海狸浮生记 Timberborn

海狸浮生记 Timberborn

4Wdistrictcenter
49 条留言
Unreal_Headcase 6 月 23 日 上午 8:47 
not working on Mac OS
鸡【蛋柿】子 6 月 14 日 下午 8:34 
新的联合种族无法使用
𝕎𝕠𝕠𝕜𝕚𝕖𝟠𝟠 6 月 4 日 上午 9:15 
Oh, if the update is up, great! I'll check tomorrow for the recording of my YouTube video. Now, only Pantry needs to be updated, and we can finally launch the Whitepaws :)
OldGamer 6 月 4 日 上午 7:14 
The update seems to be working; it loaded without any issues (Timberborn v0.7.9.3-7f397d5-sw).

To update, I went to Properties > Installed Files > Verify Integrity of Game Files, and the new version loaded.

I know it's just a cosmetic mod, but I like it.

Thanks 'laplantoufemagic', great work. :steamhappy:
𝕎𝕠𝕠𝕜𝕚𝕖𝟠𝟠 6 月 4 日 上午 4:56 
you have to launch the save WITHOUT the mod for the moment.
Dolega 6 月 4 日 上午 4:10 
Same thing here... I played 3 days ago with no issue, today I can't load that save or start a new one. Love the Mod.
𝕎𝕠𝕠𝕜𝕚𝕖𝟠𝟠 6 月 4 日 上午 2:38 
Nooo, the worlds are not useless, don't exaggerate, I always play on my save, nothing changes or almost. Just log in without the mod, go to "district" and rebuild a district (no resources) then put a path back and it's good. If it's not good, it's because you did it wrong or you have other broken mods.
DemonLizard 6 月 3 日 下午 4:57 
Yeah this mod is broken Stopped using until updated but now all my worlds are useless :(
Tia 6 月 3 日 上午 7:13 
Thank you for your efforts on this mod, I am afraid I too am in the "oh no it crashes today" club.
OldGamer 6 月 2 日 下午 8:49 
Same problem as @𝕎𝕠𝕠𝕜𝕚𝕖𝟠𝟠, @I'mANoob & @Chopper when the mod is selected, everything works again when you deactivate it, below I leave part of the list of errors from the 'PlayerLog.txt' file in case it is of any use to you:

Number of threads: 8
The referenced script (Timberborn.Clusters.ClusterElementSpec) on this Behavior is missing!
The referenced script on this Behavior (Game Object '') is missing!
The referenced script on this Behavior (Game Object '<null>') is missing!
The referenced script (Timberborn.Clusters.ClusterElementSpec) on this Behavior is missing!
The referenced script on this Behavior (Game Object '4WDistrictCenter.FT') is missing!
The referenced script on this Behavior (Game Object '<null>') is missing!
The referenced script (Timberborn.Clusters.ClusterElementSpec) on this Behavior is missing!
The referenced script on this Behavior (Game Object '4WDistrictCenter.FT') is missing!

:steamsad:
Chopper 6 月 2 日 下午 12:54 
Yep, agree with Wookie & I'mANoob. Couldn't create a new game with this mod but could with it disabled.
I'mANoob 6 月 2 日 上午 11:13 
Indeed, the latest patch results in an exception when trying to load a game (or start a new one) with this mod active :)
𝕎𝕠𝕠𝕜𝕚𝕖𝟠𝟠 6 月 2 日 上午 6:39 
Yesterday I made my video on the game with the mod, nickel, today, crash after crash, I had to deactivate each mod 1 by 1 to find the responsible, it's the 4w district unfortunately
McKeen 5 月 7 日 上午 5:53 
Yes, it is all working again. Thank you! And sorry for my "harsh" comment earlier.
lapantouflemagic  [作者] 5 月 6 日 下午 9:46 
hi all !

