Project Zomboid

Project Zomboid

Mutie's Context Menu Icons Expanded & Redrawn
58 kommentarer
Funny Man 15. maj kl. 1:31 
скрин с пистолетом имба хдхдхд
Mana 26. feb. kl. 19:45 
sex me up
nikos 6. feb. kl. 6:32 
oh, i see
Artmine15💅  [ophavsmand] 6. feb. kl. 6:29 
@nikos, and all, MODS ARE SEPARATED NOW.
This is for Build 42: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3422112160
nikos 6. feb. kl. 6:16 
as in, doesnt show up in the mod manager
nikos 6. feb. kl. 6:16 
the mod broke for me with the latest update
Artmine15💅  [ophavsmand] 6. feb. kl. 5:52 
@Joc, Done😌
bubby_pz33 21. jan. kl. 16:50 
Perhaps you can work on making it compatible with Week One NPC's?
Pete 2. jan. kl. 23:59 
how would i go about adding my own mod?
BluntMan 31. dec. 2024 kl. 16:54 
there is a mod called "bathroom functions" would be nice to have an icon for it :D
UndeadLokemaniac 30. dec. 2024 kl. 15:02 
I love using your mod, I had been using it on b42 and had to stop today, the new update broke the context menu on controller play.
Joc 30. dec. 2024 kl. 4:29 
Hey there!
Could you consider releasing Build 42 updates as a separate mod instead adding to the existing B41 version? Many servers are still running B41, and constant updates for B42 features we can't use yet are causing issues.

Separate mods would keep things stable for B41 while letting B42 players enjoy the new content. Thanks for your amazing work and for considering this!
Artmine15💅  [ophavsmand] 27. dec. 2024 kl. 5:37 
@𝐏 𝐋, I was literally thinking today about adding an ability to color icons. I'll try to do that later, not now. I have a general idea of ​​how to do this, but can't promise anything :spiffo:
𝐏 𝐋 26. dec. 2024 kl. 18:15 
Great mod! Could you add color coding to the icons/text for easier navigation?
For example; make "unequip" RED "equip" GREEN "drink "CYAN'' and so beyond.
This would help quickly identify common actions dropping the Menu.
let us select the RBG in mods settings ✨
RunYouCleverBoy 24. dec. 2024 kl. 5:15 
awesome!
спасибо!
Gweek 21. dec. 2024 kl. 8:16 
This mod is awesome
𝕲𝖍𝖔𝖘𝖙𝖊 21. dec. 2024 kl. 3:07 
that was very fast, can't wait to test it out
𝕲𝖍𝖔𝖘𝖙𝖊 20. dec. 2024 kl. 21:41 
That is awesome to hear, and take your time, it's your mod you'll update it when you can
Artmine15💅  [ophavsmand] 20. dec. 2024 kl. 21:37 
@Salvo, I'll update. If the developers haven't changed anything in the code, then very soon
𝕲𝖍𝖔𝖘𝖙𝖊 20. dec. 2024 kl. 8:44 
not to hound you, I know a lot of people keep asking this question on the workshop but do you have plans to update this for 42 at any point?
f 19. dec. 2024 kl. 2:28 
In Turkish language smoke icon and drink icon is swapped places. I guess because these two has same writing in Turkish "İç". Anyone knows how to fix this?
jorgeoswaldo633 2. dec. 2024 kl. 20:38 
excelente:steamthumbsup:
ㄥㄖ尺乇 21. okt. 2024 kl. 14:58 
Made a mod to add context menu icons based on String incase you wanna check it out. I have this mod as a requirement

