Project Zomboid

Project Zomboid

Mutie's Context Menu Icons Expanded & Redrawn
58 条留言
Funny Man 5 月 15 日 上午 1:31 
скрин с пистолетом имба хдхдхд
Mana 2 月 26 日 下午 7:45 
sex me up
nikos 2 月 6 日 上午 6:32 
oh, i see
Artmine15💅  [作者] 2 月 6 日 上午 6:29 
@nikos, and all, MODS ARE SEPARATED NOW.
This is for Build 42: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3422112160
nikos 2 月 6 日 上午 6:16 
as in, doesnt show up in the mod manager
nikos 2 月 6 日 上午 6:16 
the mod broke for me with the latest update
Artmine15💅  [作者] 2 月 6 日 上午 5:52 
@Joc, Done😌
bubby_pz33 1 月 21 日 下午 4:50 
Perhaps you can work on making it compatible with Week One NPC's?
Pete 1 月 2 日 下午 11:59 
how would i go about adding my own mod?
BluntMan 2024 年 12 月 31 日 下午 4:54 
there is a mod called "bathroom functions" would be nice to have an icon for it :D
UndeadLokemaniac 2024 年 12 月 30 日 下午 3:02 
I love using your mod, I had been using it on b42 and had to stop today, the new update broke the context menu on controller play.
Joc 2024 年 12 月 30 日 上午 4:29 
Hey there!
Could you consider releasing Build 42 updates as a separate mod instead adding to the existing B41 version? Many servers are still running B41, and constant updates for B42 features we can't use yet are causing issues.

Separate mods would keep things stable for B41 while letting B42 players enjoy the new content. Thanks for your amazing work and for considering this!
Artmine15💅  [作者] 2024 年 12 月 27 日 上午 5:37 
@𝐏 𝐋, I was literally thinking today about adding an ability to color icons. I'll try to do that later, not now. I have a general idea of ​​how to do this, but can't promise anything :spiffo:
𝐏 𝐋 2024 年 12 月 26 日 下午 6:15 
Great mod! Could you add color coding to the icons/text for easier navigation?
For example; make "unequip" RED "equip" GREEN "drink "CYAN'' and so beyond.
This would help quickly identify common actions dropping the Menu.
let us select the RBG in mods settings ✨
RunYouCleverBoy 2024 年 12 月 24 日 上午 5:15 
awesome!
спасибо!
Gweek 2024 年 12 月 21 日 上午 8:16 
This mod is awesome
𝕲𝖍𝖔𝖘𝖙𝖊 2024 年 12 月 21 日 上午 3:07 
that was very fast, can't wait to test it out
𝕲𝖍𝖔𝖘𝖙𝖊 2024 年 12 月 20 日 下午 9:41 
That is awesome to hear, and take your time, it's your mod you'll update it when you can
Artmine15💅  [作者] 2024 年 12 月 20 日 下午 9:37 
@Salvo, I'll update. If the developers haven't changed anything in the code, then very soon
𝕲𝖍𝖔𝖘𝖙𝖊 2024 年 12 月 20 日 上午 8:44 
not to hound you, I know a lot of people keep asking this question on the workshop but do you have plans to update this for 42 at any point?
f 2024 年 12 月 19 日 上午 2:28 
In Turkish language smoke icon and drink icon is swapped places. I guess because these two has same writing in Turkish "İç". Anyone knows how to fix this?
jorgeoswaldo633 2024 年 12 月 2 日 下午 8:38 
excelente:steamthumbsup:
ㄥㄖ尺乇 2024 年 10 月 21 日 下午 2:58 
Made a mod to add context menu icons based on String incase you wanna check it out. I have this mod as a requirement

