Transport Fever 2

Transport Fever 2

Town Builder
73 kommentarer
fiajn 16. okt. kl. 9:50 
The mod is displayed in the main menu but not in the game itself. What is wrong?
Hunter 8. okt. kl. 14:39 
Yo bro amazing mode, For some reason i had a build get stuck on working, is there a way to stop it in game if it gets stuck? i managed to do it by exiting and coming back to the save but would be great for an ingame option :)
ItsMe 4. okt. kl. 5:59 
its working again tyy !!:steamthis:
LIGHTNING 1. okt. kl. 9:51 
Its okay bro you did an amazing job making this mod
I love this mod and its relaxed to make big projects with it shit happends after an update its frustrating at first but then we know you will be on it as soon as you find the time and moment for it thanks dude will try it this evening after finishing my meal cant wait to try !!!! Thanks again bro XD
okeating  [ophavsmand] 1. okt. kl. 7:02 
Apologies all, I have just pushed a fix for this
天空么有云 30. sep. kl. 22:37 
Error message: error: E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_proposal_util.lua:1: module 'ai_builder_base_util' not found:
no field package.preload['ai_builder_base_util']
no file 'E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/ai_builder_base_util.lua'
no file 'res/scripts/ai_builder_base_util.lua'
no file 'E:\SteamLibrary\steamapps\common\Transport Fever 2\ai_builder_base_util.dll'
no file 'E:\SteamLibrary\steamapps\common\Transport Fever 2\loadall.dll'
no file '.\ai_builder_base_util.dll'
stack traceback:
=[C](-1): ?
=[C](-1): require
LIGHTNING 30. sep. kl. 13:09 
yeah it will load perfectly without the mod :( but as soon as you will eneable the mod again the game crashes dude :(
DrSemiAuto 30. sep. kl. 12:02 
just unsubscribe and remove the mod next time you load the save and it'll load the save just fine.
LIGHTNING 30. sep. kl. 11:17 
same here months playing with this mod and now after an update it wont load my save game delete everything maybe thats the problem after some tests conclusion this mods has been updated and it crashes months of work gone :(
Karagan 30. sep. kl. 3:28 
(...)
I have all the data; too big to put complete her, last words:
stack traceback:
=[C](-1): ?
=[C](-1): require
@E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_proposal_util.lua(1): ?
=[C](-1): require
@E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_panel.lua(16): ?
=[C](-1): require
E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/config/game_script/town_builder_script.lua(6): ?


File name: E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/config/game_script/town_builder_script.lua

Minidump: C:/Program Files (x86)/Steam/userdata/11160560/1066780/local/crash_dump/128c2079-e0ed-4960-8b32-9225f756ce74.dmp

In file: urban_games/train_fever/src/Lib/lua/State.cpp:563

In function: void __cdecl lua::State::DoBuffer(const char *,int,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &)
Karagan 30. sep. kl. 3:23 
Minidump: C:/Program Files (x86)/Steam/userdata/11160560/1066780/local/crash_dump/128c2079-e0ed-4960-8b32-9225f756ce74.dmp

In file: urban_games/train_fever/src/Lib/lua/State.cpp:563

In function: void __cdecl lua::State::DoBuffer(const char *,int,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &)


__CRASHDB_CRASH__ struct lua::LuaException: urban_games/train_fever/src/Lib/lua/State.cpp:563: void __cdecl lua::State::DoBuffer(const char *,int,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &): error: *3283288846_1::res/scripts/town_builder_proposal_util.lua:1: module 'ai_builder_base_util' not found:
Karagan 30. sep. kl. 3:22 
I have a party of 1500 hours et since today, after 10 hours of work yesterday, today my save game doesn't start.
The error text say "town builder" don't exist.

stack traceback:
=[C](-1): ?
=[C](-1): require
@E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_proposal_util.lua(1): ?
=[C](-1): require
@E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_panel.lua(16): ?
=[C](-1): require
E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/config/game_script/town_builder_script.lua(6): ?

