi  [作者] 9 月 9 日 上午 2:04 
Thanks for that, i wil add it to the incompatible list
imuri 9 月 8 日 下午 11:22 
yeah i did use endlessgrowth for checking, i changed shooting from 60-61 and 100 using character editor for troubleshooting.

anyway i found out which mod messes with this mod. "Impactful Skills Mod Support" i dont know much what conflicts in these 2 mods but thats what i found
NuanKi  [作者] 9 月 8 日 下午 9:42 
Btw, originally both point values were set to 100,000 before modifying them was possible
NuanKi  [作者] 9 月 8 日 下午 9:37 
@imuri
Now for the values,
in game you can see something like:
Post process curve: 60 => 99.9%

You can use that format to read the points as:
(pointVal1) => (pointVal2)

I don’t remember the exact defaults I set, but I think they were something like:
100 => 220%

This means that once you enable the post process setting and have more than 60 in val1, you’ll start getting more than 99.9% shooting accuracy.

This means that if val1 reaches 100, the curve sets it to 220% accuracy.
NuanKi  [作者] 9 月 8 日 下午 9:25 
@imuri
you need to surpass vanilla limits to enter "un-limited realm"
You can see them here
https://github.com/NuanKi/Unlimited-Reborn/wiki#unlimited-postprocesscurve

Nothing has changed since last update, but I will check it tomorrow
imuri 9 月 8 日 下午 7:54 
also can i get the specific on what each shooting accuracy point value does?
imuri 9 月 8 日 下午 7:45 
I have 260 mods currently active, last week it works perfectly fine but now it doesn't work. I've played around with the settings but for some reason it always capped at 99.9%. Currently i'm on my way with troubleshooting by disabling mods, so if i find incompatible mods i'll let you know!
NuanKi  [作者] 9 月 8 日 上午 10:02 
@imuri, could you be more specific pls?
imuri 9 月 8 日 上午 9:29 
for some reason shooting accuracy doesn't work 😔
JJCool 9 月 8 日 上午 9:21 
oh, ok thanks
NuanKi  [作者] 9 月 8 日 上午 8:27 
JJCool, yeah, overall armor is capped at 200% and that can't be changed unless you modify the game internally
JJCool 9 月 8 日 上午 8:12 
@GULE
the armor itself is above 200%, its just the overall armor that seems to be capped at 200%.
JJCool 9 月 8 日 上午 8:00 
@NuanKi
yeah, but i dont have any of those installed. The only related mod i have installed is endless growth. The options should also all be default.
NuanKi  [作者] 9 月 7 日 上午 9:07 
@GULÉ🏠
I will check it
NuanKi  [作者] 9 月 7 日 上午 8:15 
JjCol, did you read what's on Recommend mods?
GULÉ🏠 9 月 7 日 上午 8:00 
Check and make sure the right toggles are enabled under mod options for this mod.
GULÉ🏠 9 月 7 日 上午 8:00 
@JJCool I got armor on 250% and even 400%, so mod is working
JJCool 9 月 7 日 上午 7:18 
is the armor stat on the ui suppose to still only cap at 200%, or is something wrong on my side?
GULÉ🏠 9 月 7 日 上午 6:23 
Is there some way we can boost caravan movement speeds to? the pawn litterally teleporting around, but in a solo caravan only goes like 10 tiles / day
FlareFluffsune 8 月 25 日 下午 11:32 
Darn, someone linked me to this saying it makes raids unlimited lol I like the idea of unlimited pawn stats tho so I'll use it anyway it sounds fun!
NuanKi  [作者] 8 月 25 日 下午 3:02 
Nope, only pawn stats
FlareFluffsune 8 月 25 日 下午 1:59 
Does this happen to make raid points unlimited too?
GULÉ🏠 8 月 24 日 下午 12:31 
Perfect! 🤣🤣👍👍 Thanks again for your patience and the great mod!
NuanKi  [作者] 8 月 24 日 下午 12:23 
Look on the bright side, I had to check if anything had changed and that made me add the missing stats that Odyssey added haha