Context Menu Icon MANIA
Ryan 2024 年 10 月 14 日 上午 1:04 
any incompatibilities?
Ylva 2024 年 10 月 5 日 下午 10:04 
as a ui ux designer, icons paired with labels makes good sense. God bless you
aquelarrefox 2024 年 10 月 2 日 下午 8:35 
for the sake of god make an addon fot supersurvivor, one of the worst context menu experience in zomboid
melissa 2024 年 9 月 28 日 下午 3:05 
Спасибо. Очень помогает визуально опираться на картинку, а не тратить время на чтение если занят/гонятся зомби. Спасибо! Прекрасно постарались!:steamthumbsup::GhostFlowerHappy:
Artmine15💅  [作者] 2024 年 9 月 16 日 上午 3:02 
@Ruby Wyvern, @Deathstar and other guys who had a problems with that, I really apologize for that mistake, I don't thought about that earlier. I hope everything is fine with your saves. Noted for the future :)
Purple Nebula 2024 年 9 月 15 日 下午 7:53 
Adding to @Deathstar: In general with Steam Workshop mods, you want to refrain from renaming ANY ID within a mod, whether it is mod IDs themselves, item IDs, any type, as this can lead to as Deathstar noted for PZ specifically, server preset issues, but it can also lead to corrupt saves/servers. PLEASE be careful with these kinds of things. Other than that, incredible QOL mod.
Deathstar 2024 年 8 月 17 日 下午 12:20 
Just a quick note: I appreciate your attention to detail but renaming mod IDs really messes with server presets
Strelok 2024 年 8 月 15 日 下午 1:04 
Omg, this is really necessary. Thanks!!
GABRIEL_BR 2024 年 8 月 11 日 上午 5:22 
does not work
Artmine15💅  [作者] 2024 年 7 月 31 日 上午 8:09 
@Han Wick, Thanks for report. I''ll check this issue in the next update, but I'm not sure that I can fix it.
Han Tiberius Wick 2024 年 7 月 31 日 上午 5:52 
I actually like 'Redrawed', it has a certain panache.


I'm having some issues with VFE / Improved Silencers and this mod. Doesn't seem to want to let me affix my silencers and throws up an error. Disabling the Redrawed mod and just keeping Expanded & Storage (and the original Muties mod) fixes it however. Nbd, just an fyi.

Thanks!
Artmine15💅  [作者] 2024 年 7 月 28 日 上午 10:52 
@Kronic, fixed, thanks. I will rename in game mod in the next update.
Kronic 2024 年 7 月 26 日 下午 2:10 
My man great mod; - but the past tense of redraw isn't Redrawed, should be redrawn or redrawing? Or Redrawing of.. Just saying, I get that english isn't everyone's first language but it would present better imo.
Hornik 2024 年 7 月 26 日 下午 12:29 
This should be in the base game, simple and nice.
BennyLol BeLike 2024 年 7 月 25 日 下午 6:49 
why isnt this in the original game?
aquelarrefox 2024 年 7 月 25 日 下午 6:20 
The main mod that deserve icons for me are excrementum, throw bodies from window, camouflage, actdead and I'm not sure if true actions needs a patch for some menu
Artmine15💅  [作者] 2024 年 7 月 24 日 上午 8:54 
@𝐊𝐚𝐨𝐞𝐔𝐭𝐬𝐮, I have a repo, but it's private. I thought about pull requests from people, but I never did this before. maybe I'll make it later, because I don't have much time for this now, sorry. Anyway, it's cool idea.
Kaoeutsu 2024 年 7 月 23 日 上午 10:39 
Do you have a github page for submitting pull requests?
WilliamP98 2024 年 7 月 22 日 上午 11:14 
I feel like they should clean up and redesign everything and not let modders do all the work.
aquelarrefox 2024 年 7 月 22 日 上午 5:31 
could you add the symbols for excrementum?
Lime, Not Lemon 2024 年 7 月 21 日 上午 7:53 
When you said it doesn't show icons like "trade", does that mean the icon doesn't show, or the option to trade?
Anach 2024 年 7 月 20 日 下午 11:35 
@adam adamich I realise I can change the load order manually, it's just adding the required files allows it to auto-sort more reliably, and not have to go through the long list of items. I was simply trying to add Expanded as a requirement for Redrawn, so Redrawn loaded last. I noticed that Expanded, shows up in the workshop ID as =MutiesContextMenuIconsExpanded, which means I had to put 'require==MutiesContextMenuIconsExpanded'. It wasn't a major issue, and you've fixed that extra = with the latest update anyway.
Artmine15💅  [作者] 2024 年 7 月 20 日 下午 10:41 
@Anach, I've checked all ModIDs and did't find any extra equals symbol. Also you can change load order in Mod Manager mod.
Artmine15💅  [作者] 2024 年 7 月 20 日 下午 10:36 
@FalcoGamers, enable all 2 mods, check Redrawed icons description paragraph and Q&A 4.
Anach 2024 年 7 月 20 日 下午 5:31 
There's a typo in your modID for Expanded. There's an extra equals symbol in front of the name. I noticed it when I added the require= label to both mods mod.info, for load order sorting. It won't affect anything, but you may want to update the Mod ID at the bottom of the page.
FalcoGamers 2024 年 7 月 20 日 下午 2:41 
A question which active of the 2 mods, or can you add the 2 mods at the same time?
CarlosRojasCu 2024 年 7 月 20 日 下午 2:36 
@adam adamich I see, thank you, no hurry. Apparently it's a problem with the base game... Great job well done and nice. :)