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I hope this mod can be updated soon, thank you
I hope this changes when you release your main mod combining them all together.
Thanks for your work
But it is also very poorly balanced in my experience. If you are playing a large country such as the USA, you have to build huge numbers of government administration buildings. In vanilla, government administration buildings mostly just use paper, so you just have to build some paper mills and you're good.
With this mod installed, you have to spend the entire game spamming insane numbers of telecommunications factories, bicycle factories, electrics factories, paper mills, post offices, all to only barely support your administration. This makes it almost impossible to stay in the green as a large/populated country.
TL;DR what would have been a great mod is largely ruined by bad balancing
I tried to run the mod alone without your other 3 variety mods and it's still impossible to build copper mines even tho the building is present in the game and read as a normal mine.
please help... I really like this mod
My thought went to the Computing-Tabulating-Recording Company (the original name of IBM) for the US, and possibly similar companies being added.
Also, I agree with @Hompanit that including these techs may not be cost effective enough as even when I'm trying to stay super lean, it leaves me barely making ends meet cost wise and basically unable to go below Low taxes. Not sure if you need to reduce the costs or increase the buff given.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2979975489
I saw below that copper is unlimited to avoid compatibility issues with other mods. What about adding the constraints in a submod?
No copper in cyprus?
I think the problem is that the world-files are loaded with gamestart. So if you start a new game and then change ressources the provinces habe, these changes do not effect the current game. You must start a new game.
So i think that adding this mod will NOT add new ressources to a current game. You must start a new game for this.
There is a tire PM for bikes, using rubber tires is optionnal, but it's the most economically profitable method when you have access to rubber
The 1000 hour lifespan limit of incandescent light bulbs imposed by the Phoebus cartel actually served to IMPROVE the light quality and energy efficiency of the bulbs in exchange for a shorter lifespan.
While they were still a scummy organization and no doubt colluded to raise the price of bulbs, they are a bad example of planned obsolescence.
I mostly just wanted to bring up that, for a long time in actual history there was an oligopoly of light bulb producers that kept lightbulb technology stagnant to keep sales of their product high due to lifespan of product being limited.
It's planned as well
It seems to not working with each other without a compatch sadly
Great Work!
here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3289120200