sorry for the crash with the U7 update, i didn't mod in a couple of months due to personnal stuff and had forgot steam doesn't let you choose your mod version (and updates without asking)

now the mod should work both on U6 and U7 without you having to do anything =)
McKeen 5 月 4 日 下午 12:03 
Great! Your Update broke U6. Can't load any savegames anymore.
CowabungaDude85 5 月 4 日 上午 9:12 
@BippyMiester Let me upgrade your car engine before it's even built said no one ever.
BippyMiester 4 月 12 日 下午 8:57 
Please update the mod for U7. Its coming out soon, so might as well update this mod now. :/
crashfly 3 月 28 日 下午 4:32 
don't play experimental, then you will not need an update.
UselessUser 3 月 28 日 下午 3:27 
Love to get an update.
Jennaida 3 月 9 日 下午 8:08 
Please release new version for update 7? :)
CowabungaDude85 2 月 5 日 上午 9:30 
All my current mods are broken due to the new update.
penganman 1 月 11 日 上午 11:01 
New version 2.0.9 works for IronTeeth
penganman 1 月 11 日 上午 10:56 
what happened?
Typo 2024 年 12 月 28 日 下午 12:40 
DO NOT USE FOR IRONTEETH BUT MUST FOR FOLKTAILS!!! As others have said this will crash Ironteeth, but I love it for my folktails game play....
Trytan 2024 年 11 月 17 日 下午 8:57 
Causes crash for the Ironteeth
ExcitableFerret 2024 年 11 月 15 日 下午 1:11 
can someone smarter than me tell me how to use an old version of a mod?
Impetuous Wombat 2024 年 11 月 15 日 上午 11:14 
Starting a new ironteeth game crashed for me
BruderTux 2024 年 11 月 14 日 上午 9:38 
can confirm Xephnock's statement
xephnock 2024 年 11 月 14 日 上午 5:22 
Hi,
after the latest Update the game crashes on loading a savegame. Emberpelts was NOT installed.
I also tried installing Emberpelts and loading first, but the outcome is the same:
NullReferenceException: Child #MigrationAnchor not found in 4WDistrictCenter.IT(Clone)
PEACEOFWAR 2024 年 11 月 13 日 上午 11:47 
Hi guys check the Notes on workshop mods like this, as your issue is prob needing to follow the note :-)
Update: Nov 12 @ 9:32am
Added support for the Emberpelts faction (load the faction firstin load order)
So if anyone is using Emberpelts - you have to load them first. If it is still crashing then post again, hope this helps. - just another player - POW
Shepland 2024 年 11 月 12 日 下午 6:43 
the crash is happening due to this error "NullReferenceException: Child #MigrationAnchor not found in 4WDistrictCenter.IT"
promethean_beta 2024 年 11 月 12 日 下午 5:28 
games crashes on load, this is the only mod updated. worked fine 2.0.7, crashes with 2.0.8
ExcitableFerret 2024 年 11 月 12 日 上午 10:50 
it was working, now its not
Dave0404 2024 年 11 月 12 日 上午 7:48 
Now it just crashes after the last update.
lapantouflemagic  [作者] 2024 年 10 月 20 日 下午 7:38 
Oh right, I need to update this thing 😇
DarkSlayerEX 2024 年 10 月 12 日 下午 7:38 
I can confirm the impermeable floors are blocking placement as well. The base-game district center allows it. You may want to look into updating the functionality of placement.
Luuuk 2024 年 9 月 17 日 上午 1:08 
Hello, I tried to build the 4-way district center on top of impermeable floors now that the update allows that, and unfortunately it didn't work. Would it be possible to add that feature, please? I tested with the normal district centers and they can indeed be placed on top.
chd570802072 2024 年 9 月 13 日 上午 6:38 
yes,thank U
gdaddy13 2024 年 9 月 12 日 下午 4:01 
yes please update
Jennaida 2024 年 9 月 7 日 下午 2:08 
Please upate!
chd570802072 2024 年 9 月 7 日 上午 5:23 
It's so sad not being able to play the game without this mod currently, hoping you'll update.thanks!
Be My Finkelstein 2024 年 8 月 10 日 下午 2:35 
yes it does MJ
pureMJ 2024 年 8 月 10 日 上午 10:02 
Hi all,
Does this 4wdistrictcenter allow beavers to walk through?
PicoPlanetDev 2024 年 7 月 15 日 上午 10:28 
Really fixes my district layout!
chd570802072 2024 年 7 月 11 日 下午 11:43 
My favorite mod
DracoDruid 2024 年 7 月 11 日 下午 10:14 
Yes! I was missing this one too when I made the switch to U6. Thanks!
ralstad2 2024 年 7 月 11 日 下午 12:05 
I love this mod. Thank you for creating it.
herc18 2024 年 7 月 11 日 上午 10:38 
oh thank god, this may be my favorite mod