Source Filmmaker

Source Filmmaker

(SFM) Map Pack #20 (Multi-Version)
47 条留言
iafelix209 6 月 9 日 下午 9:47 
suggestion: add a addon called "The ability to read"
Paris 2024 年 7 月 27 日 下午 1:42 
Mr. Stefano i ported hl2 episode 1 and 2 materials and models to usermod, and there is still some minor textures that are missing on other maps but i think there custom textures. Still you make good map ports and i will try to enjoy most of your maps, i wish you the best.
Paris 2024 年 7 月 27 日 上午 8:27 
Good day.
Paris 2024 年 7 月 27 日 上午 8:25 
There not back but it's ok. The good news is that i managed to get ep1 and ep2 content, what i'm gonna do next is port models and materials from both eps to usermod materials and models.
Paris 2024 年 7 月 27 日 上午 8:23 
Time to test your map to see if the textures are back.
Paris 2024 年 7 月 27 日 上午 8:23 
There i did ep2. It all works.
Paris 2024 年 7 月 27 日 上午 8:13 
Mr. Stefano i ported hl2 ep1 content and it worked. Time for ep2.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 27 日 上午 7:51 
Follow. The. INSTRUCTIONS.
They explain perfectly what to do step-by-step...
Paris 2024 年 7 月 27 日 上午 7:48 
episodic and ep2 are dirs not vpks but lets see ill folllow the same steps as the css textures.
Paris 2024 年 7 月 27 日 上午 7:43 
Wait a sec.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 27 日 上午 7:36 
Did you follow the tutorial. If so, then you should be fine
Paris 2024 年 7 月 27 日 上午 7:15 
Stef i have been getting problems with porting Hl2 ep1 and ep2 content, i tried porting to usermod throuh GCFScape but it did kinda did not work, i don't know what to do now. I've been trying to think porting the materials and models of both eps to your gmod content for maps file to see if it works.
Paris 2024 年 7 月 26 日 上午 9:56 
Ok sir.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 26 日 上午 9:18 
Follow the instructions. They'll be more helpful than myself
Paris 2024 年 7 月 26 日 上午 9:17 
Stef is gcfscape safe? When i try to go to the website to download the latest version it doenst want to load.
Paris 2024 年 7 月 26 日 上午 8:06 
So i was looking through the link you gave me yesterday and i found a guide called "Importing Source Engine Game Assets". I'll see the steps on how to import the assets of Half-Life 2: Episode One and Episode Two.
Paris 2024 年 7 月 26 日 上午 7:55 
Ok.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 26 日 上午 7:54 
Look, just follow the instructions and you'll be fine...
Paris 2024 年 7 月 26 日 上午 7:52 
Is it the same steps as porting CS:S content or it's another way?
Paris 2024 年 7 月 26 日 上午 7:51 
Oh sorry but you know what i mean right?
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 26 日 上午 7:43 
It wasn't a question. I just answered
Paris 2024 年 7 月 26 日 上午 7:42 
Yes.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 26 日 上午 7:40 
Like in the link I mentioned earlier
Paris 2024 年 7 月 26 日 上午 6:31 
Mr. Stefano i have a last question. I own HL2 episode 1 and 2 content but how do i port the materials and models? Is it the same process as porting the CS:S textures?
Paris 2024 年 7 月 25 日 下午 1:24 
I placed the models and materials of CS:S into usermod and most materials appeared on your map like codvacant. Dirtysewers still has some missing textures but i'll figure if it's because of HL2: EP materials. Now i can enjoy some of your maps.
Paris 2024 年 7 月 25 日 下午 12:55 
There made for gm but i'ma try to get the materials and models to your maps
Paris 2024 年 7 月 25 日 下午 12:53 
It also has L4D2 game content, TF2 game content HL2: EP game content and Counter-Strike: Source Map content and the game content.
Paris 2024 年 7 月 25 日 下午 12:50 
gmodcontent com (as i said dont search it if you think it's not safe) but it has worked for me it's kinda safe nothing bad happened to my laptop.
Paris 2024 年 7 月 25 日 下午 12:49 
It works because it's one called css-content-gmodcontent it's from this website that i found on a wiki called {链接已删除} (dont click incase) I know it says gmod but it's a alternate way to get assets free and i "think" it's "safe" and it does work on sfm because i misplaced the models on the workshop models and they appear on models but it doenst matter they work and look good.
Paris 2024 年 7 月 25 日 下午 12:31 
What happened to your comment? It says on analysis.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 25 日 上午 10:39 
I know nothing about the .zip file you mention, say I don't know what to say about it.
Steam one is safer, though
Paris 2024 年 7 月 25 日 上午 9:52 
I own a zip file of the content because i don't want to buy Counter-Strike: Source only for Source Filmmaker because i'm just gonna use the models and materials on the maps i need, so it's a waste of money but it could work too?
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 25 日 上午 9:27 
First, you have to own the the content.
Then, follow this https://psteamcommunity.yuanyoumao.com/app/1840/discussions/0/611696927918602037/
Paris 2024 年 7 月 25 日 上午 9:25 
Mr. Stefano i have a last question, how do i port cs:s models and materials to your maps so it's not missing textures and models?
Paris 2024 年 7 月 23 日 下午 3:28 
I did it! It worked. I moved the map file of falloutshelter to the map file of the workshop and it loaded up, obviously there some textures missing because i don't own Counter-Strike: Source but it's fine. Like last time i'm sorry for wasting your time Mr. Stefano.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 23 日 下午 3:25 
"maps" with "maps"...
Paris 2024 年 7 月 23 日 下午 3:21 
Ok what i did is place the word files of the map packs on the map folder of the workshop, then i extracted the word files which it changed it to normal sfm map pack files, when i click it it says maps and every map file is there but the problem is that when i try to load for example the fallout shelter map on source filmmaker it doenst even load it still says NO MAP LOADED, i'm gonna try export the map files to map instead of keeping them on the carpet to see if it loads.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 23 日 下午 3:17 
Something must be wrong on your side, because when I export the maps over the "maps" folder, they just appear
Paris 2024 年 7 月 23 日 下午 3:15 
Hey Mr. Stefano i'm having a problem with the first map packs, when i extracted them from word file to carpet and tried to load one of the maps on source filmmaker it did not even changed the text NO MAP LOADED. What can i do?
Paris 2024 年 7 月 23 日 下午 1:15 
Yeah it doenst count maybe it's that because i clicked it on my phone and it reaches until /file. I'll test now on my laptop later, sorry for wasting your time on me. :steamsad:
Paris 2024 年 7 月 23 日 下午 1:12 
Or does it count?
Paris 2024 年 7 月 23 日 下午 1:12 
Maybe it's the square brakets that don't count?
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 23 日 下午 1:02 
Then something is wrong on your end, because on my one, the links work just fine...
Paris 2024 年 7 月 23 日 下午 12:49 
I kinda did but i don't know i removed the spaces but still doenst work, i did it on laptop.
Stefano (BackToGetCommissions)  [作者] 2024 年 7 月 23 日 上午 10:10 
Did you even bother to read the description...?
Paris 2024 年 7 月 23 日 上午 9:42 
It's also the same with other map packs.
Paris 2024 年 7 月 23 日 上午 9:41 
Mr. Stefano, when i try to place the link on google with the mediafire link without spaces it doenst send me directly to mediafire, what do i do?