File name: E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/config/game_script/town_builder_script.lua
gerry 29. sep. kl. 14:18 
I've been using this mod for months but today it started giving me an error when starting a new game.
LIGHTNING 29. sep. kl. 12:45 
i used this mod for months and now its crashing my game even when i try to load a fresh new map in editor and only enable this mod the game crashes :( i loved this mod now i can't use it anymore what happend :( :( :(
megageographer 13. sep. kl. 3:58 
Add a way to follow already built streets and NOT build new ones, I just want to make a big city instantly.
Nazar&Kircia 7. juni kl. 3:34 
how do you start creating? is it in game or in another save or what?
qtwqwd 23. maj kl. 22:18 
This mod is crashing when "Light rail overhaul" is selected with "roundabouts" in creating city. I deactivated other mods except this mod and the light rail overhaul mod.
okeating  [ophavsmand] 19. maj kl. 0:56 
Could you post bug reports in the new thread I created above? @Game Logic RE memory leak please could you elaborate?
GameLogic 11. apr. kl. 14:15 
Needs to be updated. Causes memory leak and system crash.
Quince99 10. apr. kl. 16:25 
Doesn't even show up in the map editor for me - good concept but insufficient instructions.
esther.marye 3. jan. kl. 4:34 
The MOD does work, but you have to use it in the map builder.. Didn't had any problems in map builder.
detectorguy 16. nov. 2024 kl. 7:52 
It's unfortunate that this mod causes my game to crash:steamsad:
RadiKyle 14. nov. 2024 kl. 17:24 
@okeating this mod is on mod.io but posted by a different username. Is that you or did someone steal it?
Uncle Buck 6. okt. 2024 kl. 16:45 
I thought I would give this a try, however, when I open the Town Builder it immediately comes up with this error [kcsolutions.com.au].

Does anyone have any idea what is causing this?
rishabhpaul15 29. sep. 2024 kl. 7:02 
I am not getting the town builder button in my UI since the new update. Is everyone else facing the same?
SulkyNarwhal 14. sep. 2024 kl. 1:26 
Update: It worked after I downloaded the "Better interchanges for vanilla roads" and "Light rail overhaul" mods, hope this helps
SulkyNarwhal 14. sep. 2024 kl. 1:15 
I'm having the same issue, you can create the town and everything but when you click create nothing happens
mattynipps 8. sep. 2024 kl. 14:55 
As per what Leningrad said on 25th July, I run the mod in the game and choose my options, when I click on to generate the city, nothing happens. The game doesn't crash but no city appears?
Anasha 5. sep. 2024 kl. 23:15 
wow respect thank you soo much
Bitten Apple 5. sep. 2024 kl. 19:25 
嘲笑天际线/laugh at city: skyline
理解天际线/understand city:skyline
成为天际线/becoming city:skyline
:steamhappy:
CarolinaSeeker94 20. aug. 2024 kl. 13:08 
The button on the menu bar doesn't show up anymore.
dangoude 8. aug. 2024 kl. 3:54 
i want to make big city but my game crash
nukey 3. aug. 2024 kl. 3:51 
good god bless your soul. where were you 5 years ago when the game came out , could have used that waaaaay back then :D
takashi 26. juli 2024 kl. 3:29 
Help man, here we come.
Try it out on the small trial map, and the town will be created instantly.
Meanwhile, my megalomania map is created when I go to the bathroom and come back.
It depends on the performance of the PC, but until I figured out how long it would take, I would hit buttons repeatedly, but after I figured out how much time it would take, I just quietly prayed and waited. It took 5 minutes.
Leningrad 25. juli 2024 kl. 8:03 
Good day creator!
I have a problem with the mod working. When you press the create city button, absolutely nothing happens. The game doesn't crash, but the city doesn't collapse either!
Help me please!!!!!!!
okeating  [ophavsmand] 23. juli 2024 kl. 15:10 
If there is any crash please provide as much information as possible, what you were doing at the time, and if possible the end part of the log in the crash_dump folder
GoElRei 23. juli 2024 kl. 6:35 
The Game crasched, I tried to change something then it hung up and went back to Windows. My Virusprogram send an alert, so I deleted you Mod and run a virustest everything clean, no virus.
I think you made an mistake at the codepart.