Context Menu Icon MANIA
Ryan 14. okt. 2024 kl. 1:04 
any incompatibilities?
Ylva 5. okt. 2024 kl. 22:04 
as a ui ux designer, icons paired with labels makes good sense. God bless you
aquelarrefox 2. okt. 2024 kl. 20:35 
for the sake of god make an addon fot supersurvivor, one of the worst context menu experience in zomboid
melissa 28. sep. 2024 kl. 15:05 
Спасибо. Очень помогает визуально опираться на картинку, а не тратить время на чтение если занят/гонятся зомби. Спасибо! Прекрасно постарались!:steamthumbsup::GhostFlowerHappy:
Artmine15💅  [ophavsmand] 16. sep. 2024 kl. 3:02 
@Ruby Wyvern, @Deathstar and other guys who had a problems with that, I really apologize for that mistake, I don't thought about that earlier. I hope everything is fine with your saves. Noted for the future :)
Purple Nebula 15. sep. 2024 kl. 19:53 
Adding to @Deathstar: In general with Steam Workshop mods, you want to refrain from renaming ANY ID within a mod, whether it is mod IDs themselves, item IDs, any type, as this can lead to as Deathstar noted for PZ specifically, server preset issues, but it can also lead to corrupt saves/servers. PLEASE be careful with these kinds of things. Other than that, incredible QOL mod.
Deathstar 17. aug. 2024 kl. 12:20 
Just a quick note: I appreciate your attention to detail but renaming mod IDs really messes with server presets
Strelok 15. aug. 2024 kl. 13:04 
Omg, this is really necessary. Thanks!!
GABRIEL_BR 11. aug. 2024 kl. 5:22 
does not work
Artmine15💅  [ophavsmand] 31. juli 2024 kl. 8:09 
@Han Wick, Thanks for report. I''ll check this issue in the next update, but I'm not sure that I can fix it.
Han Tiberius Wick 31. juli 2024 kl. 5:52 
I actually like 'Redrawed', it has a certain panache.


I'm having some issues with VFE / Improved Silencers and this mod. Doesn't seem to want to let me affix my silencers and throws up an error. Disabling the Redrawed mod and just keeping Expanded & Storage (and the original Muties mod) fixes it however. Nbd, just an fyi.

Thanks!
Artmine15💅  [ophavsmand] 28. juli 2024 kl. 10:52 
@Kronic, fixed, thanks. I will rename in game mod in the next update.
Kronic 26. juli 2024 kl. 14:10 
My man great mod; - but the past tense of redraw isn't Redrawed, should be redrawn or redrawing? Or Redrawing of.. Just saying, I get that english isn't everyone's first language but it would present better imo.
Hornik 26. juli 2024 kl. 12:29 
This should be in the base game, simple and nice.
BennyLol BeLike 25. juli 2024 kl. 18:49 
why isnt this in the original game?
aquelarrefox 25. juli 2024 kl. 18:20 
The main mod that deserve icons for me are excrementum, throw bodies from window, camouflage, actdead and I'm not sure if true actions needs a patch for some menu
Artmine15💅  [ophavsmand] 24. juli 2024 kl. 8:54 
@𝐊𝐚𝐨𝐞𝐔𝐭𝐬𝐮, I have a repo, but it's private. I thought about pull requests from people, but I never did this before. maybe I'll make it later, because I don't have much time for this now, sorry. Anyway, it's cool idea.
Kaoeutsu 23. juli 2024 kl. 10:39 
Do you have a github page for submitting pull requests?
WilliamP98 22. juli 2024 kl. 11:14 
I feel like they should clean up and redesign everything and not let modders do all the work.
aquelarrefox 22. juli 2024 kl. 5:31 
could you add the symbols for excrementum?
Lime, Not Lemon 21. juli 2024 kl. 7:53 
When you said it doesn't show icons like "trade", does that mean the icon doesn't show, or the option to trade?
Anach 20. juli 2024 kl. 23:35 
@adam adamich I realise I can change the load order manually, it's just adding the required files allows it to auto-sort more reliably, and not have to go through the long list of items. I was simply trying to add Expanded as a requirement for Redrawn, so Redrawn loaded last. I noticed that Expanded, shows up in the workshop ID as =MutiesContextMenuIconsExpanded, which means I had to put 'require==MutiesContextMenuIconsExpanded'. It wasn't a major issue, and you've fixed that extra = with the latest update anyway.
Artmine15💅  [ophavsmand] 20. juli 2024 kl. 22:41 
@Anach, I've checked all ModIDs and did't find any extra equals symbol. Also you can change load order in Mod Manager mod.
Artmine15💅  [ophavsmand] 20. juli 2024 kl. 22:36 
@FalcoGamers, enable all 2 mods, check Redrawed icons description paragraph and Q&A 4.
Anach 20. juli 2024 kl. 17:31 
There's a typo in your modID for Expanded. There's an extra equals symbol in front of the name. I noticed it when I added the require= label to both mods mod.info, for load order sorting. It won't affect anything, but you may want to update the Mod ID at the bottom of the page.
FalcoGamers 20. juli 2024 kl. 14:41 
A question which active of the 2 mods, or can you add the 2 mods at the same time?
CarlosRojasCu 20. juli 2024 kl. 14:36 
@adam adamich I see, thank you, no hurry. Apparently it's a problem with the base game... Great job well done and nice. :)