TO BE CLEAR, I DON`T SAY THAT THERE WAS A VIRUS IN THE PROGRAM.
Hal Leopern 19. juli 2024 kl. 5:57 
@okeating does this fix the bug that causes crashes when you add any bridges whether it's a highway or Light Rail?
okeating  [ophavsmand] 17. juli 2024 kl. 22:06 
I have pushed an update that should fix the crash issue - please let me know if you have any further problems
b1gr4b2 12. juli 2024 kl. 14:39 
its great but is sometimes prone to crashes. Does have a slight performance impact when using the builder as it is a bit slow and laggy but that is on a PC with an rtx 4070, 32gb ram, 12gb vram and a 12900kf
takashi 11. juli 2024 kl. 3:20 
By the way, it takes me 40 minutes just to load the game. It works even on a PC with that level of performance. There is hope.
takashi 11. juli 2024 kl. 3:13 
Honestly, I think this MOD has a lot of potential depending on the creator.
"Arcos de la Frontera" spreads out on the cliff.
This may be possible with the push of a button.
It's a bit of a hassle, but good luck.
By the way, if you reduce the number of mods and the game crashes when loading, that's a mod dependency issue, so that's a different problem.
takashi 11. juli 2024 kl. 3:07 
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 4.00 GHz
16.0 GB
VRAM 128M
It works with this, so I don't think it's a performance issue.
takashi 11. juli 2024 kl. 2:55 
If it worked fine in step 1, but crashed in either step 2-1 or 2-2, I would suspect a MOD. From there, I would check for MODs.
Since MODs have dependencies, try unlocking a certain number of them at once, starting with the one with the highest number.
For example, if you have 300 + 1 (this MOD), you can unlock 250-300 MODs and try it on the map above.
If you do this and it crashes when you use this mod, suspect one of the mods in 1-250.
In that case, the next test will be to subscribe to both 1-200 and this mod. If it doesn't crash, suspect a mod in 201-250 and try to find out which one it is. It will take quite a bit of time, but that's what I would do.
takashi 11. juli 2024 kl. 2:41 
2-2 If you are not using the "MOD Manager", then use "Bulldozer++" to delete all buildings, roads, railroads, etc. from your usual save data (with all 300 MODs intact), and save it.
Add Town Builder to this save data (300 MODs + Town Builder) and determine whether it works.
takashi 11. juli 2024 kl. 2:34 
2. If successful, there are two ways to judge the next step.
2-1. If you are using "MOD manager", import all the MODs (300 MODs) you use in the save data you normally play and try it on the flat map mentioned earlier. If you use "MOD Manager", you can work with one button.
takashi 11. juli 2024 kl. 2:27 
@Hal Leopern
First of all, I'm not an expert, but I'll write down the solution I would use if I were in that situation. I hope it helps.
1.Try flat map like this
PERFEKTES SAUBERES EXAKTES RASTER
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3159601777

Only use this MOD [Town Builder]
Result: Success or crash
(The roads used in this flat map will work without deleting them, so you can build a town as is)
If it crashes: It's probably due to the PC's performance (I'll write about the performance of my old PC later, so please compare.)
Hal Leopern 10. juli 2024 kl. 15:46 
I tried it with a flat map. I have over 300 mods, maybe my map is too big, or I'm making the city too big?
takashi 10. juli 2024 kl. 2:30 
@Hal Leopern

First, try a flat map.
I've written a flat map somewhere in this comment.
Next, when it comes to save games, I can't make a general statement because the actual environment is different.
I bought my PC online for $350 used. The map is "Lausanne - Sion". There are over 700 mods. I stop the time when using mods. Please use it for reference.
Bubbles 9. juli 2024 kl. 22:10 
just perfekt